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Design by Numbers: Simultaneous Perception
Jaime Griesemer posted a fascinating little piece on his blog last week – it involved the animations for Halo 3, and how 33 milliseconds can make the difference between immersion and discomfort. Give it a read! Thanks, The More Deluded.(Louis Wu 20:47:34 UTC)
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HRSotD: The Katana
HRSotD (short for Halo: Reach Screenshot of the Day) is a daily feature dedicated to the wonders of Halo: Reach screenshots and the artists that capture these amazing images. A variety of shots—all of which are completely unaltered and captured in Halo: Reach's theater mode—are included for your viewing pleasure. Enjoy the varied selection of images, and maybe even find inspiration to make your own!
Author: King Sakuretsu
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Super 8 – A Halo: Reach Racetrack Review
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From ducain23:Here is a great racetrack with smooth turns, awesome jumps, and a perfect elevator, made by FlotownHockey. Enjoy!
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Halo IRL: Maximum Security
Halo is a fictional universe. However, sometimes we catch sight of things in real life that remind us of our favorite science fiction video game franchise. This particular series, titled Halo in Real Life, showcases those very moments. Enjoy the subtle Halo references sometimes spotted when out and about in the real world, and if you have a picture you’d like to submit for possible future inclusion, send it to bsangel[at]halowaypoint.com!
As seen and captured by GravHammerman
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SingleHaloClips January 2012 – A Halo: Reach Communitytage
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From airguitar901:I hope you enjoy January’s SingleHaloClips communitytage. Submit your Halo clips, and you just might make it into next month’s montage!
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The Return of the crazy-firing Grunt
This… is utterly insane. It’s the story of a boy and his Grunt… and the journey that binds them forever. Well, at least until Grunty explodes. Rockslider… my hat is off.(Louis Wu 17:50:56 UTC)
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Halo: Reach Playdate – jggh Games
From junegore:Members of the jggh Games website will be on hand to play Xbox LIVE Gold Members in a Community Playdate on February 10 from 8-11 PM ET, playing Halo: Reach.
jggh Games is a small but growing game community covering worthwhile news, reviews, giveaways and all the latest breaking news from the gaming world. No matter what your game or genre, jggh Games has something to offer everyone.
To participate, send off an invite or friend request to the following gamertags:
• junegore
• bdar5k
• xXR FACTIONXx
• xDFx Skeletor
• DelineatedThe0
• DntMessWitRohan
Hope to see you there!
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Gloomy, Old Dark – A Halo: Reach Screenshot Tutorial
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From GlazZz ODST:This is a simple screenshot tutorial for making cool screenshots for you or your clan. Enjoy!
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Loving Halo from Slovakia
Peter Trúchly is a Halo fan from Slovakia – he runs a website called Stosedemnásť (Google doesn’t know how to translate that). He has a collection of Halo goodies that would make a STATESIDE fan proud – I can’t even imagine what it takes to get hold of all of that stuff in Slovakia. His pride and joy, though, is a metal case that some local magazines received Halo: Reach in for review – pretty cool! If you know more about this case, contact him via his website, and let him know; he’s curious!(Louis Wu 14:03:56 UTC)
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Halo Fan Does what Halo Fans Do
Imrane-117 has a friend who’s begun modeling the UNSC Infinity – check out the early bits!(Louis Wu 13:19:01 UTC)
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Evolution of a design
Scarab posted some very interesting thoughts about one of the weirder races in the Halo extended universe last night – go give ’em a read!(Louis Wu 13:17:32 UTC)
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Sword Base Insanity
Wow. RC Master shaved 21 seconds off his previous ONI: Sword Base Legendary time, bringing the total down to 7:41. The commentary will help a lot for people looking for tricks to cut seconds off their own time. Good stuff!(Louis Wu 13:15:20 UTC)
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Reach still on the MLG Roster
For anyone who’s been sad about the fact that MLG was considering dropping Halo: Reach from the Pro Circuit next season… be sad no more. According to MLG’s Adam Apicella, it WILL be played at the Winter Championships in March. Thanks, CyReN.(Louis Wu 13:05:47 UTC)
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He wants to be like TSquared
So Tashi is a regular over at NeoGAF, and he’s currently attempting to win an MLG Mad Catz Controller. His entry in MLG’s contest made the finals, and he’s in a tight race for the win! If you want to help, go watch the three finalists:- Michael Carlock wants to win the controller for a friend
- Tashi wrote a song – and performed it
- Benjamin Jakubowski vlogged about how he deserves it
If you have a Facebook account, you can swing by the question page and cast your vote; the entry with the most votes by 3pm this afternoon gets the controller! (Remember: Tashi’s is the only one where someone sings – and the only one with an original song, to boot!)(Louis Wu 12:45:23 UTC)
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February Update – Live Now
The February Matchmaking Update is live now – if you pop in your Reach disc and jump online, you’ll have the chance to try out the new changes! If you’ve forgotten what they are (or you never read last week’s Bulletin), Halo Waypoint has kindly reposted them. As an incentive to help decide the future fate of Team Slayer, there’s a 50,000 cR Super Jackpot waiting in that playlist that you might win, providing you don’t quit.(Louis Wu 23:35:14 UTC)
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Tyrant’s Halo 3 Legendary Walkthrough – Tsavo Highway
The Tyrant has released his Legendary Walkthrough of Halo 3’s Tsavo Highway – Brutes galore! The video itself is about 13 and a half minutes long, but Tyrant was having issues with his computer recently; there’s 20+ minutes of blackscreen at the end of it. Not to worry, though; the video contains all the tips and tricks you’ll need to beat this level on Legendary, with a bunch of skulls (though not all) on!(Louis Wu 23:18:21 UTC)
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HRSotD: TIE Fighter
HRSotD (short for Halo: Reach Screenshot of the Day) is a daily feature dedicated to the wonders of Halo: Reach screenshots and the artists that capture these amazing images. A variety of shots—all of which are completely unaltered and captured in Halo: Reach's theater mode—are included for your viewing pleasure. Enjoy the varied selection of images, and maybe even find inspiration to make your own!
Author: Jedi in Exile
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February Matchmaking Playlist Update
Looking for the details of the February Halo: Reach Matchmaking playlist update? Here are the specifics, in one handy-dandy bulleted list:• Grifball updated.
Map changes include Radiant being removed and Impact Arena (Grifball) and Sierra Vista (Grifball Dash) being added. One additional change to this playlist is that Blargball variants will now appear in voting slot three only.
• Squad DLC updated.
Squad DLC’s population is dangerously low. To breathe some life into this list, we’re making a few changes. Anniversary maps have been set to optional, and Noble and Defiant maps continue to be required. We have also heard your concerns in regard to a few achievement-friendly game types still being difficult to find. In response to that, we’ve added objective game types to voting slot three.
• Rumble Pit updated to TU settings.
TU game types are our standard Reach Matchmaking settings with the Title Update changes. Those changes are: damage bleed enabled, modified reticle bloom, sword block removed, Armor Lock modified, and Active Camo modified.
• Infection updated.
Map changes include Sword Base being removed and Uncaged replacing The Caged. Also, we’ve noticed some feedback coming from both matchmaking and internal playtests about players getting betrayed by teammates at the beginning of games. Since that sometimes results in a less advantageous respawn position, we’ve removed friendly fire in an attempt to cut down on that particular form of griefing.
• Banshee replaced with Revenant on Breakneck.
• Rocket ’Hog Race weighting reduced in Multi Team.
• Zero Bloom moved to Competitive category, and Beta category hidden.
Zero Bloom Slayer is popular enough to be moved to the Competitive category. We’re working on what will be in the Beta category next, but it needs a little more time to marinate in order to reach its maximum important status. Keep an eye out for its return in the near future.
• Classic game types removed from Anniversary Squad, and One Bomb Damnation moved to Anniversary Classic.
• Team Slayer changes. Make your voice heard!
We are in the process of deciding if the Team Slayer playlist will be updated to TU settings. This continues to be one of the most popular playlists, so we are not taking this decision lightly. In an effort to get player feedback that’s as accurate as possible, we are going to pull voting data over a two-week period.
To do that, we’re removing one of the voting choices. That will leave you with one vanilla choice and one TU choice. We realize that ties default to the highest voting option, so in order to balance the results, vanilla will be the top selection for the first week, and TU will be the top selection for the second week. Once the results are in, we’ll analyze the data and make an informed decision.
• Team Hotshot added to Action Sack.
Team Hotshot is a new game type in which a player’s damage output is tied to the number of successive kills the player has achieved. When you spawn, you’re at level zero. One kill progresses you to level one, the next kill progresses you to level two, and the third kill progresses you to the third and final level. We call this the player’s “heat.” The twist is that players will notice their speed is tied to their heat level.
For more information about the February playlist update, please refer to the 2.2.12 edition of the Halo Bulletin.
To leave feedback on the February Matchmaking Playlist Update, please visit the Matchmaking section of our forum.
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Form – A Halo 3 Trick Jumping Montage
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From FBWalshyFTW:This is a Halo 3 trick jumping montage from the jumping team Path, edited by Joshington, entitled “FORM.” The jumps are great, the theater work is smooth, and the editing does its job. Enjoy!





