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Sword Base Insanity
Wow. RC Master shaved 21 seconds off his previous ONI: Sword Base Legendary time, bringing the total down to 7:41. The commentary will help a lot for people looking for tricks to cut seconds off their own time. Good stuff!(Louis Wu 13:15:20 UTC)
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Reach still on the MLG Roster
For anyone who’s been sad about the fact that MLG was considering dropping Halo: Reach from the Pro Circuit next season… be sad no more. According to MLG’s Adam Apicella, it WILL be played at the Winter Championships in March. Thanks, CyReN.(Louis Wu 13:05:47 UTC)
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He wants to be like TSquared
So Tashi is a regular over at NeoGAF, and he’s currently attempting to win an MLG Mad Catz Controller. His entry in MLG’s contest made the finals, and he’s in a tight race for the win! If you want to help, go watch the three finalists:- Michael Carlock wants to win the controller for a friend
- Tashi wrote a song – and performed it
- Benjamin Jakubowski vlogged about how he deserves it
If you have a Facebook account, you can swing by the question page and cast your vote; the entry with the most votes by 3pm this afternoon gets the controller! (Remember: Tashi’s is the only one where someone sings – and the only one with an original song, to boot!)(Louis Wu 12:45:23 UTC)
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February Update – Live Now
The February Matchmaking Update is live now – if you pop in your Reach disc and jump online, you’ll have the chance to try out the new changes! If you’ve forgotten what they are (or you never read last week’s Bulletin), Halo Waypoint has kindly reposted them. As an incentive to help decide the future fate of Team Slayer, there’s a 50,000 cR Super Jackpot waiting in that playlist that you might win, providing you don’t quit.(Louis Wu 23:35:14 UTC)
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Tyrant’s Halo 3 Legendary Walkthrough – Tsavo Highway
The Tyrant has released his Legendary Walkthrough of Halo 3’s Tsavo Highway – Brutes galore! The video itself is about 13 and a half minutes long, but Tyrant was having issues with his computer recently; there’s 20+ minutes of blackscreen at the end of it. Not to worry, though; the video contains all the tips and tricks you’ll need to beat this level on Legendary, with a bunch of skulls (though not all) on!(Louis Wu 23:18:21 UTC)
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HRSotD: TIE Fighter
HRSotD (short for Halo: Reach Screenshot of the Day) is a daily feature dedicated to the wonders of Halo: Reach screenshots and the artists that capture these amazing images. A variety of shots—all of which are completely unaltered and captured in Halo: Reach's theater mode—are included for your viewing pleasure. Enjoy the varied selection of images, and maybe even find inspiration to make your own!
Author: Jedi in Exile
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February Matchmaking Playlist Update
Looking for the details of the February Halo: Reach Matchmaking playlist update? Here are the specifics, in one handy-dandy bulleted list:• Grifball updated.
Map changes include Radiant being removed and Impact Arena (Grifball) and Sierra Vista (Grifball Dash) being added. One additional change to this playlist is that Blargball variants will now appear in voting slot three only.
• Squad DLC updated.
Squad DLC’s population is dangerously low. To breathe some life into this list, we’re making a few changes. Anniversary maps have been set to optional, and Noble and Defiant maps continue to be required. We have also heard your concerns in regard to a few achievement-friendly game types still being difficult to find. In response to that, we’ve added objective game types to voting slot three.
• Rumble Pit updated to TU settings.
TU game types are our standard Reach Matchmaking settings with the Title Update changes. Those changes are: damage bleed enabled, modified reticle bloom, sword block removed, Armor Lock modified, and Active Camo modified.
• Infection updated.
Map changes include Sword Base being removed and Uncaged replacing The Caged. Also, we’ve noticed some feedback coming from both matchmaking and internal playtests about players getting betrayed by teammates at the beginning of games. Since that sometimes results in a less advantageous respawn position, we’ve removed friendly fire in an attempt to cut down on that particular form of griefing.
• Banshee replaced with Revenant on Breakneck.
• Rocket ’Hog Race weighting reduced in Multi Team.
• Zero Bloom moved to Competitive category, and Beta category hidden.
Zero Bloom Slayer is popular enough to be moved to the Competitive category. We’re working on what will be in the Beta category next, but it needs a little more time to marinate in order to reach its maximum important status. Keep an eye out for its return in the near future.
• Classic game types removed from Anniversary Squad, and One Bomb Damnation moved to Anniversary Classic.
• Team Slayer changes. Make your voice heard!
We are in the process of deciding if the Team Slayer playlist will be updated to TU settings. This continues to be one of the most popular playlists, so we are not taking this decision lightly. In an effort to get player feedback that’s as accurate as possible, we are going to pull voting data over a two-week period.
To do that, we’re removing one of the voting choices. That will leave you with one vanilla choice and one TU choice. We realize that ties default to the highest voting option, so in order to balance the results, vanilla will be the top selection for the first week, and TU will be the top selection for the second week. Once the results are in, we’ll analyze the data and make an informed decision.
• Team Hotshot added to Action Sack.
Team Hotshot is a new game type in which a player’s damage output is tied to the number of successive kills the player has achieved. When you spawn, you’re at level zero. One kill progresses you to level one, the next kill progresses you to level two, and the third kill progresses you to the third and final level. We call this the player’s “heat.” The twist is that players will notice their speed is tied to their heat level.
For more information about the February playlist update, please refer to the 2.2.12 edition of the Halo Bulletin.
To leave feedback on the February Matchmaking Playlist Update, please visit the Matchmaking section of our forum.
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Form – A Halo 3 Trick Jumping Montage
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From FBWalshyFTW:This is a Halo 3 trick jumping montage from the jumping team Path, edited by Joshington, entitled “FORM.” The jumps are great, the theater work is smooth, and the editing does its job. Enjoy!
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Tattoo Tuesday: Remember Reach
Some people show their love for Halo by playing the games. Others get a relevant image permanently placed upon their body. Enjoy this particular example of a Halo-related body modification, and if you have a picture you’d like to submit for possible future inclusion, send it to bsangel[at]halowaypoint.com!
Halo tattoo, as seen on DJ Nichol
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Halo Medals In Other Games – Devil May Cry 4
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From Alex:This is a spin-off of h0lmb0m’s Halo Medals In Movies series which showcases Halo medals in other video games. To kick off the series, we have Devil May Cry 4, created by Crespo2006. The video starts off somewhat slow, but it quickly ramps up into a rainbow medal-packed frenzy. Enjoy!
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Test Night with a Cartographer: 2.8.12
From AgentPaperCraft:
Test Night with Crafty is a weekly event dedicated to the forgers of Waypoint as convenient means of testing content for matchmaking consideration. It is also a great way to get constructive feedback on your map variants and game types. Your content will be observed by a secret member who reviews and suggests maps for matchmaking; this could mean thousands may eventually battle on your creations!
Last week’s event was amazing. Please join us this week as we test large-scale Invasion and 6 v. 6 Invasion game types.
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The Adventures of Koko Bear Chapter 3 – A Halo Machinima
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From Jamie:This machinima is a combination of Halo, World of Warcraft, and other game engines. Enjoy!
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Insane carnage on Guardian
Over at NeoGAF, StalkerUKCG linked to a recently released video from Kampy’s archives – it’s a game of FFA KotH on Halo 3’s Guardian. Now, you can berate him for playing well out of his TrueSkill range (it was a pretty early game on this gamertag), but the bottom line is, he went +88 with 91 kills… and came in second in Hill time. You know you’re watching a ridiculous game when he earns his first Killing Frenzy 50 seconds into the match. I miss that map…(Louis Wu 15:13:28 UTC)
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One final shred of dignity is all that remains
Sl’askia is playing with dolls again. I’m not sure the dolls are happy about it – but it makes for some funny pics! (She went a little overboard with some followup art, even.)(Louis Wu 15:02:31 UTC)
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Bottom of the Crow’s Nest Elevator
The Physics Remastered crew is back with a new trick, and it’s pretty insane; they get themselves to the bottom of the extremely long elevator shaft on Halo 3’s ‘Crow’s Nest’. You can watch the video and learn to do this yourself!(Louis Wu 20:00:31 UTC)
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Halotracker Top 5 – January: Grenade Launcher Kills
Edge, from Halotracker, sent word that the January Episode of the Halotracker Top 5 is up – it focuses on Grenade Launcher kills. Love that pro-pipe! (If you’ve missed any of HT’s Top 5s, you can find the whole playlist here.) (Louis Wu 19:58:10 UTC)
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HRSotD: Brute of Grace
HRSotD (short for Halo: Reach Screenshot of the Day) is a daily feature dedicated to the wonders of Halo: Reach screenshots and the artists that capture these amazing images. A variety of shots—all of which are completely unaltered and captured in Halo: Reach's theater mode—are included for your viewing pleasure. Enjoy the varied selection of images, and maybe even find inspiration to make your own!
Author: Toothy Hyrax
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Mini-Halo – An Artistic Halo Video
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From stazima and submitted by GrimBrother One:Trying something a little different. Decided to make an artistic Halo video showcasing the beauty of Halo by employing an effect that makes everything look all miniature (Tilt-Shift). Features gameplay from Halo: Reach and Halo 3. Edited in Adobe After Effects and Adobe Premier Pro. I know it is not nearly a perfect tilt-shift effect but I made an honest attempt at it and I hope you can appreciate that!
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Bonus Round 601 – Halo 4 Speculation
Over at NeoGAF, TheOddOne pointed out an episode of GameTrailers Bonus Round – one section discusses what we might expect from Halo 4 later this year (and how 343 might position it to gain marketshare from the CoD series). Some interesting things are said. (Louis Wu 19:24:03 UTC)
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Rampancy in Halo
Jimmy Jangles wrote up an article that looks at Rampancy – at least as it’s manifested in Halo. Go see what he has to say! (Louis Wu 19:19:37 UTC)





