My Halo News.com

The latest news about the Halo series of games from Microsoft

  • HBO on HBO Violence Has Never been So Good

    The suave and handsome MoltenSlowa has shared an absolute passel of highlight videos from the HBO v HBO community night. Some hilarious moments all throughout. Whether you were a part of the action or not, it’s absolutely worth the look!(GrimBrother One 14:58:52 UTC)

  • No Season 2 Marshmallows?

    Phat M0nk3y dropped by our forum to tell us about the second season of his “Campfire Stories” machinima series. Check out episodes one and two. They run a bit on the longer side, but if you’ve got the time, definitely check them out!(GrimBrother One 14:54:39 UTC)

  • 10 Years Since the Original Warthog Glassing

    Dark Helmet was kind enough to bring to our attention that a very important Halo anniversary had been missed: The 10th Anniversary of the unequaled Randall Glass’ famous “Warthog Jump” video, which first appeared right here on HBO on February 4, 2002. (Has is been that long?!) The link to the video in that original post has changed, but you can find an updated link to the QT movie here. Go and relive the glory days of fledgling Halo physics exploitation!(GrimBrother One 14:25:45 UTC)

  • So I Was Hunting Some Moa…

    HAL0 M4N wanted to share a new machinima project he has started called “Requiem”. The first episode can be found here. While you can definitely tell some of the VO is still trying to find its footing, it has some neat action and an interesting concept. Also, I laughed out loud at “But that’s…illegal.” It only clocks in just over 2 minutes, so give it a chance!(GrimBrother One 14:18:45 UTC)

  • And Bees Love You Too

    Dragonclaws let us know that the final version of the “Feminist Analysis of i love bees” project is now up. Go and give it a read!(GrimBrother One 14:09:43 UTC)

  • Bungie Mail Sack 4.0

    Another week, another mountain of questions to dodge.

  • HRSotD: Forerunner


    HRSotD (short for Halo: Reach Screenshot of the Day) is a daily feature dedicated to the wonders of Halo: Reach screenshots and the artists that capture these amazing images. A variety of shotsall of which are completely unaltered and captured in Halo: Reach's theater modeare included for your viewing pleasure. Enjoy the varied selection of images, and maybe even find inspiration to make your own!

    Halo: Reach Screenshot

    Author: Apollo Creed 01


  • Fails of the Weak 73

     

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    From Rooster Teeth:

    Geoff and Gus look at another hilarious batch of fails from Halo: Reach. Join them in their hilarious ways. Hilarity. Hilarious.

    Editor’s note: Language is mature. Proceed with caution.


    Fails of the Weak 73


  • Friday Caption Fun 39


    Last week, for our Friday Caption Fun festivities, you provided quips for an image featuring a rather explosive vehicle. Here are the top captions you left for that particular image!

    Halo: Reach Screenshot

     

    “Guilty Spark silenced critics once and for all, proving Red Bull does, in fact, give you wings.” –ShadEO9
    “Can someone tell me what’s on my windshield? Is it a spider?” –PopulistSpy2817
    “Okay, so maybe it isn’t a Dyson sphere….” –TJRoots
    “It wasn’t until closer examination that the UNSC found out how the Plasma Launcher’s tracking capabilities
    really worked.” –Mr Gruntsworthy
    “Who needs Suicide Grunts when you got this?” –Robert Jonez
    “The Chief took “Send me out with a bang” a little too literally.” –FLASHPANTHER
    “Can we pretend that airplanes in the night sky are shooting stars… close enough.” –Kroadge
    “Engineers at 343i quickly learned that letting bs angel design the vehicles for Halo 4 wasn’t the best idea
    they’d had.” –Rolling Flame
    “Quidditch matches in Reach would never be the same.” –Coux73



    Now that we’ve wrapped up that picture, let’s start a new one. Up for your captioning pleasure this week is a picture featuring a precariously perched Spartan. Soak in the screenshot, then leave your witty and relevant quip in a comment. Off you go!

    Halo: Reach Screenshot

    Author: Morbid Mette


  • Office of Halo Intelligence: Part 3


    Office of Halo Intelligence, or OHI for short, is a semi-regular diary-type feature brought to you by various members of the Halo 4 development team. Frank O’Connor, Franchise Development Director, kindly agreed to write the third entry. We hope you enjoy an inside look at the making of our next title!

    Office of Halo Intelligence



    From the 2.8.12 edition of the Halo Bulletin:

    Ship Just Got Real

    Obviously we’ve been working on the game in earnest for a long time, but it’s all starting to feel pretty real to me now. Campaign is playable from start to finish (not to be confused with complete or polished) and multiplayer has been running for a while. It’s amazing to see changes big and small have a dramatic effect on making the game smoother, more playable and more enjoyable in almost every session.

    Personally I have been traveling a fair amount in support of the impending year-long launch activity. Visiting with our partners and colleagues in Europe to talk (and walk) them through the game, the features, the U.S. marketing plans and the sheer scale of the project. We certainly surprised some folks with the ambition and concrete realization of where we’re at, but it was kind of cool to see genuine excitement and enthusiasm for the game.

    Our show and tell was pretty BIG, since the European partners (marketing, retail guys, etc.) need as much information as is available to make their plans and start building the path to launch abroad. So they went from knowing practically nothing about the game, to knowing practically everything about it. Which is a weird feeling when you expend so much effort and energy on security and secrecy. It’s amazing how much detail you need to go into. It’s not good enough to simply list off the changes and additions and improvements, you have to contextualize them. It’s been almost five years since Halo 3 and a LOT of stuff has happened between then and now: ODST, Reach, multiple map packs, loads of story and a whole swathe of technical and gameplay changes.

    Creating material to explain those changes, walking people through the game features – showing them a lot of this stuff in action, it’s fun, but it’s nerve-wracking. In a way it’s a preview of our public showings, where we get a feel for which changes, which additions, which refinements are going to get people excited. It’s also a chance to get a feel for which new features are complicated and how to distill the explanations to capture the essence of what we’re making. Training wheels, as it were, for showing you guys.

    Launching a game is a massive undertaking, with literally hundreds of people all over the world preparing and planning to make sure that every aspect, from the box art to the matchmaking, is executed flawlessly. And if it seems slow, ponderous, even, then remember that there’s a plan and a process, and that you’ll see Halo 4 soon enough. And we can’t wait to share it with you.

    Frankie


  • Time Flies When You’re Playing Halo

     

    Halo: Reach Playdate - jggh Games



    From Hunted54:

    This is my 22″ diameter clock laser cut from steel. It was a Christmas present from my son and daughter. We have three generations of Halo players in our family!


  • Tyrant’s Halo 3 Legendary Walkthrough – Tsavo Highway

     

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    From MythicTyrant:

    Welcome to the Tyrant’s Halo 3 Legendary Walkthrough! Each week I’ll be taking you on a detailed tour of Halo 3 on solo Legendary with in depth, narrated video guides brought to you in high definition. Each week a celebrity from the Halo community will be guest hosting with me in addition to giving away awesome avatar prizes at the end of each episode.

    Be sure to follow me on Twitter for a chance to win free XBL avatar prizes each week! The day of release, I will be asking ONE question regarding the released episode. The first person to get it right will receive a 343 Industries t-shirt avatar code: one male & one female.

    Editor’s note: Language is mature. Proceed with caution.


    Tyrant’s Halo 3 Legendary Walkthrough – Tsavo Highway


  • A Duck’s Devious Dilemma

    In case some of you didn’t realize, yesterday was a very special day… It was the day that Halo Waypoint highlighted pete_the_duck’s new amazing Forge Puzzle! Go and see if you have what it takes to solve this Hog headache!(GrimBrother One 14:45:30 UTC)

  • Zombies Will Drive You Crazy

    A couple of really funny moments from last night’s HBO Community Festivities popped up on our forum this morning, and are definitely worth the quick look. RC Master puts to question any institution that would give out drivers licences to certain members. Meanwhile, DEEP NNN showed us that some HBO members are a lot like their forum threads; no matter how bad they are, they just won’t die when they’re supposed to. Go watch!(GrimBrother One 14:38:27 UTC)

  • And This Little Pig Went Down The Shredder…

    Our resident hilarity herald hezekiah stopped in with word that Rooster teeth’s Achievement PIG 61 is now live. You can find it both on YouTube as well as on the Achievement Hunter site. Don’t miss out on all the fun!(GrimBrother One 14:32:18 UTC)

  • Actually, I Think Their Choice For 1st Place is the Real Reach

    ElzarTheBam shared with us a link from Yahoo UK that discusses the “Greatest Video Game Endings of All Time” according to the Guinness Book of World Records Gamer Edition 2012. Halo: Reach grabs the 2nd spot with its ending. Check it out to see if you agree with what they thought!(GrimBrother One 14:22:57 UTC)

  • HRSotD: The Woods


    HRSotD (short for Halo: Reach Screenshot of the Day) is a daily feature dedicated to the wonders of Halo: Reach screenshots and the artists that capture these amazing images. A variety of shotsall of which are completely unaltered and captured in Halo: Reach's theater modeare included for your viewing pleasure. Enjoy the varied selection of images, and maybe even find inspiration to make your own!

    Halo: Reach Screenshot

    Author: Grim 0


  • The Thing – A Halo: Reach Machinima

     

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    From soFallenfilms:

    This video is based off John Carpenter’s “The Thing.” Four UNSC officers follow a downed Falcon that landed in a city.

    Editor’s note: Language is mature. Proceed with caution.


    The Thing – A Halo: Reach Machinima


  • petetheduck’s Forge Puzzle

     

    Halo: Reach Playdate - jggh Games



    From petetheduck:

    I have been toying around with the idea of puzzles that can only be solved in Forge mode. This is a simple introduction to that concept; on the rock spire in Forge World sits a single Warthog. Your task, should you choose to accept it, is to destroy that Warthog.

    There are no rules; destroy the Warthog by any means necessary. However, that is not to say I am going to make it easy. The Warthog is encased in shield walls. You are also prevented from approaching the Warthog by a teleporter barrier that cannot be deleted, marked by the blue line in the water. I’ve also taken measures to prevent use of the ‘delete all’ ability.

    You can download the map here: Forge Challenge. If you do destroy the Warthog, I’d love to see your film clip! For more details about submitting a clip, visit www.idleduck.com.


    petetheduck’s Forge Puzzle


  • Muggsy 2 – A Halo: Reach Montage

     

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    From FBWalshyFTW:

    This is Muggsy’s second Halo: Reach montage, edited by Muggsy himself. The gameplay’s good, showcasing many sweet Overkills. As usual, Muggsy delivers, demonstrating a very proficient mastery of establishing flow with great syncing, theater work, and effect usage. Enjoy!


    Muggsy 2 – A Halo: Reach Montage