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Desktop Prettiness – on multiple levels
We got a couple of new tidbits from Firestream – first off, he redid his site to make it easier to get all of his desktops in one place (works great with mobile devices, even!), and second, he’s released a new desktop focusing on Sarah Palmer. Go check ’em out! (Louis Wu 21:09:28 UTC)
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Podtacular-tacular
Dust Storm let us know that the Podtacular crew has been cranking out shows with abandon this week – swing by to listen to:
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Conan O’Brien Reviews Halo 4
From teamcoco:Conan is less interested in shooting things and more interested in his sexy A.I. guide, Cortana.
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The Harlem Shake Halo Dance
I don’t have much to say about this other than how ridiculous it looks. Thanks, CyReN.(mastrbiggy 10:12:26 UTC)
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Rescuing Majestic on Legendary Solo
RC Master informed of us his no death run (with some help from Scarab) on the Spartan Ops mission “Majestic Rescue’ from Episode 8: Expendable. He was able to finish the mission with 13 kills and in under 8 minutes, wow! Go watch.(mastrbiggy 10:00:57 UTC)
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Two Pelicans, One t00lbox
t00lbox stopped by with a tutorial showing how you can do a Pelican crossover glitch on Shutdown – this trick lets you get out of the map and explore some neat spaces. Oh, you can have two pelicans instead of one!(mastrbiggy 09:40:30 UTC)
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Halo 4 – Fails of the Weak 125
From Rooster Teeth:Jack and Geoff laugh at the misery represented in these clips from Halo 4! Oh mah gosh!
Editor’s note: Language is mature. Proceed with caution.
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Radar Glitch on Rail
XyloxHD posted a video video showing off a weird trait zone glitch on the map Rail. One of the player trait zones allows radar to appear for a moment – should be handy for Doubles Pro (no radar.) He also shows off a neat jump that I had no idea about. Go watch! Thanks, VivaciousJazzy.(mastrbiggy 16:08:55 UTC)
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Welcome, Reclaimer
Fuchsdh is working on a Forerunner iPhone theme – he still has lots of work to do, but even in its current iteration it looks pretty darn slick. That lock screen! (mastrbiggy 15:58:56 UTC)
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Forge FOR Pete, get Halo swag!
pete_the_duck is looking for specific types of Forge maps for his top secret Forge Project. Pete has 10 Knight and 10 Watcher avatar codes (courtesy of BS Angel) that will randomly be given away to authors of maps that impress him. Submit your maps by February 20th – get Forging!(mastrbiggy 15:54:00 UTC)
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MLG Episode 5 (Halo 3 Machinima)
deathmcgunz let us know that the latest episode of ‘MLG’ is now live – Cameron confronts Remey about the doubles match and Vincent has something to say about his actions. Go watch!(mastrbiggy 15:43:55 UTC)
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Fails of the Weak 125
Jack and Geoff from Achievement Hunter present Fails of the Weak volume 125 – this one has a lot of vehicle based clips, particularly vehicular physics fails. Watch it on AH or YouTube. Thanks, Nikko B201 .(mastrbiggy 15:39:20 UTC)
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Una guerra Sangheili non ha mai fine…
Back in 2009, Leviathan made his ‘A Sangheili’s War’ graphic novel available in PDF format. Today, I learned from bs angel that an Italian fansite has made this available… in Italian. Check it out! (For what it’s worth, Levi gave his blessing to the conversion, though he has no way of telling how good the translation actually is.)(Louis Wu 23:33:19 UTC)
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DICE Summit 2013: Changing The Universe – Three for Three
343i’s Frank O’Connor and Kiki Wofkill share what it was like building a AAA game studio from scratch, rebuilding the Halo franchise and expanding Halo beyond video games. 343 Industries is really unique in terms how the studio was formed and the challenges they had to face (as many of you already know) – it is worth checking out what they have to say. (mastrbiggy 20:46:39 UTC)
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Tyrant’s Let’s Play Spartan Ops – More Ep 2
The Tyrant continues to power through Spartan Ops with friends – CruelLEGACEY has joined him for two more Episode Two chapters, For Science and Hacksaw. Go see how they did!(Louis Wu 18:36:43 UTC)
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Halo 4 Animation Show Reel
According to Will Christiansen’s job title, he’s a Gameplay Animator here at 343. According to his animation reel, however, he’s just plain awesome. For proof of both things, check out this teeny-tiny taste of the stuff he worked on for Halo 4.
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Spamhammer – Halo Fan Art
From Zach:I made this a while ago when Halo: Reach came out. Hope you like it!
Spamhammer – Halo Fan Art
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Renegades Episode 2 – A Halo: Reach Machinima
From NukeTacoProductions:Travel…travel will take you places you’ve never dreamed of, or lead you towards unintended pathways. Follow Axe and Kane as they travel towards their destination, hitting a few obstacles along the way. Check out www.nucleartacoproductions.com for more Renegades and other exciting content!
Editor’s note: Language is mature. Proceed with caution.
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Destiny Perhaps Not Coming In 2013
Most Bungiefen have been eagerly awaiting official news for the company’s next game, referred to internally as Tiger and externally as Destiny, have so far been treated only to long-winded legal contracts and some leaked treatments and concept art. Bungie has started up their Community Theatre series of short videos on YouTube featuring Deej and Raspy (a stuffed tiger, get it?) and promising a reveal of the company’s new game within a few weeks.
Now, however, Eurogamer is reporting that the transcript of Activision’s yearly “money meeting” posted at investment site Seeking Alpha casts doubt on what the leaked contract revealed– which was a target for the franchise’s first release in Fall 2013.
“It will also be a year of significant continued investment in several new properties with long-term potential that are not factored into our 2013 financial outlook, including Activision Publishing’s new Bungie universe, Call of Duty Online for China and the new Blizzard MMO.”
–Activision’s chief financial officer Dennis Durkin
Eurogamer speculates that had Destiny still been on the release slate for 2013, it would certainly have been mentioned.
This is what Activision Publishing boss Eric Hirshberg did have to say about Destiny:
“Development also continues on our new ground-breaking project with Bungie. Bungie defined the action-shooter category with Halo, and we feel this project will once again deliver genre-defining innovation.
“While we don’t have a launch date to announce today, we expect to deliver incredible games with unprecedented marketing support for new IP. We look forward to sharing more information on this title in the near future.”
So there it is. Activision is not talking publicly about making money on Bungie this year– only spending it.
Some more specifics:
And also, as I mentioned, our outlook does not include the release of the Bungie game or Call of Duty Online in China, although, we still incur costs throughout the year on these projects. In total, we expect the year-over-year impact of all these items will be more than $0.10.
Of course it’s always better to beat estimates than meet them; so what Activision is saying here is that they aren’t expecting to make money on Destiny this year, but they will be spending it. It’s worth noting here that they are excepting the launch of the CoD franchise in China from the revenue projections as well, even though Kotaku reported last month that CoD was in Alpha testing in China and I really think it doesn’t take a whole year to alpha test a version of a game you’ve already made for a new market.
Of course, those optimistic for a release this year– some even hoping for an announcement this month, ahead of next months’ GDC– may wish to interpret this as a respect for Bungie’s silence, not wishing to steal the company’s thunder, confident that a few weeks lag between their money meeting and a release schedule won’t harm them with investors too much, especially where earning less money than expected is punished even when you’ve made a lot, and making more than is expected is punished never.
Perhaps even the knowledge that this transcript was going to be made widely available kept Activision from talking too much about Bungie. Call of Duty is referred to in the transcript 27 times; Bungie 10 times, World of Warcraft 8 times, and StarCraft 6 times. The word “Destiny” appears… nowhere. Perhaps Activision just felt that nothing not already made public should be revealed.
Or maybe Bungie’s Destiny doesn’t come until next year. Don’t call it a delay, though– you can’t delay something you’ve never announced, even if everyone knows what it is, what it’s called, and what platforms you’re making it for.
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Spartan Ops Ep 8 After Show
Clever Musings continues their series of ‘interviews’ with in-game characters from Spartan Ops – Episode 8’s installment is live now. Thanks, Carmelo M.(Louis Wu 15:28:01 UTC)


