From Certain Affinity:
This video covers how to use the EXT_Target game type label to allow objects to spawn in when an objective site is extracted.
Halo 4 Forge Tutorial – Progressive Extraction Trick Breakdown |
The latest news about the Halo series of games from Microsoft
From Certain Affinity:
This video covers how to use the EXT_Target game type label to allow objects to spawn in when an objective site is extracted.
Halo 4 Forge Tutorial – Progressive Extraction Trick Breakdown |
Activision/Blizzard has posted their official press release. I’ve archived it here. Near the bottom they put a tidbit for Bungie fans with a penchant for rampant speculation:
Activision reiterated that although Bungie’s amazing new world was revealed today, Activision has not included the launch in its 2013 outlook and there should be no speculation or expectation of a different result.
So there you have it. You’re not even allowed to think it’s not true that Destiny won’t come out this year.
Thanks to MDQuackers in the DBO forum for the heads-up.
Over in the DBO forum, manti452 pointed out Wired’s take on Bungie’s Destiny reveal.
I’ve now annotated many of the images captured from Bungie’s first Destiny ViDoc, Pathways Out Of Darkness.
ncsuDuncan at DBO pointed out today’s Control-Alt-Delete comic, which presents us with a frightening worst case scenario for Destiny’s mobile phone integration features– drunk booty calls from mysterious alien artifacts.
I’ve set the first sixteen images of Destiny concept art to the Destiny music track, “Eighth” by Martin O’Donnell and Michael Salvatori to create a Destiny Concept Art Slideshow. More more information about each image, check the Destiny Concept Art album.
The FAQ section has been reopened with an emphasis on Bungie’s new IP, Destiny. If you have a question to ask, submit it!
The movies section has been revised to clean out bitrot; old videos were transcoded from DivX and other older codec and container combinations to H.264 MP4 files. Where this could not be done, YouTube videos were substituted. A number of other videos recently added to YouTube by Bungie and others have been added, specifically for Marathon and Halo. All videos should now play fine in the browser, defaulting to Flash with a fallback to HTML5 for those who do not have flash installed.
The site should present a minimal theme to mobile devices such as phones and tables, removing most of the blocks along the top, bottom, and sides of the site, presenting only the main menu in the form of a button at the top right. The movie player is compatible with iOS devices.
IGN’s feature looks at the newly released concept art from Bungie’s Destiny.
A quick round-up of good Destiny coverage:
IGN: A Land of Hope and Dreams, Quick FAQ.
Penny Arcade Report: Destiny is always online, social, could be the future of shooters
The Escapist: The Words of Destiny
Polygon has now done a follow-up on their earlier piece about Destiny. In Bungie’s new game, humanity apparently aren’t yet galaxy-roaming colonists, and the action seems centered on our own solar system.
Added a new Destiny Concept Art gallery. Many, if not all, of these images were also included in the ViDoc, but these images are direct from Bungie.net and of higher quality.
I’ve added an image album of screen captures from the Pathways Out Of Darkness ViDoc. Comments to come soon.
Bungie’s first ViDoc about its new game, Destiny. The title harkens back to Bungie’s pre-marathon history…
Looks like someone at IGN in Spain has broken embargo early, perhaps getting the time wrong. Several images that appear to be concept art have leaked.