From Rooster Teeth:
Join Jack and Geoff as they continue to belittle the failure that is in front of them in this week’s Fails of the Weak!
Editor’s note: Language is mature. Proceed with caution.
Discuss |
The latest news about the Halo series of games from Microsoft
From Rooster Teeth:
Join Jack and Geoff as they continue to belittle the failure that is in front of them in this week’s Fails of the Weak!
Editor’s note: Language is mature. Proceed with caution.
Discuss |
From NukeTacoProductions:
This week, we find ourselves on the next to last episode of Season 1. This week’s episode may not be as action-packed as last week’s, but there may be a couple new faces added to the mix. You’ll just have to watch to find out what happens. We hope you like you what you see, and we hope to see you back next week for the release of Episode 5 of Renegades, the final episode of Season 1!
Companionship… companionship gets you places, intended or not. Axe and Kane are back on the trail, slowly but surely making their way towards Outpost 24, when confronted by an old friend. Check out www.nucleartacoproductions.com for more Renegades and other exciting content!
Editor’s note: Language is mature. Proceed with caution.
From firestream:
I recently made some Halo 4 Sarah Palmer-themed desktop wallpapers. Feel free to download and enjoy!
Download | Shownotes
Expanding on last week’s title update news and the upcoming release of the latest map pack, this week’s Halo Bulletin is packed full of into regarding the Majestic Map pack and spills out the guts of the update coming out at the end of this week. We’ll be covering more map pack details in our next podcast weekend, but we do cover the playlist information that you’ll want to know when the maps drop on the 25th. The title update, while still missing a few things addresses many issues that people have been looking to be fixed. Question of the week is, “What is your favorite DLC map?” Enjoy
DestinyHub also took a microscope to the Destiny PS4 Announcement trailer to take a look at what secrets each frame might hold for the final game. Take a look!

From Dust Storm:
Last week, we started releasing episodes for our mini-series to cover the entirety of the Halo 4 experience. Today we present to you our first compilation of those episodes. The first Campaign mission (Dawn) is covered with founder of Podtacular foomojive, the first Spartan Ops episode (Departure) is covered with our resident Spartan Ops expert HaloFanForLife, and Complex is covered with JakFireDragon. These shows are full of helpful tips and strategies you can use in War Games and Spartan Ops and dives into the story behind the Campaign and Spartan Ops, so you don’t miss a beat. Enjoy!

The 2.21.13 Halo 4 Title Update is live. While this update tackles a significant amount of bugs, glitches and issues we’re now happy to call resolved, there’s more balancing to be done and more matters of contention to address, and we are actively working with the Halo 4 game team to investigate the feasibility of additional fixes. For now, here is a breakdown of what is included in this particular title update.
Gameplay
• Reduced the range of the Boltshot’s damage scaling over distance. The previous effective range for 1-hit kills was around 20-25′. The range has been reduced to 15′.
• Fixed an issue where modified loadouts were not being saved correctly.
• Fixed an issue where attempting to sprint while crouching using “hold to crouch” would cause players to be unable to shoot for 1-1.5 seconds.
• Fixed an issue where some players were not able to get into matches on new map/game variants after playlist updates.
• Fixed a DLC-related Join-in-Progress issue that kicked players back to the title screen.
• Fixed various issues regarding glitched Autosentry deployment.
• Fixed an issue where one player per session was unable to stay scoped with the Flagnum.
• Fixed an issue where clients playing multi-round matches were not propelled by Man Cannons after the first round on Wreckage.
• Fixed an issue for players who had licensed content for the specialization offer, and had the free Map Pack content, but did not have the Map Pass or Map Pack license by displaying a new error message: “You have Map Pack content that requires a license. Please purchase the War Games Map Pass, purchase the Map Pack individually, or delete the Map Pack content from your console.”
Vehicles
• Fixed issues with friendly fire against vehicles. If FF is disabled, damage/EMPs from friendly sources will no longer damage vehicles that are fully controlled by your team.
• Fixed an issue with where the Wraith secondary turret became disabled when shot with a Plasma Pistol. The feature has been updated to be consistent with previous Halo titles.
• Fixed a Mantis functionality exploit that allowed pilots to survive planted grenades.
Specific Game Modes
• Friendly fire turned off in Flood to prevent exploits.
• Fixed Flood character models to allow for Warthog and Mongoose use.
• Fixed an inconsistency with King of the Hill deathcam.
• Fixed an issue where the Grifball would get stuck in geometry and never respawn.
• Fixed the issue for Extraction where players did not regain full control of their character for extended periods of time after interacting with a site.
• Fixed multiple Extraction scoring issues, including an overtime fix that ensures that a victory will not be awarded to a team who is controlling the go-ahead extraction point when the game ends.
Custom Games
• Fixed an issue that did not allow players to create respawn timers or disable instant respawn in custom games.
• Fixed an issue on Shatter where players couldn’t start a custom Dominion game.
• Fixed an issue where the Ordnance game options reset when scrolling up or down in custom games.
• Fixed an issue where custom game descriptions did not appear in the “Settings” preview screen.
• Fixed inconsistencies and bugs in the final death cam for custom games.
Spartan Ops
• Fixed an issue where the “Dedicated to Crimson” Achievement could not be unlocked.
• Fixed an issue where players in Spartan Ops Episode 6 Mission 1 were able to look around before the vignette.
Miscellaneous
• Fixed a selection of issues where theater clips were missing map-specific audio, including ambient noise and announcer voice.
• Fixed File Share preview images for films and map variants.
• Fixed issues with in-game translations.
• Fixed title screen camera clipping.
• Fixed an issue with Forge pieces and the shadows they create.
• Fixed aliasing split screen HUD issues.
• Fixed an issue where some saved films of Forge games featured no Forge lighting.
• Fixed incorrect “change description” text in File Browser.
• Fixed assorted crashes.
From Rooster Teeth:
Jack and Gavin duke it out in this week’s episode of Halo PIG. Look out for your favorite Minecraft item in Halo 4!