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Halo 4 Tournament at AASU
GreyThor pointed out a Halo 4 tourney that will be taking place in Savannah, GA, at Armstrong Atlantic State University, this Friday. $2 to get in – go play some Halo!(Louis Wu 13:14:23 UTC)
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Podtacular 348
The Podtacular crew released episode 348 – they cover the Waypoint walkthrough videos of the Majestic map pack, matchmaking updates, and share their thoughts on the new maps (Note: this was recorded before the maps were released.) (mastrbiggy 09:29:23 UTC)
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PGCR 151
Robowski sent word that Post Game Carnage Report episode 151 is live – the crew interviews Halo enthusiast Th3Rogue. Go listen!(mastrbiggy 09:28:53 UTC)
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Breaking In Aaron Lieberman
Bungie’s latest article in their Breaking In series of interviews is with Content Tools Team Lead Aaron Lieberman. He’s working on Destiny’s tools, the Grognok world editor and the Bonobo toolbox editor.
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Podtacular 349: The Wacky Halo World
Download
At it’s heart, Halo has always been a game about custom settings from day one. Being able to customize your experience was the cornerstone to how we play Halo today in the multiplayer space. Since the advent of Forge in Halo 3, customs have skyrocketed to some of the most fun, competitive, crazy and just plain odd combinations of map variants and game types. On the podcast today is founder Insane54 and staff member Vincent Torre from Halo Customs to talk about their efforts to highlight the creative customs community and talk about the current standing of custom games in Halo 4. With the announcement of the just released web-based file share, they have their work cut out for them. Enjoy
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Tattoo Tuesday: Overkill
Some people show their love for Halo by playing the games. Others get a relevant image permanently placed upon their body. Enjoy this particular example of a Halo-related body modification, and if you have a picture you’d like to submit for possible future inclusion, send it to bsangel[at]halowaypoint.com!
Halo tattoo, as seen on Jason
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Halo 4 Majestic Map Pack Achievement Guide
MixMaker1 put together an Achievement Guide for the new Majestic maps – it contains loadout suggestions and individual techniques for each Achievement. Pretty helpful to knock this set out!(Louis Wu 18:29:42 UTC)
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Playtime Majestic – A Halo 4 Machinima
From CruelLEGACEY:Celebrate the release of the Majestic Map Pack with Playtime! Join Warren and Cobra as they visit Skyline for the first time.
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An Ancient Evil Awakens – Halo 4 Fan Art
From HaloFanForLife:
You might have seen some of this artist’s work floating around on the net. I have but didn’t know who it was until now. To see larger versions of this and much more, go check out the artist’s page on deviantART: http://grandbigbird.deviantart.com/
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Cheap Halo GonD Versions – 1 day only
The Xbox LIVE Ultimate Game Sale starts today – and today’s offers are all Halo titles. Games On Demand versions of Halo 3, Halo: Reach, and Halo Wars are each $10, while Halo 4 is $40. Act fast! Thanks, Black Six.(Louis Wu 15:52:09 UTC)
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Majestic Stair Dual of Destiny
Skywalker DSP dropped in with a fun little commentated game on Landfall – if you haven’t had a chance to check out the new Majestic maps, this will give you a nice overview. (If you have, it’s fun gameplay in any case.)(Louis Wu 15:41:58 UTC)
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The 7 Deadly Sins of Online Gaming
Cracked.com put together a video called ‘The 7 Deadly Sins of Online Gaming‘ – and while these sins are not really game-specific, Halo makes an obvious appearance. How many have YOU been guilty of? Thanks, Revenant1988.(Louis Wu 15:38:54 UTC)
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The Box Trick
SonGoharotto pointed out a fun little Halo 4 AI fail… it’s all about the lulz. Go try it for yourself!(Louis Wu 15:36:43 UTC)
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Halo 4 Majestic Map Pack Review
From Beyond Entertainment:In this video, Clicked will be giving you his honest opinion on the 3 maps in the Majestic Map Pack DLC. Are the maps worth your money and time? Watch now to find out!
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Building A Bulwark Against The Bungie Backlash
Over at Gamasutra, Shay Pierce wrote a piece entitled Game Designers and the Four Tribes of Artists, and then Sara Gross (also at Gamasutra) wrote a piece called Indie Elitism, partially in response. Response to what? Well, apparently Pierce had read some conversations on Twitter in response to Bungie’s Destiny reveal that were a bit less than positive:
A few days ago when Bungie did their first reveal of “Destiny”, my friend and former co-worker Josh (who is working on Destiny) was expressing some frustration on Twitter. Josh is a big fan of indie games, and was frustrated because many of the indie game developers he respects were seemed to be expressing immediate disdain for the game.
Josh in this case is Bungie’s Josh Hamrick, of course. Pierce started in on how the indie game community has a bunch of snobs in it, but Gross apparently thought Pierce took it too far, or perhaps not far enough, or not quite in the right direction, and anyway ended up here:
I see no reason to vehemently snub the things that shaped gaming as we see them today. Why not embrace them – appreciate what they did for us? Some were pioneers once too. Before they made AAA titles, they made games in their parents’ basements, lived on pre-packaged garbage foods, and suffered obscene deadlines to help their creations see the light of day. They started somewhere too. AAA developers aren’t so different from us, indies.
… and linked to this.
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Where The Wild Things Are
Artist Jesse van Dijk has done some of Destiny’s concept art, including the Citadel. He’s just now posted some of those Destiny images at CGHub, but and there’s other stuff on his tumblr to check out as well.
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The Code Solving Pace Increases
Another map pack, another glyph code – GunRunner48 informed us that the Section 3 crowd has already decrypted the code buried in the Majestic Map Pack. Swing by the Section 3 Completed Glyph Sequences page for the solution, or the Halo Waypoint forums for a blow-by-blow breakdown. (We found the resulting concept art gallery a bit difficult to see, so we put up a local copy.)(Louis Wu 22:05:34 UTC)
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Providing Majestic Context
DayandKnightly wrote up a quick summary of the story underpinnings of the new maps – give it a read! (Louis Wu 22:03:42 UTC)
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Halo 4 Matchmaking Update: 2.25.13
Spartan Ops this week features a selection of “Designer’s Choice” missions, selected by our very own David Ellis and Greg Murphy. Here is the layout:
Episode 3 Mission 4 – Shootout in Valhalla
Episode 10 Mission 3 – Seize the Power
Episode 10 Mission 5 – One Last Time
Episode 4 Mission 3 – Random Transport
Episode 5 Mission 4 – The Cauldron Base
The Majestic Map Pack is now live and available for download! Be sure to pick it up for a chance to play on Monolith, Skyline, and Landfall, as well as two brand new playlists: Majestic Team and Majestic FFA DLC. While Majestic Team DLC will contain a selection of Slayer and objective-based variants in a 4 vs. 4 format, Majestic FFA DLC will contain two brand new game types: Infinity Rumble and Rumble Pro. For the details of these settings, please check out the latest Halo Bulletin. Once you have played these playlists, we encourage you to leave your feedback in the War Games Feedback section.As always, these maps will also appear throughout your favorite Halo 4 playlists. We hope you enjoy this week of Matchmaking, and we’ll be back next Monday with another update!

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