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Maybe if he’d brought a Grunt canister…
Whoa, very cool. El Burritoh climbed near the top of Mt. Fuji, in Japan… and took Master Chief with him. Nice pics!(Louis Wu 21:31:24 UTC)
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Clarification on the Saved Films Issue
Frankie has clarified the ‘100 item limit’ on uploaded films and screenshots for Halo 3; the limit is per profile, and it should be possible to juggle between profiles. Since anyone with a 360 can make Silver profiles for free, you should be able to, with a bit of extra work, save additional films in profiles created just for that purpose. (If this ‘issue’ is news to you, check last Friday’s Bungie Weekly Update. Search for ‘Reports surfaced’ on the update page.)(Louis Wu 21:25:20 UTC)
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Treasure Hunt Clues: Day 3/7
ManKitten has posted clues for Day 3 of his 7 day Halo Treasure Hunt – this batch includes an awesome video. Who knew hornets died at 117 degrees? Go join in the hunt!(Louis Wu 21:21:12 UTC)
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More Marathon Survivor Pics
If you read Bungie’s interview with Freeverse’s Bruce Morrison, you got to see a few screens of new levels they’d created specifically for their new ‘Survivor Mode’. Well… we’ve got a few more. Plus wireframes of the levels, as overviews. Check ’em out! (Thanks, Luke and Bruce.)(Louis Wu 19:59:57 UTC)
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Calling For Back Up.
One of the scenes we caught of glimpse of in the recent Halo 3 E3 Trailer was of Cortana, collapsing in front of the Chief. Luckily, the Chief isn’t quite as clueless as the hero of One One Se7en…(Louis Wu 19:55:39 UTC)
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RT: Travel Agent
One of the jobs I do here at RT is booking all of our travel for conventions and other various trips we take. I’ve had a very busy morning. So since my morning has been miserable, I’m gonna make your day miserable by telling you where we are going over…
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I’ve never seen that bottom 100 pointer before…
Whoa – this IS a little bizarre. 1Up has a web page for the August 2007 Issue of EGM, containing the extras they didn’t put in the mag – and you can download a pair of Halo 3 Shooting-Range Targets (one a single page, one a 9-page PDF you print out and piece together). As Simpsons Rule points out, this isn’t the first thing you think of when you think ‘Halo 3 Branding’…(Louis Wu 14:51:19 UTC)
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Um, the dog ate the first copy
Fyrewulff wrote up a review of the Halo 3 Beta (yes, it ended almost 2 months ago; as he says, better late than never) – you can read it at Platformers.net.(Louis Wu 14:44:30 UTC)
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Podtacular 119 Part 1 of 2
Podtacular is releasing Episode 19 in two sections, because there’s so much to talk about (it’s basically a discussion of the E3 stuff – trailer, Arms Race, new console, etc). Halo Unyielding’s Laird is guest host. Part 1 is up now, a 40 mb download. Part 2 should be coming soon. Thanks, Big Goalie Dan.(Louis Wu 14:09:14 UTC)
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Uprising Release Updates
The last time we mentioned the Halo: Uprising, a couple of weeks ago, there wasn’t any information about issue 4. Since then, Marvel’s posted an info page for the issue (it’s coming out on October 31, barring delays – thanks, DHalo) – but they’ve also adjusted release dates of the first three issues. The first issue is now pushed back to August 8, issue 2 is expected August 29, and issue 3 should be out by September 29. (2 and 3 haven’t actually changed recently – but they might, as their release dates get closer.)(Louis Wu 13:50:54 UTC)
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Arbiter Rookie Card – Totally Rare
Littlebigman pointed out new Halo schwag, coming in September – Halo Topps Trading Cards. Collect your favorites!(Louis Wu 13:41:28 UTC)
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Upcoming Halo 3 Downloadable Goodies
DHalo noticed a story at wonderwallweb.com – starting tomorrow, you’ll be able to download some ‘exclusive content’ from a site on msn.com, including a Halo 3 ringtone for your phone. The website is up now, though the downloads page isn’t – you can read an interview with Frankie, a preview of the first level from E3, and a discussion with celebrities about what Halo does for them. Don’t forget to stop back tomorrow for the downloads!(Louis Wu 13:19:05 UTC)
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Episode 119: ZOMG Bungie Blowout – part 1 of 2

Download | Shownotes
This week Laird from Halo Unyielding joins us to talk about the overload of Halo material we got in the past week. We had so much to talk about we couldn’t fit it into one show! Part 2 will be out as soon as I can get it edited. Show’s just under an hour.
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Episode 119: ZOMG Bungie Blowout – part 1 of 2

Download | Shownotes
This week Laird from Halo Unyielding joins us to talk about the overload of Halo material we got in the past week. We had so much to talk about we couldn’t fit it into one show! Part 2 will be out as soon as I can get it edited. Show’s just under an hour.
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Episode 119: ZOMG Bungie Blowout – part 1 of 2

Download | Shownotes
This week Laird from Halo Unyielding joins us to talk about the overload of Halo material we got in the past week. We had so much to talk about we couldn’t fit it into one show! Part 2 will be out as soon as I can get it edited. Show’s just under an hour.
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The Strange Story Of Xbox Marathon
Luke Smith has posted an interview with Freeverse’s Bruce Morrison over at Bungie.net to explain how and why Marathon is coming to the Xbox and the role that the Bungie community played in it:
In 2004 Freeverse hired two new employees, Mark Levin and Bruce Morrison. You might know Mark as “Count Zero” or “HaveBlue” from HBO and Bruce as “Hippieman” from Marathon.org. It wasn’t long after that Mike Watson or “Patient Zero” from Bungie.org came to work at Freeverse and finally Steven Cento from the Myth community joined up in 2006 (He had done contract work for Freeverse for many years previous).
This was the core team to work on Marathon, and with good reason, everyone on the team had worked in Forge and Anvil. Mark worked on Aleph One and Steven had designed Myth tools and was familiar with Bungie’s file format. It was a perfect match. These guys idolized Bungie and Marathon, and they knew how to treat the series with the respect and love it deserves.
Word is that Marathon 2: Durandal was chosen for XBLA because it is “the more accomplished and feature rich game, more modes of play and a better Campaign mode” according to Smith. That’s Bungiespeak for “we still have the source code.”
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The Best Marathon Experience To Date
Not STRICTLY Halo-related… but it’s still worth knowing about (Marathon is, after all, the precursor to your favorite first-person shooter): Luke Smith sat down with Bruce Morrison, of Freeverse, to talk about Marathon: Durandal for XBLA. Great read – get psyched for release!(Louis Wu 22:41:14 UTC)
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Marathon: Durandal XBLA Q&A
We chat with Freeverse, the developers of the Marathon: Durandal Xbox Live Arcade game and find out why this is more than just a port.
