My Halo News.com

The latest news about the Halo series of games from Microsoft

Month: January 2001

  • No live broadcast tomorrow… dang.

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    Ack. No sooner posted than refuted. Matt dropped another note to our forum a couple of minutes ago, shooting down the possibility of a live broadcast from the Fanfest.That was the initial plan but it fell through for a variety of reasons.All hope is not lost, though… check the rest of his post for a…

  • A webcam from the fanfest?

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    Woohoo – nudie pics from Macworld! Well, okay, not really… but it looks like we might get live pics from the Bungie Fanfest tomorrow night. When asked how difficult it would be to bring a camcorder to work, he repliedWe are SO far ahead of you on this one. :-)Of course, this could be post-fanfest…

  • German look at MS imageering

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    Thanks to Tantalum-=SUN=-, who passed along notice of this Telepolis article (in German) discussing the Xbox, and Microsoft’s attempt to use it to change its image. “Crossing a Steam Locomotive with MTV – the Xbox and the Microsft image”… seems about right to us. ๐Ÿ™‚ Nice take on the whole spin thing… and anyone who…

  • Halo Information Network comes online

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    Before we forget – there’s a new German Halo site on the scene – Halo Information Network. I thought i was visiting a german version of Battleground: Halo when I first hit the link, but things got clearer after the splash page. Check ’em out!

  • Made in the per-pixel Shade

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    More clarification from Timothy Wilson about some of the technical aspects of graphics rendering:Pixel Shaders are a little bit of code that runs per-pixel. They combine textures and may compute lighting. Vertex Shaders are a larger bit of code that runs per-vertex. A vertex shader can move vertices, in addition it may ‘shade’ them. This…

  • Matt Soell sets the record straight

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    Matt Soell popped into our forum yesterday to clear up questions like “who is behind cortana.org?” and “when will www.bungie.com be updated?” (Read the whole thread for more nuggets – it starts here.) Where’s my Big Mac?

  • My brain hurts…

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    Okay, we’re seriously confused. We misinterpreted John Carswell’s comments a little bit, it seems… he wrote to point out the nVidia PR Director interview that MSXbox held this week. There were two quotes that stood out for me:MSXbox: What is the difference between these 2; Per-Pixel Shading and Bump-mapping?Derek: Bump-mapping is kind of a hack,…

  • Pixel THIS!

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    John Carswell, from MSXbox.com, sends in an intriguing observation:If you have taken a look at the Malice screen shots you might be interested in knowing there was no bump mapping used. What appears to be high quality bump mapping is in reality per-pixel lighting. Thought you might be interested because of Matts “per-pixel everything” comment.Those…

  • Playable Xbox at E3

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    fAt1, from MPZ Halo, writes to point out that Upwire.com has a story about a playable Xbox at E3:David Hufford, PR manager for the Xbox revealed that “E3 in May will be the real coming out party for Xbox,the machine will certainly be playable and you’ll be able to get your hands on lots of…

  • PC gaming on the way out?

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    Thanks to Ph.D. who pointed out (on our forum) an editorial at Gamespy.com discussing the possible death of PC gaming at the hands of the Xbox, and consoles like it. Now, it has a few problems (as one of the arguments for the Xbox, it discusses the mod community, and how easy it will be…

  • Matt says no Halo ad

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    Apparently, in a thread over at Battleground: Halo, there was some speculation that a commercial involving Halo characters has been showing on TV. Yesterday, Matt Soell stepped in and squashed it:No, there is no ad for Halo running on TV. Not even Californian TV. ;-)You can read the entire thread here. (Note: This doesn’t address…

  • Wallpapers page updated

    Thanks to Chris Newhall, who sent in another Halo desktop pic for our Wallpapers page. Brings back the old days… Pax.

  • Fit to be Thai-ed

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    Thanks to David Bricker, who posted a snippet from the Bangkok (Thailand) Post over at the R.net forum. It does a decent job of summarizing the amazement with Halo, fear that Microsoft would crush Halo, and interest in the 3rd/1st person debate thathas manifested in the past year or so, all in one paragraph. While…

  • Halo SETI Marines to take a beating

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    The Halo SETI Marines received a challenge last evening from the Overclockers UK team… and it looks like we’re not up to it. They’re crunching at a rate of almost 900 units/day, compared to the Marines’ 250 units/day. We’ll be dropping another slot, it seems, by week’s end. Got a few machines you can spare…

  • Miscellaneous Art page updated

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    Thanks to Dispatcher, who sent in a rather… odd piece of artwork for our Miscellaneous Art page. Check it out!

  • Halo SETI Team 14 day stats posted

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    The Halo SETI Marines have a new top cruncher! For the first time in 17 weeks, DarthFlounder has been displaced at the peak spot… congratulations, Lacrymosa! Details can be found on the 14 day stats page.

  • “We actually modeled the black off of a Glock 9mm.”

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    “We actually modeled the black off of a Glock 9mm.” In anIGN Xbox interview J. Allard, Xbox General Manager, describes how the Xbox casing is made from left over German munitions. No wait I think I read that wrong. ๐Ÿ˜‰

  • D’em buttons are gonna pay

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    Bob which button did you press? MSXbox has put together a Xbox controller design spec image to help clarify what button does what. It’s the red one…no blue… wait it’s…

  • Halo at Gamestock?

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    Thanks to gen for the heads-up on the R.net forum… Gamecenter interviewed Ed Fries, Vice President of Games Publishing, on Saturday at CES. The quote of interest: Jason Ocampo: So what are the upcoming plans here? We’ve got Gamestock coming up, E3, GDCรƒโ€šรขโ‚ฌยฆ Ed Fries: Yeah, for me at Gamestock I’ll be unveiling our first-party…

  • NAVCON redesigned

    Shadow writes to say that the new NAVCON design is complete. Stop by and take a look! Pax.