Everybody knows that if you’re going to kill a zombie, better kill him right. We wanted to see just how hard it would be to take down a small hoard of dead guys. Check it out.-
RT: Immersion: Zombie Headshots
Everybody knows that if you’re going to kill a zombie, better kill him right. We wanted to see just how hard it would be to take down a small hoard of dead guys. Check it out.
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AH: HORSE for you and me!
It’s Wednesday, and that only means one thing…(well, maybe a couple of things, the Drunk Tank, Immersion…) it’s HORSE TIME!
The maps seen in this video are also available right here. Enjoy!
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AH: Crazy Taxi: "Skilful driver" [sic] Achievement Guide
Hey guys,
Got some Crazy Taxi for you guys. Casey and I are going through the Crazy Box Achievements, with the first set getting us the terribly spelled/capitalized “Skilful driver” Achievement. Superb, Amazing and Crazy Driver Achievements must be worthy of proper grammar, eh? Anyway, Enjoy the nostalgia as we go back to some of the Dreamcast XBLA releases with these vids.
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Halo Waypoint Ordnance: Ghost
The newest Halo Waypoint Ordnance piece showcases the Covenant Ghost. As always, great pics and info. Boost on over and check it out!(GrimBrother One 20:03:50 UTC)
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Rabbid Chief
bs angel knows how to find ’em. She sends along a “softer” version of the Chief. Give it an awkward look.(GrimBrother One 19:50:10 UTC)
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HSH Roundup
RC Master kindly sent along a summary of some of the cool new content at High Speed Halo:- There’s a 3:51 Legendary speedrun of Nightfall, by Ignatius – with no shots fired, no enemies killed. Wow.
- Ensnared Cadaver and BishopOfAngst did a lot of co-op ODST speedrunning: NMPD HQ on Normal, Kikowani Stn. on Normal and Easy, Kizingo Blvd. on Normal, and Tayari Plaza on Heroic. Busy guys! (The runs are pretty slick, and worth watching.)
- Ensnared Cadaver also has a solo run of Kikowani Stn. on Heroic.
- Finally, Gocnak ran Uplift Reserve on Legendary, in a Zero Shot Pacifist Vidmaster Classic run… in 2:26. That’s insanely quick.
He also wanted to remind you that Awesome games done quick starts tomorrow, and Cody Miller will be running Halo in between his Portal and MGS2 runs. Tune in!(Louis Wu 19:31:14 UTC)
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Zombies, Dolphins, and Dinos
Zelp pointed out a fun GIF at memebase – it sort of looks like it came from Cartoon Network, but maybe not. Anyway, looks like an entertaining game! Update: AssaultGodzilla identified it as a clip from Comedy Central’s Drawn Together. I knew I’d seen that before!(Louis Wu 19:10:24 UTC)
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Zero Punctuation: Top 5 of 2010
Yahtzee’s posted Zero Punctuation’s Top 5 of 2010 – his top (and bottom) five games of the year. The very bottom spot was taken, fleetingly (as a joke) by Halo: Reach. Ouch! (Luckily, he moved on to the REAL last-place finisher soon after.) Thanks, blah.(Louis Wu 19:06:09 UTC)
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Zev – Halo: Reach Montage 2
Zev made a second Halo Reach montage – man’s good with a Sniper Rifle. (And a DMR. And a Needle Rifle. And a shotgun…) Thanks to Bungie’s Comm Chatter for the heads-up.(Louis Wu 18:56:31 UTC)
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Daily Reach
The Reach Stats apps for mobile phones continue to emerge – urk had word of a new one for the Windows Phone 7. Screenshots and a download link can be found on AppsFuze.(Louis Wu 18:50:02 UTC)
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Network
Been a little while… but TTL Demag0gue stopped by with word that Reclaimer is back! The Noble maps make a great addition to the art palette. Go read!(Louis Wu 18:48:22 UTC)
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Making Sequels That Don’t Suck
This VGChartz article bugged me as an example of bad and sometimes contradictory advice.
Lesson 1 – Don’t Take Six Years to Make Your Sequel
Gran Turismo 4: 89.61%
Gran Turismo 5: 84.69%First of all, a
MetaCriticGameRankings score (why is he using GameRankings instead of Metacritic, anyway?) drop of 5% is not necessarily statistically significant, especially since there’s no way, from just the scores, of verifying that the same selection of outlets or reviewers were included. The drop may indicate a drop in popularity of the genre, or many factors other than the development cycle.If what he means to say is that the earlier you release, the earlier you get paid, then he’s right, but for every GT5 that fails to meet expectations or Daiktana that becomes the butt of jokes or DNF that fails to materialize, there are games rushed out the door lacking polish or originality. Of course, since the subject is sequels perhaps originality is not a factor.
Sure, six years might be extreme, and there might very well be a point of diminishing returns, where more development time doesn’t necessarily improve things. However there may very well be cases where 2 years is not enough, and where even three or four may be justified. Might not another 6-12 months have improved, say, Halo 2?
Click here for the complete text.
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