Halo is a fictional universe. However, sometimes we catch sight of things in real life that remind us of our favorite science fiction video game franchise. This particular series, titled Halo in Real Life, showcases those very moments. Enjoy the subtle Halo references sometimes spotted when out and about in the real world, and if you have a picture you’d like to submit for possible future inclusion, send it to bsangel[at]halowaypoint.com!
Test Night with a Cartographer is a weekly event dedicated to the forgers of Waypoint. Bring your map and your “A” game as we provide professional feedback on your custom content creations. We start at 6pm on Wednesdays, and we test a variety of content throughout the night. The cool thing about this event is you have the possibility of having your content considered for matchmaking through the Community Cartographers, which is a major stepping stone in getting your name out there as a forger. More information can be found here.
Join us this week as we test a variety of the community’s content!
FTG Lockout is a Forge World recreation of Halo 2’s map, with over two years of concept put into it. 10/15/2010 is the official date of when I started my concepts. Since then, I’ve been learning how Forge works and what is most important when forging maps, as well as trying to bring back everything that made Lockout memorable and one of the most played Halo maps in history. I had my original Xbox next to me the entire process of its creation. FTG Lockout is set accurate to scale, size, door frame jumps/most trick jumps, line-of-sight, and game types. Almost all key jumps are working and accurate to the original map, with no extra jumps necessary (except one minor addition with the Snipe 1 fusion coil jump). Frame rate has been tested with split screen and parties of 16 players.
All main game types are supported except Invasion (including Race, Infection, Team Slayer, FFA, Headhunter, CTF, Oddball, KOTH, Territories, and Assault). Although all game types are supported, these settings must be modified in order for game types to be playable and accurate: Player Speed: 110%, Jump Height: 125%, and Player Gravity: 100%.
The map variant and game types are available for download in my File Share.
TO DOWNLOAD: Press ‘Start’ > File Browser > New Custom Search > File Share Search > Enter gamertag: FTG Insanity
Map variant: FTG Lockout
Game types: Lockout Throwback Slayer (Halo 2/3 settings), Lockout MLG v7 (latest MLG settings with change in speed, height, and gravity), and Lockout Infection (basic Infection adjusted for proper settings).
After hiring the Flaming Purple Mongeese to complete the Spotlight for them last week whilst lounging about in a banana induced stupor, it would seem the Space Monkeys have decided that the work just doesn’t pay enough. They’re outside on strike now, marching laps around our quaint little Forerunner Beam Emitter, shouting something about benefits and riper bananas. It’s beginning to look as though this particular Monday morning batch of levity might have to be can- Wait… Do you hear that? Something on the wind… It’s a song coming from somewhere downspin. The lyrics… Friendship? Magic? Look, there! A balloon on the horizon! It’s coming this way. Oh my, it appears to be loaded down with several four-legged, multicolored… Ponies? They’ve landed now and- Amazing! After only a short conversation, they’ve managed to pacify the Space Monkeys! They’re headed up here now. Oh, I can’t wait to say hello- Hey! No! Don’t touch tha-
Hey, everypony! This week the Community Spotlight is on HotIcePhoenix, Community Custom’s very own female and resident Goldfish. How cute! What’s that? Girls don’t play Halo? Oh, how mistaken you are, friend! I have it on good authority that HotIcePhoenix is MLG 2x Ultra Pro Allstar at Halo, too! If you ever meet her in-game, it’s an experience you’re sure to never forget, her laughter as she overturns another Warthog deafening the lobby. Perhaps she’s best known (at least around here and HBO) for her Fronk’s Fish Tacos sign and her homemade Spartan Jacket. I’m seeing here that this Spotlight goes through questions fast and is always in need of more. Why don’t you take a few minutes to hit up the submission form and ask something?
Not bad – Microsoft is offering a $25 coupon (points, I assume) if you preorder Halo 4 directly from them. For folks who buy things from Xbox Live Marketplace, this is a great deal! Thanks, H3xum.(Louis Wu 16:39:31 UTC)
Today is Robert Moog’s 78th birthday. To celebrate, Google has a cool little easter egg going… and Bhwrice took advantage. You should go listen! Update:Another one from Zee-V70, over at NeoGAF. Update 2: hezekiah tried ‘Under Cover of Night’ – I’m not so sure about this one. 🙂 (Louis Wu 16:34:10 UTC)
CyReN sent word that there’s another annotated BTB game between a bunch of MLG folks and the top-rated BTB team Wake Up – u4iX and Mollypop team up to discuss what you’re watching, and all sorts of BTB intricacies. Great watch! Check it.(Louis Wu 18:19:28 UTC)
gunn3r11 let us know that there’s some new content at The Spartan Force – a spotlight feature on community member Cheap Johnson, and a new online Doubles tournament. Swing by and sign up!
(Louis Wu 18:11:37 UTC)
HRSotD (short for Halo: Reach Screenshot of the Day) is a daily feature dedicated to the wonders of Halo: Reach screenshots and the artists that capture these amazing images. A variety of shots—all of which are completely unaltered and captured in Halo: Reach's theater mode—are included for your viewing pleasure. Enjoy the varied selection of images, and maybe even find inspiration to make your own!
Some people show their love for Halo by playing the games. Others get a relevant image permanently placed upon their body. Enjoy this particular example of a Halo-related body modification, and if you have a picture you’d like to submit for possible future inclusion, send it to bsangel[at]halowaypoint.com!
I made this song using only in-game sounds from Halo: Reach, including parts of the score from Reach and Halo 3. No synthesis or samples from elsewhere were used.
The snare was made using a simple Beat Down. The bass frequencies were then removed to make more room for the kick drum and generally make the mix sound less muddy. In the Dubsteppy breakdown bits, the sound of drawing an Energy Sword was added to the snare to make it bigger and longer. Reverb was then added, too.
The lead synth on the drop is the first bass note of “One Final Effort” from the Halo 3 score. The note was put in a sampler and distorted heavily using Ohmicide and camel crusher plug-ins.
For the build up, a Brute Spiker was sampled and looped. I couldn’t find any YouTube videos on this.
Any impact hits heard when a breakdown happens are a combination of the Gravity Hammer and the Sniper Rifle with a ton of reverb.
I have attempted to use the video to show where the other sounds came from, so watch closely or play some Halo!
We’ve got the official Waypoint Minecraft server up and running, so it’s time to announce one of the biggest, most ambitious Halo-related projects of ALL TIME.
A group of hand-selected Minecrafters and Halo fans will unite to recreate every Halo multiplayer map, starting with Combat Evolved/PC, and then moving into Halo 2/Vista, 3, and Reach. Imagine it like Disney World, where all of the parks (or “worlds”) are connected by a central hub. From that hub, you can navigate to each of the several parks, for the branch off from the center. Using this ideology, the vision is to have a central hub, with each of the four “worlds” (CE/PC, 2/Vista, 3, and Reach) containing recreations of each game’s multiplayer maps respectively.
Multiple maps. Multiple people. Multiple hours of work. One epic result.
Physics Remastered is back with a new video. I know we’ve done some pretty amazing glitches, but this one takes the cake. I was finally able to get into the Rec Room on Crow’s Nest. This is, without a doubt, the coolest room in Halo 3 I’ve been in, and the video I made for it can teach you how to get in there, too. Enjoy!
Laird stopped by with news of his annual Child’s Play auction – as always, it’s full of one-of-a-kind Halo goodies (among other things). Swing by for a ‘Dutch’ helmet (from ODST) signed by Adam Baldwin and Bungie, an ODST pistol prop signed by Baldwin, a Bungie-signed poster, or a Greg Bear-signed copy of Primordium. (There are other items related to Mass Effect, Battlefield, and more.) How much money you got, anyway?(Louis Wu 12:13:44 UTC)
Yeah, so last night’s big news was the release, in court, of the contract between Activision and Bungie, detailing the original agreement between the companies about Bungie’s upcoming title(s). (The document was created in 2010; it’s likely several parts have changed by now.) Obligatory Halo tie-in: Activision had the right to cancel the agreement if Reach didn’t meet certain sales/quality goals. (It met them.) Non-Halo content is both extensive… and incomplete. (Lots of conclusions have already been drawn by the internet – some of which seem a bit shaky.) We’ll wait for a more official announcement before discussing this. (Bungie’s not ready to talk, apparently.) Looks like BlueNinja was first on our forum with the heads-up.(Louis Wu 12:00:20 UTC)