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Halo SETI Team 7 day stats posted
Dink! The Halo SETI Marines fall one notch, victims of the unrelenting climb of Team Project Blue Book. On the plus side, Team Slashdot is only 500 units ahead… they’ll fall soon. cae takes La Crunch Honneur this week, and limbofrog snags the Frogblast Award. The 7 day stats page contains all the details.
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Flash your stuff on Halo, the Game
Heh… tired of waiting for Halo? Play Halo, the Game! Battleground: Halo has put together a Flash 4.0 game in which you can kill your fill of Covenant and vie for the top spot in their Hall of Fame. (Be aware, though, that a couple of people have already put up four-figure scores… in a game where you get two points for killing a Covenant soldier.) Are you good enough?
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Unreal Engine gets a serious makeover
We usually stay away from the competition’s news… but this movie is too good to miss. Epic Games (and specifically this article at Daily Radar) has released a movie showing some of the new features of the Unreal engine, including 3700-poly skeletal models, facial animations, improved level-of-detail (LOD) support, and large-scale terrain support. (The trees are quite nice!) The thing that got me most interested, though, was the ‘seamless mixing of indoors and terrain’. Usually, there are separate engines handling indoor and outdoor areas, so that you generally have one or the other, but not both. (Watch the Halo E3 movie… most of it is outdoors, except for the sequences inside the ancient base. Entrance is through a single door… meaning the engine never has to render both indoor and outdoor scenes together. Then take a look at the Unreal tech demo, specifically around 1:20 or so.) Looks like Halo has some serious competition!
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Halo-World fully online
Red Hot Ryan sends word that Halo-World is fully up and running. Go check ’em out! Pax.
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HL Halo mod is now a Tribes Halo mod
The word from Haloplayers is that the folks who were talking about bringing Halo to Half-Life have decided that HL is too limiting, and have switched over to Tribes. Anyone interested in this project can join in this HP Forum thread. Pax.
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The Psyjnir Complex up for previewing
We’re baaaack! (Well, okay, I”m back. Wirehead is still on extended leave, Ding’s bugging some military guys, and Crux… hell, Crux hasn’t been the same since that game of spin the bottle up at the Monastery.) Looks like it’s been a slow weekend… but there was a LITTLE news. Psyrixx writes to say that The Psyjnir Complex, which should be back online sometime this week, has a preview page up to view, so you can swing by and see what it’s going to look like. (BIG warning… do this with Internet Explorer (or iCab). Load time for these two browsers was under 3 seconds (on a fast connection)… Netscape took over a minute.) More news coming, a bit later!
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HBO closed for a couple of days

The crew of HBO is taking a break this weekend… we’ll be back late Sunday night (around midnight UTC, Monday morning). Enjoy your weekend!
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Miscellaneous Art page updated
Matthew Unger has composited a couple of Halo shots to come up with this ‘screenshot’ for our Miscellaneous Art page. Nice job!
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Wallpaper page updated
Thanks to MrEiffel65, who submitted a new desktop image for our Wallpaper page. Night is falling…
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Mac Halo to be ported by Tamte
Congrats to Isolder, who noticed (before I had a chance to find it myself) a tidbit in the October issue of MacAddict about Peter Tamte:A new company, headed by former Bungie vice president (and previous MacSoft executive director) Peter Tamte, has taken charge of bringing Microsoft’s key games, including Bungie’s titles, to our platform.
I suppose this makes sense = Tamte’s new company, and its mission, was announced at MacWorld during the same speech in which Fries and Seropian asserted that Halo would be coming to the Mac – it simply never occurred to us (or to Isolder, apparently). I guess I’d always thought BUNGIE would port it, once they were done with the Xbox version. Just goes to show you… be careful about the assumptions you make.
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A Halo mod for Half-life…
Hehe… these guys are nuts. HaloWar has a message from a bunch of guys who are building a Halo mod for Half-life… if they pull this off, it’ll be out before Halo will! 😉 Go check it out.
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Update on Halo TV spot
Oops… $erial-ki!!A sent word that the info about the Halo spot on British digital tv was incorrect. The actual show was called Gameover, and the channel was technology.tv. He’s got it on tape, but can’t upload it… hopefully that’ll change. 🙂
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Halo on TV
Thanks to $erial-ki!!A, who writes to tell us of Halo on TV:I was watching Gameplay on the british Sky digital channel dot.TV, and they were doing a review on the X-Box. Surprise surprise, HALO came up, and, to my enjoyment, they did a small feature on it. In this feature (with an interview with Seropian and clips from the E3 movie) Seropian says that HALO is a weapon: certain proof that some of our specualtions were right. Just confermig all the rumours, I know that everyone assumes it is some kind of a weapon anyway.
Interesting… if anyone knows how to get a copy of this broadcast, we’d love to hear about it.
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Theories Page updated
Thanks to Howard Bisoski, who submitted a new theory about the potential uses of the Halo. For good measure, he’s also tossed in some anti-gravity speculation… go take a look!
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Wallpaper page updated
Thanks to Tom Van Sinden, who created a new desktop image for our Wallpaper page. Ever wondered where you were? Well, if you’re on the Halo, now you know.
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New Win98-only Halo movie (homemade) available
Okay, we’ve had a submission of a Halo movie. It’s 5 MB, and it’s basically quick cuts from many of the Halo movies out there, put to a soundtrack from Toonami (on the Cartoon Network). Now… the only real problem is that it’s in Windows Media Viewer format. The latest Mac version of Windows Media Player can’t read this properly… it plays the music, but the picture is black. (Older versions of the program say the bit rate is too high to handle.) It plays fine on WMP v7 on a Win98 box, though. (Be aware that v7 will not install on Windows95 or NT4.) It’s set up on an ftp link at the moment, so you’ll have to download it to your machine to play it. Thanks to neo627 for the submission! Enjoy.
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Cortana-like clues from an old hand
Good Lord. He’s back to Halo clues. Nathan Bitner continues his mad posting spree… a mysterious email contains the following lines:“Your hearts know in silence the secrets of the days and nights.”
And, addressed specifically to Hamish Sinclair:
“Say not, ‘I have found the truth’, but rather, ‘I have found a truth’. For the soul walks upon all paths.”
Has he been drinking again? Or is the fun beginning?
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Nathan says Hi
Where Are They Now Dept.: Nathan Bitner rambled a bit this morning, letting folks know what’s up with him these days. School’s going well, the wedding got postponed (cancelled, maybe, if she reads this)… he rants a bit about some big purple gorilla. Hmm. Anyway, Nathan, the Producer job still seems to be open…
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CVG talks to J. Allard… no keyboard
Computer and Video Games talked to J. Allard, GM of Xbox development, at ECTS yesterday, and got some details about the Xbox controller:“I can tell you that there will be no more buttons than on the PlayStation controller [8]. We think that’s pretty much the optimum number of inputs most people can deal with in a console controller.
“Also, we really liked the double slot idea from the Dreamcast controller. In the Xbox handset there is a slot for a memory card and a slot for a voice system, so you can wear a microphone and ear-piece while you play. We donÂ’t want to be messing around with keyboards when it comes to consoles.Ââ€
Several people have mailed us recently, asking about the possibility of a keyboard being included, or available… this information would suggest it’s not. Link first seen at MSXbox… thanks to ryu for the heads-up.
