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Telerunning – Because it’s There
trigger119 pointed out this telerun (if the term is unfamiliar, check out this newspost) by the underdogg – looks like a lot of careful teleporter placement!(Louis Wu 11:23:00 UTC)
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Episode 132: Multiplayer Tips and Map of the Month: Guardian
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Download | Shownotes
It’s time for another regular Sunday edition of Podtacular! This week TerminatorLlama joins us from the far reaches of Llamadom to help us help you level up and stay ther in Halo 3 multiplayer. We talk about general game play tips and specifically how to kick arse on Guardian. Along with more enlightening subjects such as movies about roving bands of bloodthirsty sheep and what a zombie goat would sound like. Pod art this week comes courtesy of SGT Corona. Be sure to wash your hands before listening.
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RT: Going Global
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We recently headed over to England for the 2007 European Machinima Festival and like always, they didn’ t really want to see us. They just wanted us to make a fancy new, RvB video for them — those big users. But we did it anyway, because we just wanted…
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Rockslider Reviews Halo 3
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Rockslider famously rejected Halo 2, preferring instead to spend six years tricking the Halo 1 engine into delivering him continually more epic “megabattles“.
So, naturally, people wanted to know what he thought of Halo 3– did it return to the roots of the original game enough to keep his interest?
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This Is How The Game Ends
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Since before I’d even managed to finish the fight on Heroic, let alone Legendary, people have been asking… “so, what do you think of Halo 3?”
Given the thousands of words I’ve hurled at Halo 2 over the years that seems like a rather broad question. When pressed, most people admit what they really want to know is what I think of the ending of Halo 3.
Even that can be broken down further. There’s the way the game resolves its central conflicts going back to the first game, especially those conflicts that involve gameplay challenges, and then there’s the denouement that the game gives us, the little epilogue.
My short answer is that Halo 3 handles both challenges with finesse and aplomb in a way that fits very well within the framework laid down by the previous two games, calling on the best elements of both, discarding some that didn’t work so well, and modifying others.
So if Halo 3 does indeed, as Frankie said, allow you to finish all the fights going back to Halo 1, what are those fights?
Warning, there are spoilers here!
Click here for the complete text.
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RT: Ok. Here's the situation…
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The title of today’s comic inspired the title of today’s news post, which then inspired me to check out Will Smith’s IMDB page. Did you know that his first role on television wasn’t on the “Fresh Prince of Bel-Air” (which ran for 146 episodes)?…
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Free stuff from 2o2p
2old2play is looking to give away some cool schwag (a copy of the Legendary Edition and a copy of the Standard Edition of Halo 3) – all you have to do to have a shot at it is create a funny caption for a screenshot they’ve posted on the contest page. You’ve got until November 2 to submit your entry… so get to thinkin’! Thanks, doodirock.(Louis Wu 20:44:26 UTC)
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Halo 3 Cutscene Library: Arrival
Been a while in preparation, and it won’t be fully fleshed out for a couple of weeks, at least… but the Halo 3 Cutscene Library is now online. Arrival, plus all of the ending variants, are now available for download. At the moment, you have two choices for download size: 856×480 (widescreen 480p), or 428×240 (half the size of the bigger one). We have plans to add 720p versions down the road – but only if we think we can manage the bandwidth hit. For now, consider these ‘web-sized’. Huge thanks go out to Cody Miller, who grabbed the video for us. Depending on when the bandwidth spike subsides, we’ll be putting up the Sierra 117 cutscenes in the next few days.(Louis Wu 18:26:41 UTC)
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Fan Interaction – A Powerful Secret
Gamasutra has an article about how the movie industry could learn from the gaming industry in leveraging fan communities – and Bungie is held up as a shining example. (There is a slightly odd focus on Luke Smith as the driving force behind Bungie’s success in this field – I’m pretty sure even Luke will tell you that he’s continuing a tradition started long before he arrived – but the basic gist, that Bungie has successfully tapped into the enthusiasm fans have for the game, and for their company, in their attempts to increase awareness and excitement, is solid.) Interesting read – thanks, Anton P. Nym.(Louis Wu 17:33:39 UTC)
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Griefers
Davidgojr has a little trouble with some of the people he runs into on Xbox Live. Let him tell you about them at 1P Start. (Language warning.)(Louis Wu 16:41:41 UTC)
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Halo 3 Map Walkthroughs – The Pit
LaurenOboe, who’s been a part of the RvB community for quite some time and appears here periodically for her machinima and musical offerings, has started a series of multiplayer map walkthroughs – first up is The Pit. She covers what’s available, weaopns/equipment-wise, in the stock version, and discusses layout and basic strategy. If you find this sort of thing useful, let us know on the forum – she’ll make more. (I, for one, love to have this sort of resource available.) Grab it in WMP9 format (69.5 mb) or QuickTime format (66.7 mb) – both are 720×480, and run just over 5 minutes.(Louis Wu 15:10:08 UTC)
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Halo 3 Views, from an old-timer
rockslider has been a long-time Halo 1 advocate, and a staunch Halo 2 hater; he let us know about his feelings for Halo 3 this morning. Overall verdict – still doesn’t live up to the original, but he’s not returning it. (Louis Wu 14:57:25 UTC)
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Mister Chief Cake!
ElephantDropBomb put up a pic of his brother’s birthday cake – Frankie would be proud.(Louis Wu 14:32:35 UTC)
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Easter Eggs. Literally.
Fadefury pointed out an article at Xbox360Fanboy which details a series of egg-shaped objects hidden high in Sandtrap, covered with a multicolored texture. The texture has been seen elsewhere; it’s a standard test texture that shows off a huge range of colors, and so is useful for debugging purposes. I’d be very, very surprised if the ‘code’ visible on the outside of these ‘eggs’ actually translated to anything – I think they’re ‘Easter Eggs’ in the purest sense of the word. Funny, cool, but they don’t mean anything past what you see. (They’ve been found before – there’ve been a number of discussions over at High Impact Halo, for example (here’s one), and one or two have been mailed to us – but it’s an egg morning, so…)(Louis Wu 14:12:02 UTC)
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Unharmonious monks and tiring death screams
For the most part, we’ve stopped reporting new Halo 3 reviews; there are so many of them that if you really want a summary of what’s out there, you’re better off looking at a place like Metacritic or Gamerankings. I read one this morning, though, that had me scratching my head… it seemed to be complaining about very odd things. (Don’t get me wrong – there are lots of things that people complain about in Halo 3; I’m not saying that it’s a game you can’t criticize. It’s just the CHOICE of things they chose to whinge about that threw me…) Read and decide for yourself.(Louis Wu 13:24:03 UTC)
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CBR interviews RvB
Alacaboose let us know about a pair of episodes of Cockbite Radio (a podcast with a focus on Red vs Blue) you might be interested in – Episode 18 has an interview with Kathleen Zuelch, who plays Tex (there’s some insider info at the end), and Episode 16 has an interview with Gavino, who interned for the group this past summer. You can find download links for both on the Talkshoe Profile page for the podcast.(Louis Wu 13:06:24 UTC)
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Halo Signage
Hawty “I shop better than you do” McBloggy let us know about a couple of Halo-related street signs you can buy right now on eBay – they’ll certainly set a mood in your gameroom!(Louis Wu 12:46:59 UTC)
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An egglet, I guess.
Heh – darthbob found a small egg on The Storm; one of the buildings is labeled ‘Section K-434’. This is almost certainly a nod to Bungie’s Kirkland offices, at 434 Kirkland Way. Oh, the little things…(Louis Wu 12:44:00 UTC)
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Heavy Metal Forging
Heh – yesterday we mentioned a blog post that suggested that you could make pictures in Forge – we received this image from AfRo SaUcE. He and his buddy Shadow300 made a copy of the Deathbat logo of the band Avenged Sevenfold – took ’em a couple of hours. Nice work!(Louis Wu 12:25:53 UTC)