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Sierra 117 Cutscenes Up
We’ve added the two cutscenes from Sierra 117 to our Halo 3 Cutscene Library – go ahead and grab ’em. As a heads-up, it looks like high-res versions of these (at least 720p) should be available in the not-too-distant future!(Louis Wu 17:41:55 UTC)
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Stop Light.
What might be the most irritating part of Halo 3 has been skewered by Stuntmutt in today’s One One Se7en. If you like this part (after the 25th run-through)… well, the joke’s on you.(Louis Wu 17:05:38 UTC)
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Live Halo in Holland
DHalo found footage of a Halo piece being played at ‘Games in Concert’ in Holland last November. He describes it as ‘unpleasant’ at first – I’d strongly disagree with that. Listen and decide for yourself, though.(Louis Wu 16:54:32 UTC)
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Not with a bang, but… well, yes, a bang.
Narcogen has taken a long hard look at how Halo 3 ends – and at how good a job Bungie’s done in tying up loose ends. It’s a pretty interesting read! (It is, of course, full of spoilers.)(Louis Wu 16:26:52 UTC)
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Tied the Leader Good Game Network
Tied the Leader has set up a pretty cool web tool that should help take the place of clans… for their friends and allies. Read the details on their website. Thanks, as usual, to XerxdeeJ for stopping by with the news – this one has the potential to be HUGE.(Louis Wu 15:07:37 UTC)
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Recovery One: Coming Soon
Red vs Blue has an announcement on their front page that ‘Red vs Blue: Recovery One’, their last Halo 2 project, will be kicking off in the next few days; it’ll be available on Xbox Live Marketplace and their website. (The public version of ‘Going Global’, the video we mentioned a couple of days ago, is up as well – same place.) Thanks, InsaneViking.(Louis Wu 14:09:56 UTC)
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A Requiem for the Old Way
Sain7 wrote some poetry to say goodbye to an old style of playing – Hello, Halo 3! (Louis Wu 13:34:35 UTC)
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VGL London – a Recap
Looks like the Video Games LIve show in London a couple of nights ago was a smashing success. VVM pointed out a pretty decent YouTubed copy of the Halo piece at the end, and DHalo found a clip of Marty chanting the monk part of the original theme. Awesomeness! (Louis Wu 13:23:37 UTC)
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Confetti
ZZoMBiE13’s latest comic looks at a problem that all too many Halo fans are stumbling into… has Bungie put a monkey on your back? (Maybe it’s a Grunt…)(Louis Wu 11:41:42 UTC)
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Art from art
sorahn let us know that the second and third mosaics made from user-submitted screenshots are now posted at haloscreenshots.net. The third one, at 5120×2880, is pretty amazing…(Louis Wu 11:33:43 UTC)
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Invading the Radio Waves
Daggart pointed out that this week’s BBC 1 Radio Essential Mix (a dance music collection) kicks off with Finish the Fight – Halo’s EVERYWHERE! (Louis Wu 11:26:29 UTC)
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Telerunning – Because it’s There
trigger119 pointed out this telerun (if the term is unfamiliar, check out this newspost) by the underdogg – looks like a lot of careful teleporter placement!(Louis Wu 11:23:00 UTC)
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Episode 132: Multiplayer Tips and Map of the Month: Guardian
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Download | Shownotes
It’s time for another regular Sunday edition of Podtacular! This week TerminatorLlama joins us from the far reaches of Llamadom to help us help you level up and stay ther in Halo 3 multiplayer. We talk about general game play tips and specifically how to kick arse on Guardian. Along with more enlightening subjects such as movies about roving bands of bloodthirsty sheep and what a zombie goat would sound like. Pod art this week comes courtesy of SGT Corona. Be sure to wash your hands before listening.
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RT: Going Global
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We recently headed over to England for the 2007 European Machinima Festival and like always, they didn’ t really want to see us. They just wanted us to make a fancy new, RvB video for them — those big users. But we did it anyway, because we just wanted…
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Rockslider Reviews Halo 3
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Rockslider famously rejected Halo 2, preferring instead to spend six years tricking the Halo 1 engine into delivering him continually more epic “megabattles“.
So, naturally, people wanted to know what he thought of Halo 3– did it return to the roots of the original game enough to keep his interest?
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This Is How The Game Ends
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Since before I’d even managed to finish the fight on Heroic, let alone Legendary, people have been asking… “so, what do you think of Halo 3?”
Given the thousands of words I’ve hurled at Halo 2 over the years that seems like a rather broad question. When pressed, most people admit what they really want to know is what I think of the ending of Halo 3.
Even that can be broken down further. There’s the way the game resolves its central conflicts going back to the first game, especially those conflicts that involve gameplay challenges, and then there’s the denouement that the game gives us, the little epilogue.
My short answer is that Halo 3 handles both challenges with finesse and aplomb in a way that fits very well within the framework laid down by the previous two games, calling on the best elements of both, discarding some that didn’t work so well, and modifying others.
So if Halo 3 does indeed, as Frankie said, allow you to finish all the fights going back to Halo 1, what are those fights?
Warning, there are spoilers here!
Click here for the complete text.
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RT: Ok. Here's the situation…
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The title of today’s comic inspired the title of today’s news post, which then inspired me to check out Will Smith’s IMDB page. Did you know that his first role on television wasn’t on the “Fresh Prince of Bel-Air” (which ran for 146 episodes)?…
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Free stuff from 2o2p
2old2play is looking to give away some cool schwag (a copy of the Legendary Edition and a copy of the Standard Edition of Halo 3) – all you have to do to have a shot at it is create a funny caption for a screenshot they’ve posted on the contest page. You’ve got until November 2 to submit your entry… so get to thinkin’! Thanks, doodirock.(Louis Wu 20:44:26 UTC)
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Halo 3 Cutscene Library: Arrival
Been a while in preparation, and it won’t be fully fleshed out for a couple of weeks, at least… but the Halo 3 Cutscene Library is now online. Arrival, plus all of the ending variants, are now available for download. At the moment, you have two choices for download size: 856×480 (widescreen 480p), or 428×240 (half the size of the bigger one). We have plans to add 720p versions down the road – but only if we think we can manage the bandwidth hit. For now, consider these ‘web-sized’. Huge thanks go out to Cody Miller, who grabbed the video for us. Depending on when the bandwidth spike subsides, we’ll be putting up the Sierra 117 cutscenes in the next few days.(Louis Wu 18:26:41 UTC)
