My Halo News.com

The latest news about the Halo series of games from Microsoft

  • Miller Pack Installment 3: Halo: Legend 3

    5:34 mins

    From HBO

    An anonymous user from HBO sent this in as a tribute to Mike Miller’s Legend series of videos. It’s not as polished, but it does what it sets out to do: pay homage to Mike Miller and his great Legend movies. Showcasing skill with stylish kills in Legendary, this video is an entertaining film that doesn’t quite make you go “WOW, how did he do that?” but it does make you go “Sweet.”

    Now, it occurs to me that we have not finished our Miller Pack, so I’m sticking this in there. Next time, SMG Love by Cody Miller, then Legend 2 by Mike Miller.

    Also, if you ask me why the image is the suck, it’s because I took it from the video. Why? Cause the video had a title screen, and in this particular movie, I don’t see a reason to deviate from it.

    PSP – 22MB
    Zune – 11MB
    iPod – 17MB


  • Community Spotlight: Evilcam/Fresh Meat

    The Community Spotlight points close to home this week, as we learn about one of the newest members of the Bungie.net Mod Team in an impromptu interview.

  • On Edge.

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    That quote from Chris Butcher just won’t die, even though Bungie addressed it in the most recent Bungie Weekly Update – but Stuntmutt shows why it might not matter so much in today’s One One Se7en.(Louis Wu 20:15:25 UTC)

  • The Olympics of Halo

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    Games in Action has kicked off ‘The Olympics of Halo’ – an online tourney. Swing by their forum for rules. Prize announcements coming later.(Louis Wu 19:18:35 UTC)

  • QsKGlobal.Com $250 Montage Contest with Relaunch

    QsKGlobal.Com, a machinima and montage hosting site, has relaunched with a brand new look and design. With the new site, comes QsK’s Second Montage contest sponsored by Xbox-Media.Com. With the total prize pot being at least $250 USD, there is guaranteed to be some good competition in this one…

  • MC in Paint

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    Wow – sorahn noticed a YouTube vid showing someone recreating the Master Chief in MS Paint. There’s something amazing about being able to create artwork that looks this good with a tool like Paint… (I could do without the soundtrack, though.) Update: here’s the second part of the drawing. Thanks, newDeviLedeT1.(Louis Wu 18:43:35 UTC)

  • Legend 3 – Sort Of

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    Years ago, Mike Miller created ‘Legend‘, and a followup, ‘Legend 2‘ – these were basically Halo 1 campaign montages showing some really elegant gameplay at Legendary difficulty – the trick wasn’t so much the difficulty, but the style with which the gameplay was performed. He was good enough that we asked him to create a Legendary Walkthrough of Halo 2, when it came out – and he did an awesome job. So today, when I opened up the forum, I was intrigued when I read this post – an anonymous poster (who went so far as to post via a proxy, so we couldn’t check IP addresses) has created ‘Legend 3’ – which, he disclaims, is really only an homage to Mike’s work, and will hopefully be REPLACED by a ‘true’ Legend 3 from Mike himself. I downloaded it – and I found that Halo Legend did a great job of following in Mike’s footsteps; it’s not about the kills, it’s about HOW the kills happen. From fantastic flight control while sword-flying to a great no-scope on a perched elite to a truly novel way of killing a Major Sentinel, this vid is full of great clips. We’ve mirrored the original QuickTime version (linked in the forum post, 67.2 mb), and added a WMP9 version, as well (59.2 mb). Go watch – and maybe try and figure out who posted this!(Louis Wu 18:35:28 UTC)

  • Learning Battlefield 2142

    BF 2142 MapA friend introduced me to Battlefield 2142 for the PC this weekend. I have to say, I was glad to be able to use the PC for gaming again, and had some interesting finds about returning to the keyboard and mouse. For starters it looks like, for the mouse, my brain has switched preferences from inverted Y ‘Look’ to standard. While, for controllers, I use inverted. No clue why, I just know that I preferred inverted when I used to play Quake and Unreal. I had forgotten how much I loved the KB/M setup though.

    As far as the game goes, I actually liked it quite a bit. It is a slow paced shooter and you can’t run around in turbo mode as you can in some other games. You do have a sprint button, but this only lasts for about 15 or so seconds before you get tired and slow back down. The game relies heavily on vehicles to get you around the map.

    Gameplay is very strategic. There was something like 64 players in one game that I played in, and you have smaller squads divided up inside your team. There is a commander that will place checkpoints and give orders for what each squad should be doing. Your icons above each players head is a different color for each squad. You can actually choose a setting to make people that aren’t in your squad semi-transparent for further clarification.

    I have not played it long enough to be clear about the weapons, but there are the standard sniper rifles and assault rifles and such. There are EMP bombs that will disable tanks, vehicles, and super large walking destructo-machines. There is a weapons system that my friend was trying to explain to me where, from what I gathered, there is a sort of character building aspect where you can get new weapons as you build your character.

    As far as the gametypes go, there is a conquest type gametype where you must capture all of the spawnpoints in the map and overrun your opponent. There is also one where you have two large floating shielded titan fortresses; the goal is to wear down the shields by controlling missile silos down below. All the while you are protecting your satellite uplinks so you can keep your battlefield intel going. One thing I noticed was that you can pre-select your spawn point each time you are respawning.

    I could see myself getting into this game, The squad aspect of it was great in my opinion. Having a small squad when there’s that many players in one game was quite cool. I haven’t had a reason so far to start playing PC games, but this might change my mind.

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  • Learning Battlefield 2142

    BF 2142 MapA friend introduced me to Battlefield 2142 for the PC this weekend. I have to say, I was glad to be able to use the PC for gaming again, and had some interesting finds about returning to the keyboard and mouse. For starters it looks like, for the mouse, my brain has switched preferences from inverted Y ‘Look’ to standard. While, for controllers, I use inverted. No clue why, I just know that I preferred inverted when I used to play Quake and Unreal. I had forgotten how much I loved the KB/M setup though.

    As far as the game goes, I actually liked it quite a bit. It is a slow paced shooter and you can’t run around in turbo mode as you can in some other games. You do have a sprint button, but this only lasts for about 15 or so seconds before you get tired and slow back down. The game relies heavily on vehicles to get you around the map.

    Gameplay is very strategic. There was something like 64 players in one game that I played in, and you have smaller squads divided up inside your team. There is a commander that will place checkpoints and give orders for what each squad should be doing. Your icons above each players head is a different color for each squad. You can actually choose a setting to make people that aren’t in your squad semi-transparent for further clarification.

    I have not played it long enough to be clear about the weapons, but there are the standard sniper rifles and assault rifles and such. There are EMP bombs that will disable tanks, vehicles, and super large walking destructo-machines. There is a weapons system that my friend was trying to explain to me where, from what I gathered, there is a sort of character building aspect where you can get new weapons as you build your character.

    As far as the gametypes go, there is a conquest type gametype where you must capture all of the spawnpoints in the map and overrun your opponent. There is also one where you have two large floating shielded titan fortresses; the goal is to wear down the shields by controlling missile silos down below. All the while you are protecting your satellite uplinks so you can keep your battlefield intel going. One thing I noticed was that you can pre-select your spawn point each time you are respawning.

    I could see myself getting into this game, The squad aspect of it was great in my opinion. Having a small squad when there’s that many players in one game was quite cool. I haven’t had a reason so far to start playing PC games, but this might change my mind.

    Trackback URL for this post:

    http://hushedcasket.com/trackback/1715
    AttachmentSize
    map_minsk-sm.jpg26.93 KB

  • Random Acts of Beta

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    Paul Maestri wrote to point out Halo Heads 43 – what happens when someone you think doesn’t deserve it (as much as you do) gets access to the Halo 3 beta, and you don’t? Well, there’s always something you can take heart from…(Louis Wu 16:48:50 UTC)

  • Halo Drumline Show

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    GetOverITEnor found a cool film showing Center Grove (Indiana) High School’s entry in an Indoor Percussion competition in 2005 – it’s a drumline show featuring Halo music. Fantastic show! (As a side note, FancyShmancy inspired me to do some hunting on the last high school band vid we posted, last week – turns out it was Escambia High School, in Pensacola, Florida.) Great to see more schools using Halo music!(Louis Wu 16:42:40 UTC)

  • Bungie’s Angels

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    Obienator, who released ‘Gameplay May Change During Online Play’ last year (and garnered high praise for it), has released a teaser for the sequel, ‘The Haxor that Loved Me’ – you can watch it at YouTube from that forum post, or you can download higher-res versions. (Louis Wu 16:22:21 UTC)

  • Everything You Wanted To Know, But Were Afraid To Ask… Again

    rnet_logo_ picture-1.jpg

    Bungie has the Waaambulance, where people who have been banned from Halo 2 matchmaking write in nearly incomprehensible questions and complaints, and Bungie makes fun of them.

    I don’t have the power to ban players from Halo 2 matchmmaking, not that I would if I could. What I do have is some search logs that indicate people end up at Rampancy.net looking for some pretty odd things.

    • The user who searched for pc halo walkthrough was pretty close. It’s worth noting, though, that unlike other PC ports, there’s no difference between Halo for the PC and Halo for the Xbox; at least, not a difference that would matter in a walkthrough if you’ve somehow gotten stuck.
    • Although I realize that sometimes the Internet connection you’re on isn’t fast enough to play Halo, but I doubt searching for Colagualtion is going to bring any relief.
    • Halo 3 might be about a green cyborg having to rescue a purple princess, but searching R.net for Zelda is really barking up the wrong tree.
    • Halo 2 might no longer be the reigning champion of the Xbox Live leader boards, but that’s no reason to go around searching Halo sites for information on the Gears of War Story. If you can’t find the story in Gears, we sure as heck can’t.
    • Finally, one helpful word for the user who searched to find out if NBA 07 is sold out in Blockbuster: www.blockbuster.com.


  • Wish List Rebuttal

    Halo 3 Logo

    Ducain over at High Impact Halo put up a wish list for Halo 3. I thought I’d take some of his points and respond to them: ones I liked, and ones I didn’t. Thanks to Louis Wu at HBO for the notice.

    Click “read more” below on the front page for the entire text.

    read more


  • Player Match Commentary: Fonzi

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    Over at MLGPro.com, you’ll find a front-page-linked video of Fonzi, doing player match commentary; watch him discuss strategy over video of himself playing in tournament play. Thanks, 3Suns.(Louis Wu 23:09:10 UTC)

  • What do you Want? And When do you Want it?

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    Ducain has put together his ‘pie in the sky wishlist‘ for Halo 3 single player; things he wishes would show up in the upcoming campaign. Give it a read – and let him know what you think (either as a comment to that HIH newspost, or in the thread he started on our forum).(Louis Wu 22:07:46 UTC)

  • The Riot 33

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    Sigafoos writes to say that The Riot 33 has been posted – community news, Mandy Patinkin, and Equilibrium (the 2002 Sci-Fi movie). And stuff. 23 minutes, 10 mb.(Louis Wu 19:25:09 UTC)

  • Movie preparation begins

    Details on the movie and casting.

  • Panoramic Sunday

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    RVideo has been panoraming again (yeah, I know it’s not a word) – this time, he jumped into a modded skin for Zanzibar, and got some spectacular sunset shots. Check ’em out!(Louis Wu 17:07:25 UTC)

  • That ‘Thing’…

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    Frankie stopped by the NeoGAF forum yesterday to state pretty definitively that the ‘new thing’ (mentioned in this week’s Bungie Weekly Update) is NOT video-related… which pretty much rules out flycams, spectator cams, and all the other variants that have been the frontrunners in the speculation threads on OUR forum, at least. Thanks, Drakkari.(Louis Wu 17:04:34 UTC)