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Montages for Money
QsKGlobal has overhauled their website, and they’re kicking off a new Montage contest – you’ve got about 6 months, and there’s currently $250 in the prize pool (though they’re hoping that will go up). Check it out!(Louis Wu 17:01:16 UTC)
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Everything goes better with Rockets.
Rockslider continues to document new and fun ways of fighting battles you’ve been through a thousand times. Check out his rejoined landing battle on Silent Cartographer.(Louis Wu 16:59:29 UTC)
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Spare him his life.
Dojorkan grabbed a really nice image, and turned it into an icon. (You can see it textless, as well.) Perfect!(Louis Wu 16:56:50 UTC)
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The Songnam Treatment
highwaters, who let us know last week about a suit of Mjolnir armor he’s been building, posted a movie yesterday showing that armor in use around town. If you have trouble with the MySpace vid in that first post, you can find a YouTube link in this post. Good stuff!(Louis Wu 16:46:55 UTC)
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Shadowrun: A round-up of previews

Two enemies use their gliders to reach the top of the structureDisclosure: The following information was taken from information already in the public domain. Below is my attempt to rally that wealth of information together to share with you. This game has not yet been released so it is still in development and everything is subject to change.
(Be sure to watch the Gametrailers.com gameplay footage after you read this article.)
Shadowrun is a first-person shooter coming soon to the XBOX 360 and Windows Vista gaming platforms. It will feature the Live Anywhere service allowing PC and XBOX 360 players to play in the same game. This game is multiplayer-online and supports up to 16 players in a match.
I am really excited about this game. Right now, I will certainly pre-order it (most likely the Vista version). I actually think that this could be a great community game for all of us. It has elements of HALO and Counter-Strike as well as RPG’s and RTS’s. Yeah, it is going to be a different kind of FPS.

A team member is resurrectedFirst you’ll pick your side: the megacorp RNA Global or the resistance called the Lineage. Next, you’ll pick your race: a human, an elf, a dwarf or troll. Each character has different traits. For instance, some run a little faster and others are able to take more damage. Trolls turn to stone when being hit. Elves regenerate their health and have a higher essence level with allows them to cast more spells. Humans can carry more technology. Dwarves take away essence from the players around them.
At the beginning of the game you are given a “buy-in†screen and an amount of money. With that you buy items for use in the game. You can buy weapons, magic, or technology. How you spend your money and what you buy will directly affect your teammates and how the later rounds of the game are played. The better you do in the round, the more “bonus money†you’ll get after the round to spend on better weapons, more tech or magic.

In front of this sniper, a Tree of Life was castSome types of magic are resurrection (ability to revive a teammate), the tree of life (a magic tree which gives off health to those around it), and teleportation (the really cool ability to teleport several feet in any direction). Wikipedia states that you can buy magic for “turning into smoke for invulnerability, summoning a monster to do your bidding, casting a field of lethal crystals, and blowing a powerful gust at enemies and objects. Purchasable tech items include enhanced vision, which allows the player to see through walls, a glider, which enables short distance flight, wired reflexes, which greatly increases your physical attributes, anti-magic generators, Smartlink, which gives you greater accuracy and other specific advantages. Weapons include a sniper rifle, SMG, a shotgun, a minigun, a semi auto rifle, a rocket launcher, and a katana for assassinations and ninja style tactics.†From a visitor who went to the developer’s office:
Magic
- Strangle: a growth of magic crystals that hold and suck the health out of any player. Great for blocking doorways or impeding the path of the flag-runner.
- Teleport: moves you through space about 15-20 feet in the direction that you were previously moving. If you want to go down a level, then stoop. If you jump and teleport, just make sure you hit teleport before you start going down, or else you’ll teleport down. Teleport+Glider=flying.
- Smoke: I don’t remember seeing this in action – but this turns you into a puff of smoke, and renders you immune to almost all damage. Sounds like something I could use in L.A. 🙂
- Summon: brings a magic creature to life! You can direct it to guard an area, or to attack a specific opponent…and it doesn’t stop chasing until either it dies or the player dies. Great fun! Use as diversion tactic, obstacle, or to throw the other team into a random frenzy right when they are about to score.
- Resurrect: brings your teammate (or you) back to life. The person who does the resurrecting becomes the “lifeline” for the player. If your resurrector dies, then you start “bleeding out” – meaning you’ve got about 10 seconds to live!!! Best antidote to bleeding out is the Tree of Life…either get under it, throw it down or die 🙂
- Tree of Life: indiscriminately restores the health of any player that stands under it.
- Gust: it’s like a force-field or gust of wind that pushes your opponent back and disorients them momentarily. Great at close range against an opponent waving the Katana (or Artifact).
Tech
- Glider: great when used in combination with teleport – if you Jump, teleport UP, then glide, you’ll find yourself flying across the room. It’s also good prevention against fall damage.
- Enhanced Vision: lets you look through walls and see your opponents anywhere on the map. It’s great to have one player on your team use enhanced vision and call out the locations of your opponents.
- Smartlink: this is like a neural connection between the gun and your brain – turns you into a fast-acting killing machine. I didn’t get to use this, so I’m not sure exactly how it enhanced the gameplay – but you can see one of the devs using it (briefly) in the gameplay video I shot.
- Hologram: hmmm…. I didn’t get to see this! Not sure how it works, or even if it’s in the final build! But sounds like a cool diversion tactic.

Windows Live on Vista. Comparing gamerscores.
The glider takes you to a great hight and allows you to glide safely to the groundAbout gameplay? TeamXBOX had this to say after playing it at a trade show: “The action in Shadowrun is very fast-paced, especially once the magic powers and tech get thrown in the mix. These are largely defensive and supportive in nature, so you’ll still be relying on good old fashioned firepower to take out your foes. Best of all, you can map up to three to your controller at any time, meaning you can find your favorites and string them together. Our personal favorite combo was the glider tech and the teleport magic, which allows you to alternately glide from high areas and teleport through walls to get to your objective. The smoke power is cool, too, letting you turn into a puff of mist to avoid your enemy’s attacks, then pop back into solid form to fell him.â€Â
The artifact is the object of possesion in Capture the Flag-like gametypes.
“Even if you DIE – you can select a player on your team to “shadow” and you get to watch them as they play. You can move the camera around them, and you can shout out warnings, like “there’s a Troll right behind you” or “I’m right above you – resurrect me because it’s all about me. We found this particularly useful when our teammate was carrying the Artifact (SHADOWRUN’s version of the “flag”) – we could tell them where to run to avoid getting ambushed, and when to drop it and turn and fight.â€Â
Supposedly in the next few months, a demo will hit the XBOX Live Marketplace. Get it and jump in on the multiplayer action.
Watch part of a CTF match. See the Tree of Life and Teleportation. Watch it here: http://www.xbox360fanboy.com/2007/01/10/shadowrun-ctf-with-a-magical-twist/
Report: You WILL be able to play in RANKED games WITH your FRIENDS. Shadowrun won’t use TrueSkill: http://360arcadians.net/content/view/38/54/
Information gathered from:
http://mthddirector.spaces.live.com/blog/cns!44B2A6A4F28696F0!794.entry (for a detailed report of playing this game, read this guy’s review)
http://previews.teamxbox.com/xbox-360/1513/Shadowrun/p1/ (TeamXBOX spills some beans)
http://en.wikipedia.org/wiki/Shadowrun_%282007_video_game%29 (Wikipedia has some info)
http://forums.shadowrun.com/forums/ (developer forums)
http://www.xbox.com/en-US/games/s/shadowrun/ (xbox.com game page)Update: found a walk-thru for this game on YouTube:
Attachment Size shadowrun-artifact.jpg 65.23 KB shadowrun-combat.jpg 56.19 KB shadowrun-glider.jpg 44.37 KB shadowrun-inside-snipe.jpg 63.68 KB shadowrun-outside.jpg 41.51 KB shadowrun-resurrection.jpg 90.97 KB shadowrun-sniper.jpg 95.99 KB shadowrun-tree-of-life.jpg 88.56 KB
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The Heretic Action Trailer
Sbear sent word that the Heretic Action Trailer has been released – this is the second of two trailers released for an upcoming series from Edgeworks Entertainment. This one should pump you up… and you don’t have to wait long for start of the actual series – release date looks to be [censored]. Update: Wow. I was told that I was ruining the surprise release date by posting it here – because the page we linked to (see above) I guess was more subtle. I’ve removed the date. You’ll have to go elsewhere for it.(Louis Wu 23:25:17 UTC)
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FBI GamerGraffix chats with MLG
MLGPro.com has put up an interview with FBI GamerGraffix – thanks, 3Suns.(Louis Wu 22:20:55 UTC)
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Halo: War Journal ‘Last Dance’
zech ray found a decent piece of machinima linked from the Codex Series forums – it’s a trailer for Halo: War Journal ‘Last Dance’, and it’s hosted at YouTube. It tells the story of a heroic last stand by 300 Spartans against an overwhelming Covenant force. If you’ve got an extra 5 minutes this Saturday, take a look!(Louis Wu 22:17:38 UTC)
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How Babies are Made
Over at the Red vs Blue Sponsors forum, there’s a new sponsors extra – How Babies are Made. It’s in Flash format, and it basically gives away the secret to how Tucker’s baby is filmed. (Hint – it’s WAY more low-tech than most people thought it was.) Pretty cool! Thanks to MffnMn for the heads-up.(Louis Wu 18:53:04 UTC)
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RT: Must See TV
Today’s comic is posted below, and is all about the peculiarities of television preference. Also, if you are a sponsor, you might like to know we’ve posted a new RvB bonus video in the sponsor forum. Dog Pound
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Headless Love
Mister Froggy let us know that Halo, Articulated #8 has been posted. Poor Barbie!(Louis Wu 13:49:29 UTC)
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Planet Xbox 360 takes shots at MLG
Planet Xbox 360 has an opinion piece about MLG, and whether or not they have what it takes to be ‘taken seriously’. Read it for yourself – but I have to say, and I’m saying this as an MLG outsider, some of the arguments used in the piece are silly. The author argues that watching games is nowhere near as fun as playing them – but he ignores the huge number of people who enjoy montages (and, in fact, he ignores the millions of worldwide fans of OTHER gaming leagues, and THEIR spectator sports). For many of us, it’s more fun to play football than to watch it – but that doesn’t negate the success of the NFL. He gripes that focusing on a single game (Halo 2) will hurt MLG in the long run, because people want ‘new and fresh’ material – but NASCAR hasn’t started showing tractor racing, and I doubt they will. He scoffs at the idea that gaming can be a ‘sport’ – in his words, “since when did sitting in a giant hotel ballroom playing games against others for hours, constitute you as an athlete or player of sports?” One might ask the same about the drivers who sit for hours in the front seat of stock cars, circling the same track over and over… but in general, one doesn’t. I’m not sure why this piece rubbed me so strongly the wrong way… but it did. (I enjoy reading about MLG, but I’m not a real part of their community – it just felt like this attack was relatively unwarranted.)(Louis Wu 13:00:58 UTC)
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Probably too expensive to shoot
We got a note from Tim Dadabo, the voice of 343 Guilty Spark; he recently bought a new utility for his wife, and it gave him an idea for a product Microsoft could market. Imagine getting your house cleaned by 343 Guilty Suck… with Tim’s voice saying things like “MMMMMmmm Hmmmmmm Oh Hello! Please… let me clean up that “flood” of spilled Pepsi and chips.” Would you buy one?(Louis Wu 12:00:22 UTC)
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Mysterious Drawer Filling
As is usual on Fridays, the Bungie Weekly Update got posted last night – it’s a short one, with a little bit of info about XBL playlists (Team SWAT is making a comeback next month, unranked), a cool little bit of Halo 3 Alpha trivia, and a teaser for a new… SOMETHING. Hard to tell what the something is – just that everyone from tricksters to pro players will love it. (There are plenty of threads on plenty of forums, speculating about this. Of course, nobody’s really got any clue.) Also as is usual, we’ve put up a local copy in the Weekly Update Archive.(Louis Wu 11:54:03 UTC)
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Bungie Weekly Update
Nothing much to see this week, so move along if you’re expecting a huge revelation. Some good news about multiplayer matchmaking and a couple of interesting images. We’ll have more exciting stuff next week, but for now, on with the show.
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Duke Nukem Forever screenshot in the wild?

Is this the latest Duke Nukem Forever screenshot? 3D Realms president, George Broussard, says that the thumbnail-sized screenshot is an “in game shot.” I have to say that although it is small, the engine looks impressive. The lighting. The shading. The blur.
DNF is the most famous “vaporware” to ever exist…or not exist. 3D Realms still claims that this game has been in development for over 10 years. In fact, 3D Realms claims to be tweaking and polishing the game right now. The game was announced in April 1997.
Screenshots of DNF have surfaced in the past, however, they are hard to find. 3D Realms doesn’t like the shots being published because no screenshot currently represents what the game looks like in its current engine. Reportedly, this game has changed engines several times.
Duke Nukem had me like HALO at one time. I didn’t know better and I didn’t play it that often, but I was in another world when I played that game.
Duke Nukem Forever game page: http://www.3drealms.com/duke4/
Trackback URL for this post:
http://hushedcasket.com:80/trackback/1702Attachment Size duke-nukem-screenshot.gif 14.87 KB
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Duke Nukem Forever screenshot in the wild?

Is this the latest Duke Nukem Forever screenshot? 3D Realms president, George Broussard, says that the thumbnail-sized screenshot is an “in game shot.” I have to say that although it is small, the engine looks impressive. The lighting. The shading. The blur.
DNF is the most famous “vaporware” to ever exist…or not exist. 3D Realms still claims that this game has been in development for over 10 years. In fact, 3D Realms claims to be tweaking and polishing the game right now. The game was announced in April 1997.
Screenshots of DNF have surfaced in the past, however, they are hard to find. 3D Realms doesn’t like the shots being published because no screenshot currently represents what the game looks like in its current engine. Reportedly, this game has changed engines several times.
Duke Nukem had me like HALO at one time. I didn’t know better and I didn’t play it that often, but I was in another world when I played that game.
Duke Nukem Forever game page: http://www.3drealms.com/duke4/
Trackback URL for this post:
http://hushedcasket.com/trackback/1702Attachment Size duke-nukem-screenshot.gif 14.87 KB
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Enjoying the Benefits of Bungie’s Reflective Nature
A couple of weeks ago, Edge put their January 2007 article on Bungie online for all to read – and an enormous number of gaming news outlets jumped on a single quote from the piece – the one where Chris Butcher, expressing his disappointment with the gap between what he felt Halo 2 COULD have been and what it WAS, said ‘we screwed up’. Today, 1Up’s Luke Smith has posted an article in which Bungie themselves respond to the original article, and to the press reaction – it’s worth a read, from anyone who saw just the feeding frenzy, and didn’t really pay attention to the original piece. (Heck, it’s a good read, period – for all of us.) Thanks to GhaleonEB for noticing.(Louis Wu 21:11:09 UTC)
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Forza 2 has been dated
Forza 2 is scheduled to be released this May.
http://www.gamespot.com/news/6164805.html?tag=latestnews;title;2

