My Halo News.com

The latest news about the Halo series of games from Microsoft

  • MTV Meets Gamecock

    MTV is into all the things the hip kids do these days, including play videogames. MTV did a video interview with Microsoft’s Phil Spencer about Halo, and MTV News has a piece up on Gamecock, the outfit that will be publishing Wideload’s next game.

    Wideload’s Alex Seropian related a story about trying to find a publisher for the company’s first game, Stubbs the Zombie:

    “The whole hook of that game is you’re playing the zombie. We pitched a large publisher that game and their response was, ‘Hey, this is pretty cool. You’re onto something with this zombie thing. Zombies are really popular. We have an idea. You should make it so that instead of being a zombie you can be a dude trying to kill zombies.’ We’re like, ‘Whoa, you missed the point.’ ”

    They did. Totally.


  • Hardcore Fan Printing

    Heh – over at Halo Base (a German site), forum user Johnson has already printed out the Halo 3 Teaser poster from last night’s Weekly Update – looks great on his wall! Thanks, Legend.(Louis Wu 20:57:09 UTC)

  • Battlestations: Midway

    Platform Xbox 360 | Publisher Eidos Hungary

    Take to the skies or hit the water in Eidos Hungary’s latest addition to the console market, Battlestations: Midway. The game takes players 80 years into the past, as they become naval commanders for both the United States of America and the Empire of Japan during the tactical pacific battles of World War Two. Take control of a vast amount of different military units, over 160 in total, as players attempt to outmaneuver, outgun, and outflank their opponents. Buckle yourself in because Midway is one hell of a ride.

    Visuals – 7

    Nothing excels throughout the game’s overall visual experience but nothing looks too bad either. The graphic system has gone over leaps and bounds since the dubbed-down version released in the demo that hit the marketplace a few weeks ago. Military units once again score high detail and have been displayed beautifully. Likewise, environments have taken a large improvement. Water does not look like flowing carpet anymore, but instead looks closer to the real thing, but do not get us wrong it is not like gamers are playing Far Cry. Land installations look good, not perfect, but they get the job done.

    In High Definition Midway appears dramatically better. Everything has been enhanced for the “full” HD-experience. The cut-scenes are actually bearable when watching them in 720p.

    Sound – 8

    Once again, the actual gameplay sound is amazingly realistic. Explosions and military units are expressed in good detail. Vocals could have been better, but they never get annoying. Water is one greatly done aspect when it came to sound in Midway. When artillery shells, AA fire, or even torpedoes hit the water, it sounds as if players are actually out on the battlefield.

    Gameplay & Controls – 9

    Simply amazing are the only two words needed to describe this segment, but that would not be much of a review would it?

    Midway brings a new level of action to strategy games, making it a true one-of-a-kind experience. The ability to command an entire army while dog fighting enemy fighters at the same time is simply amazing. Not only does the game have surprisingly easy command controls, Midway also sports a seemingly endless variation of options for each player, which will keep anyone satisfied for hours on end. The thrill a player receives as his or her last torpedo strikes its intended target for the win cannot be duplicated on any other Xbox360 title.

    Controls

    Even though the controls in Battlestations: Midway do require users to try a few trial and error simulations, once gamers have master the easy control scheme, the game is nothing but all out fun. Commanding your units, ordering a new squadron into battle, and firing torpedoes at an enemy’s light cruiser at the same time can appear confusing; but with Midway’s control set-up gamers can do this and so much more with relative ease. A little experience with other real-time-strategy games would help players become accustomed to Midway’s scheme quicker, but in reality, any person who is smart enough to actually try the game can learn the controls.

    There are too many different variations and specific button combinations to go into great detail; but we would advise everyone to go through the naval academy courses before actually going into combat. It’s also worth forty achievement points; so gamers have nothing to lose.

    Single Player

    Midway’s single player aspect allows players to choose from a multitude of different variations, such as the game’s campaign and specific missions made for specific units, if you exclude the naval academy courses. There are three different types of specific unit variations: ship, plane, and submarine. Each are pretty self-explanatory; players conduct specific missions based on their chosen unit. It will help during campaign missions and live play if gamers go through these challenges first, so they can become more accustomed to every unit’s repertoire.

    As for the campaign, Eidos takes gamers on an intense, action-filled storyline that follows Henry Walker. Players take the plunge into Midway’s campaign beginning at Pearl Harbor on the day that lives in infamy. On Pearl, players must take control of a PT boat as they try to save the remaining United States vessels that are docked in the harbor on the island. From there players take control of Walker’s career as he moves up the ranks. Players will be able to play on platforms such as the Philippines, all the way up to the war’s turning point at the Battle of Midway. From pearl to Midway the campaign is a one of a kind experience that is a must play for any 360 owner.

    Longevity & Drawbacks – 9

    Battlestations sports one of the best multiplayer experiences ever released on the Xbox360. If the title were to be released without any single-player battles then Midway still would have been one of the best titles ever launched for Microsoft’s newest console. Controls are exactly the same as the title’s single player, except gamers have the ability to play as either the Americans or the Japanese.

    Maps and game types allow gamers to recreate real battles that took place during the last world war. The mission’s even display the general tactics both sides used during these missions. Now it is the player’s turn to use every last resource at their disposal to defeat their enemy. It will not be an easy task though, espically if a player is new to the game, because most veterans of Midway know every trick in the book to get the best out of their military.

    By far, Midway is one of the best experiences out on the market for the Xbox360. Bringing players the great combination of well-balanced strategy and intense action Midway is really a one of its kind. Battlestations: Midway is the first must own for the Xbox360 in 2007.

    Overall Rating8/10

    1. Visuals – 7/10
    2. Sound – 8/10
    3. Gameplay – 9/10
    4. Longevity – 9/10

    Thanks to Blobby88 for Editing Grammar and DM7000 for BB code editing.

    Overall Score – 8


  • Hi-res Heretic, plus a Soundtrack

    Whoa, cool. Nerrolken posted a note over at The Codex Series website; they’ve decided to release The Heretic in high-res! Go by and grab large versions of Episode 1 – Ep 2 will be out next week! (There’s also news of the Heretic Soundtrack, which will begin shipping shortly after the series is finished.)(Louis Wu 03:33:30 UTC)

  • Terms and Provisions

    Red vs Blue Episode 90 has been posted for sponsors; Sis gets naked, Sarge tries to abandon Grif, Caboose tries to pick up Sheila, Tucker gets none. Fun all around! Thanks to Psychophan7 for the heads-up.(Louis Wu 03:26:03 UTC)

  • The Library

    Mister Froggy points out Halo, Articulated #14 – a summary of the Library, in 3 panels. Except with fewer grenades.(Louis Wu 03:25:03 UTC)

  • On10.net! Featuring Uncle Gamer Radio and Podtacular!

    You know we like to show the xbox love around here. Today, I’m bringing you Parris Lilly from uncle gamer radio and Joe Betancourt from podtacular.

    Thank you Tina Wood..:-)

    http://www.on10.net/Blogs/tina/xbox-profile-featuring-parris-and-joe/#co…


  • Teasers! (Well, sort of)

    The Bungie Weekly Update is live over at Bungie.net (and, of course, in our Weekly Update Archive) – info about the upcoming advertising blitz, info (sort of) about the Beta launch date, info about the Halo 3 control scheme, info about Frankie’s AWESOME art abilities. Go read!(Louis Wu 01:07:51 UTC)

  • Bungie Weekly Update

    Interesting update this week, with the first ever look at the new imagery designed to tease and promote Halo 3 and a quick once-over of the current multiplayer control scheme. Forum speculation meltdown, imminent.

  • Polltacular

    It’s been a long time but there are finally a few new polls to vote on in the Voting Booth forum. Stop by and rock the vote!

  • Polltacular

    It’s been a long time but there are finally a few new polls to vote on in the Voting Booth forum. Stop by and rock the vote!

  • Three’s Company, Too

    Halo Heads hits 50 – nice! And a new character… I like ‘im! Thanks, stickygerbils.(Louis Wu 21:25:14 UTC)

  • An Endless Abyss-esque Imagination

    GamingTV has put up an interview with Machine Enema’s SodaGoD – go read how he got into Halo machinima in the first place, and what drives him to make great vids. Thanks, trigger119.(Louis Wu 21:00:51 UTC)

  • Xboxyde talk to Crackdown Producer

    Xboxyde has interviewed Phil Wilson, Producer of Crackdown – go read what he has to say about the inclusion of the Halo 3 Beta. (And a ton of other stuff about Crackdown, of course.) Thanks, Coffin Joe.(Louis Wu 20:49:03 UTC)

  • Tearjerker.

    So last week Jen Taylor was at Bungie, recording dialogue. (And this week, according to Cybrfrk, who heard an interview with Pete Stacker on his local radio station, Stacker was there, doing the same.) Stuntmutt riffed on some of Frankie’s commentary in today’s One One Se7en… poor Jen.(Louis Wu 16:59:20 UTC)

  • Halo 3 Beta FAQ

    It’s a little later than we thought it would be, because it turned out to need more approval, at more levels, than anyone had expected – but the Halo 3 Beta FAQ that KP promised a couple of days ago went live early this morning (thanks, goatrope). Go read it to get answers to the most common questions Bungie’s been seeing about this program.(Louis Wu 15:15:56 UTC)

  • Narrowing the gap.

    Over at Rampancy.net, Narcogen has taken a long, hard look at the arguments at the halo2sucks.com website, and what, exactly, made them hate Halo 2 with such a passion. It’s a pretty interesting read. (Personally, I think he missed a critical piece of the puzzle – the fact that Halo multiplayer rewarded individual skill far more than teamplay, and Halo 2 was the reverse – but it all boils down to the same argument in the end, I think.) (Louis Wu 15:13:01 UTC)

  • Friday’s Fanfic

    Only 6 new pieces in the Fan Fiction section this week – shouldn’t take you too long…(Louis Wu 14:31:37 UTC)

  • What the heck IS anapestic tetrameter?

    There was another Halo 3 Humpday match played on Wednesday – and by ‘match’ I mean ‘KP plays Halo 3 Matchmaking and humiliates anonymous players’. There’s definitely some interesting info about the games there – go give it a read! MasterChief2829 was first with the news.(Louis Wu 14:28:50 UTC)

  • Elite vs. Elite Episode 5

    EternalScrappy has created Elite vs Elite Episode 5 – this one seems to substitute funny noises for actual humor. (I guess by that I mean if there was humor intended in the action, I couldn’t find it.) Similar content and a download link can be found in this forum post.(Louis Wu 14:12:38 UTC)