GamesIndustry.biz posted
an interview with Bungie’s Damian Isla – it’s a really interesting piece. Isla holds forth on Bungie’s post-independence enthusiasm, on the state of first-person shooters today, on the differences in design philosophy between games like Halo, CoD4, and Bioshock. There are subtle hints that Bungie might be working on a game that has more in common with Myth than Halo – or might have plans to do so in the future. There’s a confirmation that at the moment, they’re still a 360 studio. There’s a look at how Halo AI has evolved over the years. And more! Go read it. Both
GI and
Eurogamer pulled the same ‘takeaway message’ from the interview – a comment Isla made that Bungie could learn from the way CoD4 kept players interested over time – but there’s much, much more to the interview than that.
(Louis Wu 14:29:43 UTC)