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The Long Way Home
KP got killed by a rocket. Nothing special there… except for how that rocket got to him. (At least it killed the Elite, too.)(Louis Wu 22:21:22 UTC)
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TPP: Co-op Legendary Tips
Both Brian Gilmore and jake108 wanted to make sure that you didn’t miss the latest from the Teabag Prevention team – How to Play Reach on Legendary with Friends. Having trouble donging on noobish Elites? This is your guide. Go read it.(Louis Wu 21:50:53 UTC)
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Top 10 Halo 3 Amazing Kills: Episode 60
Anoj is back with his 60th Halo Top 10 – this one is Top 10 Halo 3 Amazing Kills, and it’ll be the final Halo 3 version. These are great kills… but I’m in Reach mode now. Thanks, urk.(Louis Wu 20:31:03 UTC)
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Friday Caption Fun, Round 110
I was wrong – Hawty McBloggy’s Friday Caption Fun is NOT finished yet – Round 110 shows off the best captions from last week, as well as a new pic for you to play with. (Hawty warns that the end IS coming – so if you want to play, do it now!)(Louis Wu 20:28:51 UTC)
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Assists, Exposed
GAF’s Tashi0106 has begun showing you how Reach’s assist system works – if you’ve been getting fewer assists than you expected, this might show you why.(Louis Wu 20:28:11 UTC)
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Imaginary Friends
PVPonline’s comic today looks at Reach’s Holograms. Made me laugh. Thanks, Hawty.(Louis Wu 20:27:39 UTC)
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Halo 3 and Reach, Head to Head
GameTrailers has a visual comparison of Halo 3 and Reach; I don’t think I’d have picked the clips that they picked, but hey – I haven’t gone to the effort of making one of these, so… (Thanks, cuevas)(Louis Wu 20:26:44 UTC)
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Friday’s Fan Fiction
Only three new pieces in the Fan Fiction section this week – I guess they’re all out playing Reach!(Louis Wu 20:24:46 UTC)
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Documenting the Launch Party
Train Dodger was at the Halo: Reach Seattle Launch Party – swing by for his impressions and some pics!(Louis Wu 20:23:40 UTC)
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Reach’s Credit/Scoring Systems
Dielectric broke down the credit and scoring systems – check this out if you want to see what playing online will net you. (Playing offline – or playing custom games – are a whole separate ball of wax.)(Louis Wu 20:23:13 UTC)
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Reach: a couple of views
We haven’t been posting reviews of Halo: Reach, because there are lots and lots and lots and lots and lots of them (Metacritic currently lists 60 critic reviews, and 127 user reviews), but here are a couple of items – one local and one not – that are not quite reviews, but worth checking out. G4’s Adam Sessler talks about Reach in the context of the buzz it’s created – it’s a decent watch. (Minor spoilers, if you watch the screens behind Adam.) Thanks, Morpheus. And Cody Miller writes four thousand words on Reach, and how it feels to him. You can certainly disagree with some of his points, but you can’t deny he explains his positions. (Spoilers abound.)(Louis Wu 20:22:48 UTC)
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Ringcodes, Revisited
Remember the ringcodes we mentioned a few days ago? DriverChief found another one in-game… but this one is sort of hidden. It is, in fact, a structure, seen from a viewpoint you don’t get except in Theater mode. Coolness!(Louis Wu 20:22:23 UTC)
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More on Bungie’s Coolest Easter Egg Evar
NartFOpc created a film on B.net showing how to get to the Tribute Room easter egg (found by kornman00 in coop a couple of days ago) – give this a look if you’re curious but without friends to try it with. (There’s also an Achievement Hunter version put up by the Rooster Teeth folks – specifically Geoff and Burnie – all of the egg bits are nicely described in the video.)(Louis Wu 20:21:51 UTC)
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Which is the Hardest Halo Game?
IGN posted an article rating the 5 Halo FPS games, in terms of campaign difficulty. See if you agree with them! Thanks, Anton P. Nym.(Louis Wu 20:21:13 UTC)
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AH: Weekend Hunt

Just the one this week, I blame Reach for being too awesome. Make sure you keep watching the Achievement Hunter frontpage for loads of Halo: Reach news and events, but for now this is what our community is offering:
H4rdc0rr is Horde-ing those achievements in the DLC maps of Gears of War 2.
Starting Friday from 2PM EST until Saturday.
Contact him by voice or text message via his Gamertag: H4rdc0rr
If you want to host a future Weekend Hunt, post the details in this group thread to get some frontpage attention.
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It’s back, baby!
Reach launched officially on Tuesday, September 14 – and the hallowed tradition of the Halo Humpday Challenge was revived on Wednesday, September 15. The first challengers were (fittingly) the boys from 343 Industries – and astoundingly, Bungie pulled off the first triple Steaktacular in Humpday history. (For the uninitiated, a Steaktacular occurs when the winning team beats the losing team by at least 20 points.) Go watch the films, and read the entertaining writeup!(Louis Wu 12:13:58 UTC)
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Slashdot: Reach 8/10 A Tough Act To Follow
Bungie really went all out to make this a game that gave players everything they could ask for. It stumbled a bit in the storytelling and the weapon design, but the heart of the game is in the multiplayer, and there they provided such a wealth of game modes, preferences, customizations and settings that even the most hardcore players will have difficulty running out of new ways to play.
