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Comicpalooza
Lots of comics today, too: Dennis Powers told us about Shipwrecked Episode 56 (Steamed Meat), The Catfish weighed in with 2501 Episode 19 (Corridors), TTL Demag0gue let us know about The Reclaimer 154 (Triumvirate, Unity), and Adam Susskind stopped by with word of Chaos Theory Episode 13 (So It Goes). Get Funny! (Louis Wu 22:23:01 UTC)
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PanoMythical
A number of people have been creating amazing-looking panoramas with the Mythic Maps – CaLL Me ZeNy followed up his first batch with three new ones, Mr. Vociferous built some insanely gorgeous ones (thanks, Cocopjojo), and El Burritoh has extended his Haloramics technique to these new maps. (More TTL news coming in a sec) (Louis Wu 22:16:11 UTC)
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A fun way to get a code
SketchFactor started up a Mythic Maps code scavenger hunt on Bungie.net – one fifth of a code has been posted in this thread. Can you find the other four-fifths, and assemble them in the right order, before anyone else? (Louis Wu 21:46:53 UTC)
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More Mythic Giveaways
As some of you have noticed, posting that mini-contest on our forum might not have been the brightest idea I’ve had this week. (Even if it DID get SketchFactor to post a bonus code – snapped up quickly, of course, by an observant fan.) Never fear, though, there are still other chances! PlanetXbox360 is giving away a code to a randomly-drawn fan who posts in a specific thread on their forum. (Be aware that you must already have 10 posts on their forum before you’re eligible.) And mrsmiley is giving away codes in two separate contests. On HaloBabies.net, write a Halo-related haiku, and you’ve got a shot at one or two codes… or visit Pyrosmile Productions, and post in the official thread (you’ll need to register), and you can win one of another pair of codes. I’m sure there’ll be more coming, too!(Louis Wu 20:37:06 UTC)
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HBO Mythic Map Code Giveaway
Wanna win a Mythic Map Pack code from us? This won’t be your ONLY chance, but it’s certainly the first. Check this forum post for details. Do it quick – you’ve only got 6 hours!(Louis Wu 17:42:06 UTC)
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Bungie Blog Roundup
You miss one day of news on the Bungie Blog, you miss a lot. I think I need to make a little Stephen Colbert fist-in-the-air graphic with ‘urrrrrk!’ coming out of his mouth. Here’s a rundown:- DigitalPh33r posted Hard Justice Episode 12 (‘Resignation, Act Two’) – Bernard tries to get assault charges dropped in an odd way, and Eddie and Max find themselves in a pickle.
- Queso Man has posted his fifth montage – some fun clips in there!
- urk used the Bungie.net tag search to find some very cool Security armor shots. Can you find more?
- The Mythic Map Pack Screenshot Contest is over – winners have been notified. Hope you were lucky!
- MLGPro.com posted some exclusive Assembly gameplay footage – MLG-style. Unfortunately… at the time this post is being written, gameroom.mlgpro.com is offline… so the videos aren’t watchable. Keep track of the link, though; it won’t be down for long.
- While you’re waiting for that Assembly goodness, you can see some MLG Playlist Top 10 action, courtesy of B Mc Gann and Static Hazard. This is Episode 4.
urrrrrkkkk!(Louis Wu 17:20:46 UTC)
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A few Mythic Tidbits
Mythic Map Pack news:- Joystiq is giving away 25 codes – swing by to see how you could get one. (Do it soon – entry ends Tuesday at 4.)
- Halo.Fr’s Sirkan also let us know that they’ve got gameplay vids on all three Mythic Maps – Orbital | Sandbox | Assembly.
That’s all there’s time for now; my flight is boarding. More tomorrow…(Louis Wu 00:52:08 UTC)
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Halo Wars News Roundup
Stuff that showed up today:- WorthPlaying has posted Part 2 of their Halo Wars Developer Interview with Ensemble’s Graeme Devine and Dave Pottinger – swing by to read some tidbits you might not have heard yet!
- Halo3infinity.net has a video interview with Jeremy Goldstein, the French Product Manager of Microsoft/Halo Wars; it’s in French, but subtitled in English. (Thanks, CaLL Me ZeNy)
- Kotaku has reviewed Halo Wars (thanks, Vash10).
- TechNightly posted the results of a press Q&A last week – we didn’t hear about it until Hunt3r mentioned it.
- IGN has posted Part 1 of their Universe Expanded video series – thanks, GrimBrother One.
- MTV’s Stephen Totilo posted a review (of sorts)
- Yahoo posted a summary of reviews that might not have appeared in other newsposts here
- Halo.fr has published their own review of Halo Wars (in French) – thanks, Sirkan
- Gamestop is hosting Halo Wars tournaments at approximately 1000 stores on February 28 – info site is here.
Insanity…(Louis Wu 00:48:27 UTC)
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Advent Unlimited
These days are so far displaced from the ones which came before that I struggle to remember what changed along the way. I can recall with effortless nostalgia how things were the first day downloadable content had been made available for Halo 2, in late April of 2005. And just as easily, I can fondly evoke the memory of the day when the next pack was released, roughly sixty days after the first.
Nine maps in sixty days.
Nine maps. Sixty days. And not just any maps, but some of the best Halo 2 offered when it was all said and done.
For Halo 3, something has definitely changed. It’s difficult to determine if this is the maps themselves or the gaunt, three-piece packs they’ve been released in, stretching out now at seven maps over the course of a year and a half. It’s probably a little bit of both. Of course, this isn’t Bungie’s fault, nor is it the fans’. We often forget, until we’re aggressively reminded, that downloadable content isn’t all about extending the life of a title — to the effectors of policy, it is all about business.
The unfortunate side effect of this reality has forced us to endure almost an entire year while the Mythic Six have hidden in the background, silently lying in wait. For the most part, we know them only by name: Assembly, Orbital, Sandbox, Citadel, Heretic and Longshore. They are the last bastion of the Halo 3 multiplayer experience; Bungie’s final opportunity to carry the title deep into the years after its release, hopefully bridging a gap to their next big thing, whatever that may be.
With the publisher’s decision to divide the Mythic Six, even more pressure has been placed on the first wave of this multiplayer content stream, the second wave now being delayed until sometime this fall with Halo 3: ODST. Not only are these three maps walking into a deathly drought of Halo multiplayer content, but they must now bear the load of two map packs, staving off a waning interest in the Halo multiplayer experience for the next six to eight months until the other three are delivered.
Ascendant Justice has had the privileged opportunity to play through the first batch for almost a week now, sinking our teeth into the multiplayer environments you know as Assembly, Orbital and Sandbox. The question at hand is whether the front end of the Mythic Six will send the title into the ground once and for all — or if it will set the stage for the golden era of Halo 3 multiplayer…
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