-
-
-
Imagine Cup 2010 – do good, win stuff
Microsoft is hosting the Imagine Cup 2010 student competition – win and you’re $25,000 richer. Registering can win you $10,000 instantly, which is cool… or you could be one of 100 winners of a copy of Halo 3: ODST just for entering! What are you waiting for?(Louis Wu 13:42:56 UTC)
-
It’s like BioShock, except it’s Halo
Hawty McBloggy found a fan who built an entire Halo environment… for his fish. Lucky Fish! Update: DOH! Chris101b reminded us that we posted pictures of this aquarium five months ago. WHERE’S MY STEEL TRAP?(Louis Wu 13:38:47 UTC)
-
Fighting Fire
Narcogen has had a chance to take Halo 3: ODST’s Firefight mode for a spin – and he has some bones to pick. Go read his critique, and see how much of it you agree with!(Louis Wu 13:38:24 UTC)
-
Division Zero – First Trailer
Zee-V70 stopped in to announce a trailer for ‘Division Zero’, a machinima he’s building with tie-ins to the Reclaimerverse (that’s the universe created by TTL Demag0gue and his “Reclaimer” comic). Check it out!(Louis Wu 13:37:37 UTC)
-
When Good Isn’t Good Enough
Minime637 pointed out an article over at IGN – a hardcore Halo fan discusses why, in his opinion, Halo 3: ODST doesn’t deserve the ‘Game of the Year’ title. Agree or not, the article is well-written; give it a look! (There’s a pretty lively discussion going on in our forum, as well.)(Louis Wu 13:36:56 UTC)
-
Vidmaster Co-Op Night at Co-Optimus
Co-Optimus wants to help you get through the Vidmaster Challenges in Halo 3 and Halo 3: ODST – this Friday is a ‘Halo Waypoint Co-Op Night’, focusing on the Vidmaster Annual, Vidmaster Endure, and Vidmaster Déjà Vu Achievements. Swing by to see how you can play!(Louis Wu 13:36:25 UTC)
-
Games make you more powerful
hnc pointed out an academic article that looks at how our processing speed increases as we play video games (Halo gets a direct mention). It was published in Current Directions in Psychological Science (if you have a subscription, the article can be downloaded here), but it’s also available on the author’s website. Give it a read, and see how you get better with each overkill! (Louis Wu 13:36:02 UTC)
-
-
-
AH: Respawn Radio – 034: Happy Holidays from Respawn Radio
After wrapping up the Game of the Year discussions last week, Lono, 8bit and Knuckles sit down by a warm fire, put on their Christmas sweaters and sip hot cocoa while discussing the Borderlands DLC and their favorite iPhone games of the year. So, sit back, relax and let the brightly colored knit sweaters wash over you.
Happy Holidays from Respawn Radio!
Your Hosts Are: Lono, Knuckles Dawson, & 8bitbass.
Don’t forget to join the RR Group for all the latest episode’s shownotes, news and discussion.
Download the show:
[Subscribe to iTunes]
[Subscribe to Zune]
[Subscribe to RSS]
[MP3 Direct Download]
[Listen now below]
-
-
-
-
RT: Drunk Tank #41
The latest podcast is available FOR FREE (you’re welcome) and you can download it via iTunes, Zune Marketplace, or direct download.
-
On Firefight
It’s not hard to see the appeal of the idea of the Firefight mode in Halo 3: ODST. If you follow Bungie’s shooter roots back to Marathon, and to the PC shooter that really kicked off the modern era, Doom, you can see the start of it.
Doom didn’t have discrete multiplayer ‘levels’ the way Marathon and Halo did. It had a series of Episodes, each broken down into Missions that comprised one map. Each map had a series of keys necessary to open a series of doors. The last door was the Exit and led to the next Mission. Between you and each key and each door were a number of demons to kill. You could tackle this challenge solo, or bring in some friends on a local network.
Of course, you could just as easily shoot your friends as the demons. You could also set up a game on any Mission map without any demons and just play deathmatch, or you could play a deathmatch game with continually respawning demons on it.
Marathon had a similar setting, an “Aliens” checkbox that put enemies from the campaign mode onto the multiplayer maps. So while it wasn’t always referred to the same way, Marathon had all the current play modes: campaign solo, campaign co-op, multiplayer (deathmatch and objective) and deathmatch-with-aliens. That’s essentially what Firefight is, except it’s supposed to be more towards cooperative.
So we can now safely say that with the release of Halo 3: ODST, in combination with Halo 3’s multiplayer mode, has finally brought all the features of a 1994 Mac shooter to Xbox Live.
I’m only half kidding.
Click here for the complete text.
-
AH: Respawn Radio – 035: First shot, last call
This is it, we close out 2009 with, what else, an awesome review of Disney Princess Enchanted Castle for the Wii. Think it can’t get much worse, you won’t believe it until you hear it. Thank you 2009, long live 2010!
Happy New Year all!
Happy Holidays from Respawn Radio!
Your Hosts Are: Lono, Knuckles Dawson, & 8bitbass.
Don’t forget to join the RR Group for all the latest episode’s shownotes, news and discussion.
Download the show:
[Subscribe to iTunes]
[Subscribe to Zune]
[Subscribe to RSS]
[MP3 Direct Download]
[Listen now below]
-
-
AH: Happy Twenty-Ten!
Alright folks, did you all work off your New Year hangovers? Great, we did too. What better way to kick off our 2010 than with some more Spec Ops in Call of Duty: Modern Warfare 2! You know you love it. Today is “Hidden,” the Charlie Op. Charlie was one of my favorite characters in LOST.