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AH: Heavy Rain: Good Friends and Got to Remember!
I don’t like to brag, but I think Geoff and I may have had our best trophy video commentary to date here. Listen in to find out how to get the Good Friends bronze trophy in Heavy Rain and to hear embarrassing stories from our childhood.
We also have a super short video that shows you the correct answers to get the Got to Remember! bronze trophy. This trophy is a little tricky because…well, we talk about it in the video.
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The Port that Wouldn’t Die
Man, oh man… you write something down and put it on the internet, SOMEONE’s gonna find it. Matt Waggle is a 3D and Concept Artist that’s been working in the game industry for about 5 years. For the first half of 2007, he was working as a contractor on Halo 3. If you check his resume, you’ll see that he’s listed this time as “Halo 3 (X-box 360 and PC)” – which led Game Guru (who found the same info on Matt’s LinkedIn profile) to conclude that Halo 3 PC was in development as late as May 2007. What happened to it? Well, there hasn’t been any word – but other than this snippet, the only evidence that it existed at all has been a banner that appeared on some Microsoft pages showing a picture of Halo 3 in a ‘Games for Windows’ context. In fact, in August 2007, CVG concluded that work hadn’t started yet, since Frank O’Connor had said that Halo 3 PC wasn’t even “a twinkle in [Bungie’s] eye” during an interview at that point. Hmm… Update: Frankie is pretty unequivocal about the status of Halo 3 PC:Halo 3 was not then, and is not currently planned for PC.
In the words of Emily Litella, never mind.(Louis Wu 17:12:46 UTC)
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In other news, water is wet.
Halo: Reach made Gamespot’s “Most Anticipated Games of 2010” – whoa, what a surprise. Thanks, thatSeniorGuy.(Louis Wu 17:10:34 UTC)
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A followup on the BWU…
What does it mean when you feel the need to update your dev blog with a line like “steve cotton is working on one of the craziest things ever in a halo game.” (and absolutely nothing else)? I guess it means Steve’s doing something droolworthy!(Louis Wu 17:09:51 UTC)
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Submit your Stuff
We are still having problems getting live streams to work and play nice, so it may be a little while until we get that working. That doesn’t mean that we’re going to keep on doing shows though. This week we’re doing Customs and Creations and possibly one of the last. The Customs and Creations show gets the least amount of submissions, most likely due the age of the game. We will still have Customs and Creations, but it will probably get merged in with Callins and Tales. But enough of my blabber; get your submissions in now using the Big Green Button.
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For the record, she LOVES his air viola move.
Bungie’s Weekly Update is live – lots of little Reach tidbits (most of which don’t actually SAY anything, but all of them will get you titillated), details about the Emblem contest, podcast woes, and voicework of the stars. And a sad farewell to BeserkerBarage. Go read! (It is, as always, also available in our Weekly Update Archive.)(Louis Wu 01:11:59 UTC)
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AH: Heavy Rain: Good Friends and Got to Remember!
I don’t like to brag, but I think Geoff and I may have had our best trophy video commentary to date here. Listen in to find out how to get the Good Friends bronze trophy in Heavy Rain and to hear embarrassing stories from our childhood.
We also have a super short video that shows you the correct answers to get the Got to Remember! bronze trophy. This trophy is a little tricky because…well, we talk about it in the video.
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ODST ZBrush Character Model
Brighton rendered a turntable of his ODST model created with ZBrush; pretty cool! (It’s still a work in progress; he’s got more slickness to add.) Tell him what you think on our forum.(Louis Wu 20:43:40 UTC)
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Surprisers Mile
Ooh, almost missed this at Bungie.net – it’s a story about an obstacle course being hosted by HaloCharts. Prizes include a 12 Month LIVE card, Halo Legends, and McFarlane action figures. Go read about it!(Louis Wu 19:45:12 UTC)
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Escape to the Movies: Halo Legends
The Escapist posted a video review of Halo Legends – go watch to see what Movie Bob thought. Thanks, Speedhuntr.(Louis Wu 19:13:04 UTC)
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GDC Fireside Chat
Looks like Geoff Keighley will be hosting a fireside chat for GamesBeat – the topic will be “How to Build a Blockbuster Franchise”, and one of the two guests is Joe Staten, Bungie’s design director. This will take place on March 10, in San Francisco, during the Games Development Conference. Sounds intriguing!(Louis Wu 18:05:36 UTC)
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Friday Vids
Couple of videos for your watching pleasure in B.net’s Comm Chatter today:- Carpe Diem is a montage from Snowmann and Alien – heavy on the editing, but not to the point that the gameplay is unwatchable. (Some very nice effects.)
- Halography is a screenshot montage in high def – five minutes of great shots, at 1080p if your computer can handle it.
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