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Red vs Blue Cookies!
Man, those look yummy. DeviantARTists RubyQuinn and SolitaireLost whipped up some Red vs Blue cookies a couple of weeks ago – you can see more of the process (and LOTS more cookies) at Photobucket. Thanks to bs angel for the heads-up! (Louis Wu 21:04:40 UTC)
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Tag and Release: UFO
There’s a new Tag and Release feature up at Bungie.net – the term is ‘UFO’, and the screens are varied. Go see!(Louis Wu 21:04:21 UTC)
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Fight for the UNSC Horizon
Black Water Ops is hosting ‘Fight for the UNSC Horizon‘, a three-contest extravaganza where you can submit writing, a Forged map, or a picture contest (using pics taken from an online game to be played by the winners of the other two rounds, among others). Full details can be found at BWO’s website (see above link), or read the summary at B.net. Good stuff!(Louis Wu 21:03:02 UTC)
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ZBrush ODST Model, Updated
Brighton rebuilt his ODST model (we mentioned it on Friday), incorporating feedback he received from viewers. It’s still a work in progress… but it looks FANTASTIC. Go see.(Louis Wu 19:30:01 UTC)
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Scaling Death
Just one montage today on Bungie’s Comm Chatter – ‘Scaling Death‘ has some great gameplay, though if you’re not a screamo fan, you might want to use your computer’s volume controls before you start it up. The gameplay… wow.(Louis Wu 19:29:46 UTC)
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AH: Jonathan Blow's new game announced
Jonathan Blow, the creator of the highly successful Braid, has announced his next title “The Witness” to be released late 2011. A small team are currently working on the game which will be released on multiple platforms, which ever ones make sense at the time.
Concept art released yesterday proves that The Witness will be another artistic marvel from Blow and his team. Check out the development blog for the concept images and more information as it comes.
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Jaw-dropping goodness
karebearstare set word of an article at GamingBolt – 20 Games That Will Make Your Jaws Drop At E3. The number one title? We’ll let you guess.(Louis Wu 14:58:57 UTC)
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CVG Reach Preview
ElzarTheBam stopped in with word of a Reach preview at Computer and Video Games. Not a huge amount of new info (on first glance, none, in fact), but a nice summary of what we know so far.(Louis Wu 13:05:07 UTC)
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Reach concept art surfaces
serpx pointed out some concept art by Gary Huang, showing off an in-game model for a human soldier. Awesome work! (Apparently, these came to light yesterday, when Split-Screen used them as evidence that Reach can’t even match Killzone 1’s head poly count, much less Killzone 2’s… there are a lot of reasons why that argument is silly, but bringing the artwork to light is enough to thank them for.) Update: in a funny turn of events, SketchFactor pointed out that Gary’s models aren’t Reach game assets at all:They are models created as part of a submission portfolio/test when the artist was seeking contract employment with Bungie.
Oops! Guess Split-Screen has some egg on their faces! (Louis Wu 13:04:12 UTC)
