Checking in at the last minute to look at the newest No Man’s Sky expedition, Adrift, that puts players in an empty universe!
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Destiny 2: Final Shape Part 4
With the campaign finished, we move on to the exotic quest!
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Destiny 2: Final Shape Part 3
The light from these polygons traveled here from far in the future– part three of Destiny 2: The Final Shape with Rampancy!
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Podtacular 882: Unreal News
Our apologies for not having the podcast for a month. We’ve had a series of live events come up and get in the way of more recent recording opportunities and we took one of the weeks to play the Survive … Continue reading
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Destiny 2: Final Shape Part 2
It’s finally here– the conclusion to the light vs dark story of Destiny, the content that spurred us to create this channel back in 2013!
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Destiny 2: The Final Shape Part 1
It’s finally here– the conclusion to the light vs dark story of Destiny, the content that spurred us to create this channel back in 2013!
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Podtacular 881: Banished Lights
Halo Infinite lands CU32, erm… Banished Honor brining more game balances and fixes but introduces the new Spartan Points system integrated with the newest Operation. The Plasma Pistol gets its classic zap effect back and the latest Forge additions are … Continue reading
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Podtacular 880: The Silver Halo
Season 2 of the Halo TV show has concluded and, while it took a couple of delays to get here, we give our rundown of the season: thoughts on the story, production, action, ties to the main universe, and of … Continue reading
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Rockslider’s megabattles continue
After taking a break, longtime Halo CE tinkerer Rockslider has been back with a bunch of new videos, most recently different setups for battles on AOTCR. The amount of variations you can make in CE’s battles with some tinkering never ceases to amaze. (fuchsdh 12:52:05 +0000)
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Rockslider’s megabattles continue
After taking a break, longtime Halo CE tinkerer Rockslider has been back with a bunch of new videos, most recently different setups for battles on AOTCR. The amount of variations you can make in CE’s battles with some tinkering never ceases to amaze. (fuchsdh 12:52:05 +0000)
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Podtacular 879: When Reach Fell
This week we play a little catch up after being off for a couple of weeks. While the Halo TV show has concluded, we’re taking this episode to discuss up through episode four. A bit of a shorter one, but … Continue reading
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Fallout 76 Custom World
Finally taking a look at whether or not it’s possible to “fix” Fallout 76 by using the custom world feature.
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Loftus charts Zeta Halo’s solar cycles
Resident technical expert Stephen Loftus stopped by to let us know he did the hard work of figuring out the rotational dynamics of Zeta Halo from Halo Infinite. Turns out a day in the day/night cycle is an hour of real time. Neat! (fuchsdh 21:00:08 +0000)
