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Yes… yes, it’s epic.
Over at NeoGAF, Popeck posted a video clip from a CTF game yesterday; there’s nothing really special about it, except that it shows very nicely the teamwork that Reach engenders, and the epic moments that can ensue. (The ending ROCKS.)(Louis Wu 19:30:09 UTC)
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In-game emblems – make do with what’s there
Dave ‘Evil Otto’ Candland stopped by our forum with some news about multiplayer emblems in Reach – yes, a bunch have been removed (for memory reasons, mostly, but also in a few cases to avoid intellectual property issues going forward), and no, there aren’t any unlocks coming later. Sad news for some – but better to know than to hope in vain!(Louis Wu 19:12:04 UTC)
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Do Something Awesome
Bungie’s Mark Noseworthy is doing a cool thing – he’s taken his Reach Xbox 360 console, gotten it signed by the Bungie team, and put it up on eBay, with 100% of the proceeds going to the Brian Wood Memorial Trust. (Brian was a developer with another studio who died tragically recently, leaving behind a wife and an unborn baby. More information can be found in the eBay listing notes.) You get a one-of-a-kind Reach Xbox, and Brian’s family gets some additional help – win-win! Thanks to urk for the heads-up.(Louis Wu 19:08:18 UTC)
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That’s a lot of simoleons.
Major Nelson’s pretty happy with Reach’s Day One Sales (over $200 million). I would be, too! (While it’s below MW2’s $310 million last year, it’s ALL ON ONE PLATFORM – and that’s amazing.) (Louis Wu 18:49:30 UTC)
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Gamestop Italy Steps Up
Sometimes it pays to live in a country that gets too few video games. Alessandro De Vescovi let us know that Gamestop in Italy was giving away R/C Warthogs to Halo Reach preorders they couldn’t fill (standard edition preorders, even!). Not bad!(Louis Wu 18:48:47 UTC)
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RT: Art of War
Geoff is far too busy playing Halo Reach to post today’s comic, so I’m filling in. He tells me he’s working tremendously hard, day and night, to bring you stuff like easter egg videos. Poor guy. Someone should inform the union.
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Now THAT’s a long-range gun.
Willy tested the range of a Gauss Hog’s round… it’s longer than Forge World, that’s for sure. How different from the days when a tank shell shot across Blood Gulch would vanish before hitting the far wall!(Louis Wu 18:47:47 UTC)
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Classy Halo
Ayanechan pointed out a video of Elodie Adamas playing the Halo theme on the violin… great vid! (I love the drummer…) (Louis Wu 18:46:32 UTC)
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A Night of Debauchery (or at least fun)
While at the NYC Reach Launch Event, Mig stole my camera and took a bunch of pictures. (You should be happy he did – if he hadn’t, there wouldn’t be ANY pictures, because I’m not smart enough to take it out of my pocket.) Captions assume you’re going through in order, so if you jump around, you might be confused by some of them. (Don’t take any of them really seriously – I’ve been drinking.)(Louis Wu 23:59:14 UTC)
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Geek Speak Radio Show, Halo Reach Edition
So the folks at the Geek Speak Radio Show asked me if I’d participate on the show; I’m not sure I didn’t chase all their listeners away, but if you want to hear me doing my best to make Halo accessible to non-Halo players, go listen! (Elites have “horse-legs”? smh)(Louis Wu 22:44:29 UTC)
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RT: Drunk Tank #79
Hey everyone!
This is my first time posting the news on the front page. Hopfully I can manage to do so without any spelling errors. It is also the first podcast to be recorded in the new RT HQ. Enjoy!
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AH: Halo: Reach Achievement Race
Hello there. Now as you may or may not know, there are three AAA titles that are coming out on September 14th! Pretty crazy, huh? They’re Cabela’s North American Adventures, Truth or Lies, and Legend of the Guardians: The Owls of Ga’Hoole.
Now we would usually have an achievement race for one of these big games, but I thought we would change it up a little this time. Another game is coming out on September 14th, it’s called Halo: Reach. So this time the Achievement Hunter Community Race will be for that game. Give the little, not-so-well-known games a chance for once.
So, leave your Gamertag in the race comments if you would like to participate. Sign-ups will be open until the game is released on September 14th. That is also when the race will start.
Good luck!
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TSL Blog Interview: pete_the_duck
pete_the_duck let us know that Damian Lacedamian posted a 4-minute interview with him on This Spartan Life’s blog – it’s talking about the map he made for the Waypoint interview TSL did with the band OK Go. Pretty fun interview! Watch it to see how pete_the_duck built that great Rube Goldberg map!(Louis Wu 20:48:01 UTC)




