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NGA prepares for Boston Strong
The National Grifball Association is going to be running a charity stream on May 4-5 to raise money for The One Fund Boston, a charity set up to help victims of the tragedy at this year’s Boston Marathon. It’s marathon-themed (26.2 hours of broadcasts, for example), and looks to be a lot of fun! I’ve posted their press release, detailing the event and how you can get involved, on our forum – go give it a read!(Louis Wu 20:38:18 UTC)
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Forge Talk – Cancelled Pilot
pete_the_duck stopped in with a pilot for a project he never went forward with – it was a series that was going to be called ‘Forge Talk’, and the pilot has him interviewing GodlyPerfection about Forge in general and a new map GP had created in particular. pete claims it’s rough, but I really enjoyed it – go watch!(Louis Wu 19:53:41 UTC)
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Futile Escape
TTL Demag0gue let us know about today’s Reclaimer – and things are heating up! (Louis Wu 19:45:50 UTC)
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Halo IRL: So I Found a Covenant Carbine While Hiking Today
Halo is a fictional universe. However, sometimes we catch sight of things in real life that remind us of our favorite science fiction video game franchise. This particular series, titled Halo in Real Life, showcases those very moments. Enjoy the subtle Halo references sometimes spotted when out and about in the real world, and if you have a picture you’d like to submit for possible future inclusion, send it to bsangel[at]halowaypoint.com!

As seen and captured by BrookMorrison
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Indirect’s Halo 4 Top Ten, Episode 4
From Indirect:
The fourth installment of my new Halo 4 top ten series is now live. I hope you all enjoy!
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Waypoint Weekly Test Nights

From AgentPaperCraft:
Hello, Waypoint goers! With the addition of community-made content into Matchmaking, custom maps and game types have become an integral part of Halo’s Multiplayer. Forgers and game type creators often work hours, days and even months on their content before it’s considered for Matchmaking, and it’s usually the lack of having a ready player-base to test their maps that it takes so long. So I offer an option to our Forgers, a place to bring your maps and game types to have them tested and reviewed by a group of the top Forgers around. You’ll receive top-notch forging tips and tricks to wow your players, improve map spawn and flow, provide a better map experience and get your name out there. You’ll also get to work directly with the Community Cartographers, a select group of community Forge enthusiasts who work with 343 Industries in the search of top-quality content for Matchmaking consideration. Every Wednesday night at 6PM ET, get an invite by sending “AgentPaperCraft” a message over Xbox LIVE, or leave a comment in the Test Night Thread.
Join us this week as we test 4 vs. 4 Objective and Slayer game types on your maps. The party will rotate every three games to accommodate as many players as possible. Hope to see you there!
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Halo 4 Mythic Difficulty Guide – The Kickoff
It’s been more than two years since The Tyrant created a written guide to playing Halo at its most challenging… but he’s back, with the start of a new series. As we’ve done with his Halo 3, ODST, and Reach guides, we’re hosting his Halo 4 Mythic Difficulty Guide – and the basic info, plus the first level, Dawn, are already online. Swing by and dig in to the wealth of information he’s provided – using this guide, you should find it possible to beat Halo 4 with all skulls on!(Louis Wu 16:10:03 UTC)
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Mastrbiggy and Commander Giveaway
mastrbiggy likes giving you things. Yes, you. Well, maybe not you, but MOST of you. He’s got another bunch of Halo goodies (books, posters, and a statue), and he needs his space more than he needs these items, so take advantage! Swing by his latest giveaway page, throw your name into the hat, and you might find yourself a lucky winner come Saturday!(Louis Wu 16:05:38 UTC)
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From Pac-Man To WoW: The Evolution of Video Games
Heh – pretty cool. National Geographic put together a timeline showing the evolution of video games… and Halo was important enough to make the list, joining classics from Oregon Trail to Angry Birds. It is described as having “exceptionally well balanced gameplay”, along with “sublimely soaring visuals and high-quality music”. Nice! Thanks, Lawnmower172.(Louis Wu 16:01:31 UTC)
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Awkward Moments in Halo: Teamwork – A Halo 4 Machinima
From omgitskazer:
“Awkward Moments in Halo” is a series about the strange moments we witness when playing Halo 4. This episode focuses on teamwork. Enjoy!
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Beyond Top 5 Plays Ep. 3 Fails (ft. Ninja)
Beyond Entertainment released episode 3 of their Top 5 series – this episode is a special fails edition featuring commentary by Ninja. Clip two is pretty hilarious! Thanks, CyReN.(mastrbiggy 22:30:04 UTC)
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An Intro To Green Screens in Halo 4
cruellegacy was kind enough to make a Halo 4 green screen 101 video – he shows you what you need to know to get started making neat Halo green screen video clips and machinima. The possibilities are limitless. Go watch!(mastrbiggy 22:22:01 UTC)
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Tattoo Tuesday: Red vs. Blue
Some people show their love for Halo by playing the games. Others get a relevant image permanently placed upon their body. Enjoy this particular example of a Halo-related body modification, and if you have a picture you’d like to submit for possible future inclusion, send it to bsangel[at]halowaypoint.com!
As seen on wolff4ther
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IGN’s Top 10 Sci-Fi Weapons in Video Games
From IGN:
Science can be boring except when you’re talking about science in video games. Why? Because it results in things like our Top 10 Sci-Fi weapons!
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Podtacular – Halo 4 Spartan Ops – Catherine

From Dust Storm:
Lasky is getting desperate as the situation with the Covenant and the Artifact is getting out of hand. We are introduced to Dr. Catherine Halsey, founder of the Spartan program and Forerunner expert within the UNSC. She has been locked away for some time for the things she has done, but is there a chance aboard Infinity for her to prove her worth? On the Requiem side of the story, a Covenant terrorist Parg Vol has been wreaking havoc on the UNSC and something needs to be done about it. Again, we are joined by our resident Spartan Ops expert HaloFanForLife. Enjoy!
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How to Get inside the Midnight Cutscene Area – A Halo 4 Trick
From IamTOOLBOX:
In this video, I show you how to get into the cutscene where the hole gets blown into the ship and the Master Chief flies into it. It’s a cool area to explore, though there is next to nothing solid.
This trick was originally found by cupcake lover69, so I don’t take full credit for finding this!How to Get inside the Midnight Cutscene Area – A Halo 4 Trick
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Clips of the Week Ep 5: Partnered and 1K Subs
aPK is pretty happy to hit the 1000 subscriber mark only a month into having his new YouTube channel, and to celebrate he’s got a nice little giveaway going. Swing by and watch the latest Clips of the Week (some nice exterms in there!), and see what you need to do to win a 3-month LIVE card or a 1600 MSP code!(Louis Wu 22:13:50 UTC)
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The Composer, Double Time
The Tyrant is back with two new videos involving Halo 4’s Composer – the first was a Tips and Tricks vid posted a few days ago, showing off some pretty clever (and never-before-seen) tactics for getting through ‘Any Landing You Can Walk Away From’, and the second was a full runthrough of the level on Mythic difficulty – thanks, Lawnmower172. Between ’em, it’s a Composercopia!(Louis Wu 21:01:23 UTC)
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Grifball at RTX – an oddball’s throw away
The GrifballHub Kickstarter project, to fund a booth at RTX in July, has reached its initial goal and its first two stretch goals… and it’s only $900 from hitting its final stretch goal. If it reaches $4400 before Thursday, there will be playable Grifball at RTX! Go toss a couple of bucks into the pot. Thanks, Kal!(Louis Wu 20:50:36 UTC)
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Early placeholder cutscenes found
LordZedd forced some placeholder cutscenes to spawn – and discovered that the original versions packed more punch, according to some viewers, than the final release versions! gamerguy2002 pointed out all three – the Librarian cutscene, the Introduction to Lasky, and the end of Infinity. Even if you don’t like them as much as what was released in-game, it’s fascinating to see the evolution of the story!(Louis Wu 20:20:23 UTC)

