My Halo News.com

The latest news about the Halo series of games from Microsoft

  • Hokie’s School of Halo

    Hokiebird (we mentioned him in January when we highlighted his Halo 2 Legendary Guide) let us know about Hokie’s School of Halo, a collection of videos that comprise a strategy guide for Halo beginners. Check it out for tips, tricks, and info useful to those who need some help in the Halo universe! (This seems to be aimed primarily at Campaign-type gameplay.)(Louis Wu 17:41:11 UTC)

  • Indirect’s Halo 4 Top Ten, Episode 9

    From Indirect:

    The ninth installment of my new Halo 4 top ten series is now live. I hope you all enjoy!

    Indirect’s Halo 4 Top Ten, Episode 9

    Discuss


  • Waypoint Weekly Test Nights 7.3.13

    From AgentPaperCraft:

    Hello, Waypoint goers! With the addition of community-made content into Matchmaking, custom maps and game types have become an integral part of Halo’s Multiplayer. Forgers and game type creators often work hours, days and even months on their content before it’s considered for Matchmaking, and it’s usually the lack of having a ready player-base to test their maps that it takes so long. So I offer an option to our Forgers, a place to bring your maps and game types to have them tested and reviewed by a group of the top Forgers around. You’ll receive top-notch forging tips and tricks to wow your players, improve map spawn and flow, provide a better map experience and get your name out there. You’ll also get to work directly with the Community Cartographers, a select group of community Forge enthusiasts who work with 343 Industries in the search of top-quality content for Matchmaking consideration. Every Wednesday night at 6PM ET, get an invite by sending “AgentPaperCraft” a message over Xbox LIVE, or leave a comment in the Test Night Thread.

    Hope to see you there!

    Waypoint Weekly Test Nights

    Discuss


  • Halo.bungie.org Interviews Kevin Grace – An E3 2013 Interview

    From halo.bungie.org:

    At E3, we had the opportunity to talk to Kevin Grace about Halo: Spartan Assault. Hope you enjoy the interview!

    Halo.bungie.org Interviews Kevin Grace – An E3 2013 Interview

    Discuss


  • Halo.bungie.org Interviews Kevin Grace – An E3 2013 Interview

    From halo.bungie.org:

    At E3, we had the opportunity to talk to Kevin Grace about Halo: Spartan Assault. Hope you enjoy the interview!

    Halo.bungie.org Interviews Kevin Grace – An E3 2013 Interview

    Discuss



  • Barriers to Entry

    Red vs Blue Season 11 Episode 3 is now online – the Reds and the Blues both attempt to settle in to their new digs. Sad Caboose is sad.(Louis Wu 18:38:05 UTC)

  • Tattoo Tuesday: The Chief

    Some people show their love for Halo by playing the games. Others get a relevant image permanently placed upon their body. Enjoy this particular example of a Halo-related body modification, and if you have a picture you’d like to submit for possible future inclusion, send it to bsangel[at]halowaypoint.com!

    Halo Tattoo

    As seen on ParaD1ce 11

    Discuss


  • How to Make Sparks – A Halo 4 Trick

    From ForgeWorldMaps:

    Want to create sparks in Halo 4? Then follow the steps detailed below:

    1. Spawn a Gravity Hammer
    2. Set it to “Phased”
    3. Spawn another Gravity Hammer
    4. Line it up how it is in the video
    5. Spawn a Sniper Rifle
    6. Shoot the back of the Gravity Hammer
    7. You now have sparks in Halo 4!

    How to Make Sparks – A Halo 4 Trick

    Discuss


  • Forge Cafe Review Service

    From X51000:

    For those who haven’t come across me before, I am X51000 and I review maps for Forge Cafe. I am the leader of a small team consisting of me, harry_c0 and Zandril. Originally, we divided the subforums in the Forge Cafe Map Library and were going to go through and review all of the maps on the site. However, we now have a free review service where we will review maps as Forge Cafe members forge them, have already forged, or just specific ones by request. The only requirements are to be a member on Forge Cafe, and fill out this form.

    If you have your maps on the site, you can decide if you want your reviews posted directly onto your map post. If you want your reviews private, they will be pm’d to you, but you must at least have your maps on your File Share. Each reviewer has his own style. If you have a preference, there is a dropdown option. The templates used by each reviewer can be found here.

    Forge Cafe Review Service

    Discuss



  • Postgame Community Corner Ep. 3

    PGCR’s newest podcast series, Postgame Community Corner, covers all sorts of topics – episode 3 is all about Destiny and how Bungie transitions from making Halo games to building a whole new universe. Thanks, Robowski.(mastrbiggy 11:48:22 UTC)

  • CMT’s Silent Cartographer: Evolved

    Ifafudafi let us know about the new Halo Custom Edition media campaign for CMT’s new map – it’s b30 (Silent Cartographer) completely remained with all new assets! It has been over a year in the making and the hard work definitely shows. Be sure to check out the YouTube video as well. Now let us download the map! :)(mastrbiggy 11:47:03 UTC)

  • Podtacular 379: Emmy Nominated

    Download
    Back on top of the latest news, we cover the latest Halo Bulletin answering questions about Spartan Ops and the latest on this week’s matchmaking update from Bravo where Big Team Skirmish makes it debut. Halo 4: Forward Unto Dawn is also up to receive several Emmy awards being nominated in several categories. There are a few updates about the Halo 4 Tournament qualifiers at RTX released today and Xbox President, Don Mattrick, leaves Xbox. To help us cover tonight’s topics, we have HaloFanForLife (HFFL). Enjoy



  • Halo 4 Summer Tournament Update and RTX Details

    When we first announced our summer tournament, we said that the full details would be available today. Unfortunately, we are still wading our way through the 20 pages of legal mumbo-jumbo that will eventually become the rules and regulations. We expect to have all of our i’s dotted and t’s crossed on Wednesday, so keep an eye out for our announcement then. In the meantime, we want those of you who are attending RTX (Rooster Teeth Expo) this weekend to be able to practice for the tournament we are hosting on the show floor, so below is all of the information you need to know to prepare…and then some!

    As we mentioned in last week’s Bulletin, we’ll be hosting an in-person Free-For-All tournament at RTX as part of our larger summer tournament. The tournament will span all three days, with the finals being broadcasted on the eSports main stage. Here is what you need to know if you have a pass to RTX and would like to participate in the tournament (participation is limited to attendees).

    • Pre-registration will begin on-site on Friday, July 5th starting at 9am in Hall 5 (this is the same location as RTX attendee registration) – arrive early to ensure a spot in the tournament!
    • If you miss this registration period, there will be an opportunity to register at the booth on Friday when the show floor opens.
    • The tournament is a single elimination FFA bracket, with top players advancing to the next rounds.
    • The tournament will begin on Friday afternoon in the Halo 4 booth.
    • Group stages will continue through Saturday, with top players advancing to Sunday.
    • Sunday will include the final rounds of FFA matches and end with a 1v1 bracket to determine the champion of RTX!

    The following maps and game types will be played, so start practicing!

    FFA Game Type
    Time limit: 8 minutes
    Score to win: Unlimited
    Motion Tracker: Enabled
    Personal Ordnance: Armor Abilities (v4 settings)

    Loadouts:
    (All feature one primary rifle, no secondary weapon, 2x Frags, no Armor Ability, Tactical Package: Resupply, and Support Upgrade: Ammo)
    Battle Rifle
    DMR
    Carbine
    LightRifle

    FFA Maps
    Haven
    Skyline
    Onyx (Forge Island)

    1v1 Game Type
    Motion Tracker: Disabled
    Score to Win: 10
    Time Limit: 20 Minutes (Game ends at 10:00 unless score is tied, in which case sudden death begins)
    Personal Ordnance: Armor Abilities (v4 settings)

    Loadouts:
    Same as above

    1v1 Maps
    Skyline
    Onyx (Forge Island)

    We will be releasing the full details of these game types and maps this week, so stay tuned for the full settings and File Share links.

    We’ll be broadcasting the finals on Sunday – be sure to stay tuned to Halo Waypoint for more details and a live stream schedule. If you’ll be in Austin this weekend, we’ll see you soon!

    Discuss


  • Halo 4 Summer Tournament Update and RTX Details

    When we first announced our summer tournament, we said that the full details would be available today. Unfortunately, we are still wading our way through the 20 pages of legal mumbo-jumbo that will eventually become the rules and regulations. We expect to have all of our i’s dotted and t’s crossed on Wednesday, so keep an eye out for our announcement then. In the meantime, we want those of you who are attending RTX (Rooster Teeth Expo) this weekend to be able to practice and prepare for the tournament we are hosting on the show floor, so we have posted all of the information you need to know below.

    As we mentioned in last week’s Bulletin, we’ll be hosting an in-person Free-For-All tournament at RTX as part of our larger summer tournament. The tournament will span all three days, with the finals being broadcasted on the eSports main stage. Here is what you need to know if you have a pass to RTX and would like to participate in the tournament (participation is limited to attendees).

    • Pre-registration will begin on-site on Friday, July 5th starting at 9am in Hall 5 (this is the same location as RTX attendee registration) – arrive early to ensure a spot in the tournament!
    • If you miss this registration period, there will be an opportunity to register at the booth on Friday when the show floor opens
    • The tournament is a single elimination FFA bracket, with top players advancing to the next rounds
    • The tournament will begin on Friday afternoon in the Halo 4 booth
    • Group stages will continue through Saturday, with top players advancing to Sunday
    • Sunday will include the final rounds of FFA matches and end with a 1v1 bracket to determine the champion of RTX!

    The following maps and game types will be played, so start practicing!

    FFA Game Type
    Time limit: 8 minutes
    Score to win: Unlimited
    Motion Tracker: Enabled
    Personal Ordnance: Armor Abilities (v4 settings)

    Loadouts:
    (All feature one primary rifle, no secondary weapon, 2x Frags, no Armor Ability, Tactical Package: Resupply, and Support Upgrade: Ammo)
    Battle Rifle
    DMR
    Carbine
    LightRifle

    FFA Maps
    Haven
    Skyline
    Onyx (Forge Island)

    1v1 Game Type
    Motion Tracker: Disabled
    Score to Win: 10
    Time Limit: 20 Minutes (Game ends at 10:00 unless score is tied, in which case sudden death begins)
    Personal Ordnance: Armor Abilities (v4 settings)

    Loadouts:
    Same as above

    1v1 Maps
    Skyline
    Onyx (Forge Island)

    We will be releasing the full details of these game types and maps this week, so stay tuned for the full settings and file share links.

    We’ll be broadcasting the finals on Sunday – be sure to stay tuned to Halo Waypoint for more details and a live stream schedule! If you’ll be in Austin this weekend, we’ll see you soon!

    Discuss


  • Halo 4 Summer Tournament Update and RTX Details

    When we first announced our summer tournament, we said that the full details would be available today. Unfortunately, we are still wading our way through the 20 pages of legal mumbo-jumbo that will eventually become the rules and regulations. We expect to have all of our i’s dotted and t’s crossed on Wednesday, so keep an eye out for our announcement then. In the meantime, we want those of you who are attending RTX (Rooster Teeth Expo) this weekend to be able to practice and prepare for the tournament we are hosting on the show floor, so we have posted all of the information you need to know below.

    As we mentioned in last week’s Bulletin, we’ll be hosting an in-person Free-For-All tournament at RTX as part of our larger summer tournament. The tournament will span all three days, with the finals being broadcasted on the eSports main stage. Here is what you need to know if you have a pass to RTX and would like to participate in the tournament (participation is limited to attendees).

    • Pre-registration will begin on-site on Friday, July 5th starting at 9am in Hall 5 (this is the same location as RTX attendee registration) – arrive early to ensure a spot in the tournament!
    • If you miss this registration period, there will be an opportunity to register at the booth on Friday when the show floor opens
    • The tournament is a single elimination FFA bracket, with top players advancing to the next rounds
    • The tournament will begin on Friday afternoon in the Halo 4 booth
    • Group stages will continue through Saturday, with top players advancing to Sunday
    • Sunday will include the final rounds of FFA matches and end with a 1v1 bracket to determine the champion of RTX!

    The following maps and game types will be played, so start practicing!

    FFA Game Type
    Time limit: 8 minutes
    Score to win: Unlimited
    Motion Tracker: Enabled
    Personal Ordnance: Armor Abilities (v4 settings)

    Loadouts:
    (All feature one primary rifle, no secondary weapon, 2x Frags, no Armor Ability, Tactical Package: Resupply, and Support Upgrade: Ammo)
    Battle Rifle
    DMR
    Carbine
    LightRifle

    FFA Maps
    Haven
    Skyline
    Onyx (Forge Island)

    1v1 Game Type
    Motion Tracker: Disabled
    Score to Win: 10
    Time Limit: 20 Minutes (Game ends at 10:00 unless score is tied, in which case sudden death begins)
    Personal Ordnance: Armor Abilities (v4 settings)

    Loadouts:
    Same as above

    1v1 Maps
    Skyline
    Onyx (Forge Island)

    We will be releasing the full details of these game types and maps this week, so stay tuned for the full settings and file share links.

    We’ll be broadcasting the finals on Sunday – be sure to stay tuned to Halo Waypoint for more details and a live stream schedule! If you’ll be in Austin this weekend, we’ll see you soon!

    Discuss


  • Halo 4 Summer Tournament Update and RTX Details

    When we first announced our summer tournament, we said that the full details would be available today. Unfortunately, we are still wading our way through the 20 pages of legal mumbo-jumbo that will eventually become the rules and regulations. We expect to have all of our i’s dotted and t’s crossed on Wednesday, so keep an eye out for our announcement then. In the meantime, we want those of you who are attending RTX (Rooster Teeth Expo) this weekend to be able to practice and prepare for the tournament we are hosting on the show floor, so we have posted all of the information you need to know below.

    As we mentioned in last week’s Bulletin, we’ll be hosting an in-person Free-For-All tournament at RTX as part of our larger summer tournament. The tournament will span all three days, with the finals being broadcasted on the eSports main stage. Here is what you need to know if you have a pass to RTX and would like to participate in the tournament (participation is limited to attendees).

    • Pre-registration will begin on-site on Friday, July 5th starting at 9am in Hall 5 (this is the same location as RTX attendee registration) – arrive early to ensure a spot in the tournament!
    • If you miss this registration period, there will be an opportunity to register at the booth on Friday when the show floor opens
    • The tournament is a single elimination FFA bracket, with top players advancing to the next rounds
    • The tournament will begin on Friday afternoon in the Halo 4 booth
    • Group stages will continue through Saturday, with top players advancing to Sunday
    • Sunday will include the final rounds of FFA matches and end with a 1v1 bracket to determine the champion of RTX!

    The following maps and game types will be played, so start practicing!

    FFA Game Type
    Time limit: 8 minutes
    Score to win: Unlimited
    Motion Tracker: Enabled
    Personal Ordnance: Armor Abilities (v4 settings)

    Loadouts:
    (All feature one primary rifle, no secondary weapon, 2x Frags, no Armor Ability, Tactical Package: Resupply, and Support Upgrade: Ammo)
    Battle Rifle
    DMR
    Carbine
    LightRifle

    FFA Maps
    Haven
    Skyline
    Onyx (Forge Island)

    1v1 Game Type
    Motion Tracker: Disabled
    Score to Win: 10
    Time Limit: 20 Minutes (Game ends at 10:00 unless score is tied, in which case sudden death begins)
    Personal Ordnance: Armor Abilities (v4 settings)

    Loadouts:
    Same as above

    1v1 Maps
    Skyline
    Onyx (Forge Island)

    We will be releasing the full details of these game types and maps this week, so stay tuned for the full settings and file share links.

    We’ll be broadcasting the finals on Sunday – be sure to stay tuned to Halo Waypoint for more details and a live stream schedule! If you’ll be in Austin this weekend, we’ll see you soon!

    Discuss


  • Visualizing the Halo Universe Round 13: Ancients

    Postmortem stopped by to announce Round 13 of his ‘Visualizing the Halo Universe’ challenge – how well is the Forerunner Capital fleshed out in your mind’s eye?(Louis Wu 20:57:52 UTC)