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As seen at San Diego Comic-Con 2013 and captured by Deb Anderson |
The latest news about the Halo series of games from Microsoft

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As seen at San Diego Comic-Con 2013 and captured by Deb Anderson |
From Rooster Teeth:
Watch Caleb vs. Gus in this week’s Halo HORSE!
Editor’s note: Language is mature. Proceed with caution.
From Revenant1988:
I posted the beginnings of this project on HBO several months earlier but just finished a few days ago. I acquired an AR casting from a friend on 405th with the goal of adding a classic weapon to my cosplay. I wanted to take it a step further, however, and not only add lights to the build, but sound as well!
From Jan Neves:
Halo’s Spartans are awesome dubsteppers. Here’s proof (I used 3D Studio Max to model and animate). =)
Halo is a fictional universe. However, sometimes we catch sight of things in real life that remind us of our favorite science fiction video game franchise. This particular series, titled Halo in Real Life, showcases those very moments. Enjoy the subtle Halo references sometimes spotted when out and about in the real world, and if you have a picture you’d like to submit for possible future inclusion, send it to bsangel[at]halowaypoint.com!

As seen and captured by JGolf777 |
From GoonOnFire:
The udda team is always up to pulling some types of hijinks! Will they get away with it?

From AgentPaperCraft:
Hello, Waypoint goers! With the addition of community-made content into matchmaking, custom maps and game types have become a integral part of Halo’s multiplayer experience. It keeps matchmaking fresh with all new content and game types that keep us on our toes. Forgers and game type creators often work hours, days and even months on their content before it’s considered for matchmaking, and it’s usually the lack of having a ready player-base to test their maps that it takes so long. So I offer an option to our forgers, a place to bring your maps and game types to have them tested and reviewed by a group of the top forgers around. You’ll receive top-notch forging tips and tricks to wow your players, improve map spawn and flow, provide a better map experience and get your name out there. You’ll also get to work directly with the Community Cartographers, a select group of community Forge enthusiasts who work with 343 Industries in the search of top quality content for matchmaking consideration. Every Wednesday night at 6PM ET, get an invite by sending “AgentPaperCraft” a message over Xbox LIVE, or leave a comment in the Test Night Thread.
Join us this week as we induct the first round of our Forge mentoring program, a program where we pair you up with a veteran forger to help hone your skills creating and distributing your custom content. Your mentor will help co-forge your map, offer you a higher level of assistance in understanding dynamic map flow, spawn placement, structural design, and other important aspects of designing your custom map. For more information about the mentoring program, head over to the ForgeHub thread where you can also post your maps for review and testing.
From TheHarbinger427:
“Awesome Kills and Funny Deaths” is all about showing off you, the community. Check out the fourth episode of this series!
Some people show their love for Halo by playing the games. Others get a relevant image permanently placed upon their body. Enjoy this particular example of a Halo-related body modification, and if you have a picture you’d like to submit for possible future inclusion, send it to bsangel[at]halowaypoint.com!

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As seen on MikeyDog62 and his son at the release party of Halo 4 in Stockholm, Sweden |
From Gugga Leunnam:
This is my Halo/Elysium fan trailer mashup. Enjoy!
From ArenaGamingLeague:
The best of the best put into one video for your enjoyment from AGL 8.
Even resorting to using co-op mode to cheat on Marathon’s infamous lift puzzle, can Blackstar and Narcogen escape from where Durandal has sent them?
This podcast uses:
Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org
Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com
Subscribe to the YouTube channel for Anger, Sadness and Envy video podcasts:
http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i
Subscribe to the iTunes channel or RSS feed for video and audio podcasts:
https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2
http://feeds.feedburner.com/AngerSadnessEnvy
Music used in this episode:
“What About Bob?” by Alexander Seropian, remixed by Craig Hardgrove (intro music)
“Swirls” by Alexander Seropian, remixed by Craig Hardgrove (gameplay background music)
“New Pacific (Reprise)” by Alexander Seropian, remixed by Craig Hardgrove (outro music)
For more information on this level, visit the Marathon Spoiler Guide:
http://marathon.bungie.org/spoiler/m1/13.shtml
For complete Terminal texts, visit the excellent Marathon Story Page:
http://marathon.bungie.org/story/
There you can read faithful and complete reproductions of all of terminals in Marathon and its sequels, plus Facts and Puzzling Things About all sorts of characters, places, and concepts in the Marathon universe, as well as a forum where stalwart fans continue to argue the finer points of interpreting Marathon’s story nearly twenty years after the game’s release!
Welcome to week 3 of the Halo 4 Global Championship! The game type for this week is Rumble Pro. Here is a breakdown of the settings:
Rumble Pro
| Game Settings | |
|---|---|
| Score to Win | 250 |
| Time Limit | 12 minutes |
| Kill Points | 10 |
| Respawn Settings | |
| Respawn Time | 5 Seconds |
| Death Cam | Disabled |
| Ordnance | |
| Initial Ordnance | Enabled |
| Personal Ordnance | Disabled |
| Equipment | |
| Motion Tracker | Enabled |
| Sensor Range | Unchanged |
| Loadout Alpha | Pro BR |
| Primary Weapon | Battle Rifle |
| Secondary Weapon | None |
| Grenades | 2x Frag |
| Armor Ability | None |
| Tactical Package | Resupply |
| Support Upgrade | Explosives |
| Loadout Beta | Infinity 2 |
| Primary Weapon | DMR |
| Secondary Weapon | None |
| Grenades | 2x Frag |
| Armor Ability | None |
| Tactical Package | Resupply |
| Support Upgrade | Explosives |
| Loadout Gamma | Infinity 3 |
| Primary Weapon | Carbine |
| Secondary Weapon | None |
| Grenades | 2x Frag |
| Armor Ability | None |
| Tactical Package | Resupply |
| Support Upgrade | Explosives |
| Loadout Delta | Infinity 4 |
| Primary Weapon | LightRifle |
| Secondary Weapon | None |
| Grenades | 2x Frag |
| Armor Ability | None |
| Tactical Package | Resupply |
| Support Upgrade | Explosives |
Rumble BRs
| Game Settings | |
|---|---|
| Score to Win | 250 |
| Time Limit | 12 minutes |
| Kill Points | 10 |
| Ordnance | |
| Initial Ordnance | Enabled |
| Personal Ordnance | Disabled |
| Respawn Settings | |
| Respawn Time | 5 Seconds |
| Death Cam | Disabled |
| Equipment | |
| Motion Tracker | Enabled |
| Sensor Range | Unchanged |
| Loadout Alpha | Pro BR |
| Primary Weapon | Battle Rifle |
| Secondary Weapon | Magnum |
| Grenades | 2x Frag |
| Armor Ability | None |
| Tactical Package | Resupply |
| Support Upgrade | Explosives |
This week’s settings also include motion tracker enabled and personal ordnance disabled. The map variants for this week will be identical to week 1: Adrift, Abandon, Solace, Haven, Monolith, Skyline, and Landfall. Both game types will be available across the maps, with identical initial ordnance and on-map weapon locations.
As a reminder, each player has three disconnects reserved for network difficulties or disconnects each week. If players choose to use these strategically in place of a loss (i.e. an intentional quit) they run the risk of jeopardizing their average through later disconnects or network complications. Also, as mentioned prior, the leaderbaords will be investigated each week for any players suspected of cheating via network manipulation or other methods.
In Spartan Ops, we are offering a selection of Covenant enemy-themed missions. In last week’s Bulletin, we “previewed” the missions for next week (oops!). Here is the current list of what available in Spartan Ops Matchmaking:
Episode 3, Mission 1: The VIP
Episode 3, Mission 2: Galileo
Episode 3, Mission 3: Spartan Mountain
Episode 3, Mission 4: Shootout in Valhalla
Episode 3, Mission 5: Hunting Trip
Lockdown in the Dominion playlist has been updated with several changes. To allow for an optimized attack / defend dynamic, motion tracker has been disabled, and auto-turrets and shield doors have been removed. These updates will make it more difficult to defend a base, and result in more back-and-forth style gameplay. Lastly, we’ve also made some updates to Legendary Slayer:
That’ll do it for this week’s Matchmaking Update. See you on the virtual battlefield!
Every Monday, we feature a community member who does one or more of the following things: routinely goes above and beyond for their fellow forum members, is a positive and active member of the community, and/or sends me mass amounts of cat pictures. This week our Community Member of the Week is avak124. Read a little more about this particular fan below, then hit their profile to learn even more!

Gamertag: avak124.
Origin of Gamertag: 124 is my favorite number and Avak was a name of one of my favorite Bionicles. Mashed the two together and then blam! avak124 was born.
Current clan/community: I don’t actully hav- oh wait! Halo Waypoint! Obviously!
Halo game(s) you are currently playing: A bit of Halo 4 now and again.
Favorite map, game type and playlist: Timberland, Invasion and Big Team Battle.
Least favorite map, game type and playlist:Abandon, SWAT and Snipers, mainly because I’m a -Yoink!- shot.
Preferred control scheme: Recon.
Halo playing style (offense, defense, sniper, driver, etc.): Cannon fodder.
Favorite Halo character: Thel Vadam.
Favorite Halo book: Haven’t read one, I intend to start soon, though.
Favorite Halo quote: “Dear humanity, we regret being alien -Yoinks!-, we regret coming to Earth, and we most definitely regret the Corps just blew up our raggedy–Yoink!- fleet!” -Avery Johnson.