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Louis takes a break
Your friendly neighborhood maintainer is off for a bit – gonna do some cycling in eastern Canada. Count Zero, who showed up briefly a few days ago, will be filling in for the next couple of weeks… so if anything gets badly screwed up, blame him. (Or blame Crux, who should be whipped soundly for slacking off as he’s done recently – even Ding is off for the summer.) Mail to halo@bungie.org will continue to reach the appropriate people… so keep writing, keep painting, keep trawling the net for Halo tidbits! Enjoy yourselves – I know I will.
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Isn’t Brian the dead one?
Short and sweet – that’s this week’s Halo Update, to be found over at Battleground: Halo. Lots of improvements in weapons, AI, spit and polish… and “Vehicles blow up real good now.” Go read all the details over at BGH!
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You might wanna swap weapons… NOW
A week and a half ago, Young Gwasshoppah posted scans of a Halo spread in this month’s PC Gamer (they were later made more accessible by Andrew Roberts). They induced a flurry of discussion on our forum… and then they faded away. They popped up again in Rampancy.net’s forum yesterday… and this evening, Ferrex (Dead), part of the dev team, chimed in with some pithy observations about one particular shot. Nice to get Bungie confirmation that this guy is known as a Hunter, which strengthens the Marathon/Halo link (Hunters in Marathon are immune to flame as well)… and Ferrex’s assessment of the player’s chances made me laugh. Check it out.
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Open Source comes online
It’s not clear to me whether this is a sign of the times in the gaming industry, or just an improbable alignment of the stars… but there have been an awful lot of instances recently of people wanting to help gaming companies realize what gamers want to see. The Online Universe is a site devoted to this topic – we’ve mentioned it a few times recently. There have been several threads on our forum (and others) devoted to features folks would like to see – here’s a big one. Well, now there’s a new player on the scene – Open Source. This is a site aimed at giving fans a voice – you can submit ideas for new games, ideas for how features in existing (or upcoming) games should work, concepts for new features, and so on… as well as the standard fan-created submissions – artwork, stories, and the like. Check it out – it’s pretty hard to explain in a paragraph; you need to explore the site to see what’s available and what can be done. Without fan input, the site is nothing – with fan input, the sky’s the limit.
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Covs meet their doom
“What’s happening?” yelled the leader. He looked behind him, to see the limp body of his sensor officer lying lifeless against the back wall.
The action heats up in Part Four of Omniscient‘s ‘Sea of Steel’ saga. You’ll find it (and the rest of the story) in our Fan Fiction section.
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When Covenant Go Bad
Razorback sends in a modified screenshot – we’ve added it to our Miscellaneous Art section. The funny thing about this screen is, it’s possible to get into this sort of a position in a net game!
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One Dollar Gets You Three Tries
Whoa – a blast from our past. stan, who provided substantial entertainment on our forum (as well as digging up fascinating tidbits, like what Matt eats for breakfast), has resurfaced, with the beginnings of a piece of Fan Fiction. (‘Tis the season, apparently.) Death of a Hero even brings up an interesting philosophical point… take a look.
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Is it a drill?
The loud speaker sounded, “All crew to your respective briefing rooms. Repeat, all crew to your respective briefing rooms.”
Omniscient sends in Part Three of his ‘Sea of Steel’ story – and the action heats up. Check it out in our Fan Fiction section.
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Spam – it’s not just for breakfast any more
// About twenty years before you were born, the powers that were decided to send probes into space in the hopes that they would be picked up by an intelligent alien race. These probes had the pictures of naked members of your species scrawled in gold on the side. They hoped that the other race would then travel to Earth and share the wonders of interstellar travel with humanity. //
“Did anybody find the probes?”
// Did your mom bake bread? //A Douglas Adams-inspired AI, porn, and Monty Python flashbacks – the Hermes Trismegistus saga (now on Chapter 7) continues to surprise. Check it out in our Fan Fiction section.
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Halo Zone comes online
Thanks to Haloplayers, who got word that a new Halo site has started up – Halo Zone, part of the Total Gamer Network. Nice layout (though the text is a bit small for Mac NS) – they’ve managed to leave us off their links page… but other than that, a good-looking site!
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Stranded on the Halo
It will be my greatest offering, my finest work. When I return to Kholai and his shallow subordinates bearing the head of this machine being, the name Galkosh will no longer be spoken with contempt.
Chris Cox submits his latest piece of Fan Fiction, ‘The Wanderers‘, replete with title art from Jason O’Brien. (Future chapters should have more artwork.) The Fan Fiction section continues its rampant growth.
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New poll at Online Universe
The Online Universe has a new poll up: ‘What version of Halo are you planning on buying?’ Go and make your opinion known!
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Fan Fiction section updated
In rapid succession, Koontzy sends us two installments of his latest story, ‘Death before Dishonor’. It looks like it could really benefit from a bit of proofreading… but the action’s pretty fast-paced. Check them out in our Fan Fiction section.
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Details from poetry
Joseph Staten shows off his poetry-writing skills (or should that be his future-channeling skills?) with this post on the R.net forum. It suggests some more parallels with the Marathon storyline – there, 10 Mjolnir Mark IV cyborgs lived on Tau Ceti, but only one (through an accident of fate) was offplanet when disaster struck – here, there are 50 cyborgs (‘the ones that need no name’), but only one (the player) survives the destruction of Reach (the last human outpost to be destroyed – 700 million dead). It also places the events of Halo roughly 200 years before the events of the first Marathon… or 100 years AFTER the Marathon is launched. You gotta love those crunch breaks…
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Random Musings
More fire started coming from several directions and all we saw was the setting sun and a few clouds as the pilot traded speed for distance in what was becoming a desperate attempt to break contact.
Newcomer John Oreskovich sends in a story apparently titled Halo, Random Musings. The Fan Fiction area continues to grow.
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New QOTW at Online Universe
The Online Universe has put up the results of last week’s Question of the Week: ‘What weapons would you want to use in the game?’ Some answers were predictable, others less so. The next question is up, as well: ‘What features would you want in the Halo map editor?’ Navigation has been improved at the site, but the owner continues to look for feedback – visit, and give him some!
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Halo SETI Team 7 day stats posted
The Halo SETI Marines hold position this week – welcome to Timberwolf, who comes in bringing 113 units. Are YOU keeping up with the advancing Covenant horde? Check the 7 day stats to find out!
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Halo Developer Diary, Part Three
PlanetXbox has put up part three of its Halo Developer Diary series (part one and part two were mentioned earlier), an interview series with Jaime Griesemer about the process Halo is going through on its way to release. This installment is a fascinating look at interactive scripting, and shows how Bungie’s working on getting you to forget you’re playing a game:The communication system constantly monitors the game, looking for any of the dozens of hooks it can use to call combat dialog. Just to give you an idea of the complexity of the system, it knows who damaged who, what their respective races were, what weapon was used, how bad the damage was, and what the other characters in the encounter were doing when the damage was dealt, and it can call different lines of combat dialog based on all of these parameters. This means we can have someone say “Eat lead” and be sure he’s not firing a flame-thrower. Sometimes they even laugh at each other’s jokes or comment on something somebody else said in the heat of battle. This gives our characters real personality and believability.
There’s also a little snippet that answers a longstanding question:
The entire first level revolves around the defense and eventual abandonment of the Pillar of Autumn…
It’s been speculated that we’d see the PoA only in a cutscene at the start of the game; when the Halo Updates started mentioning some modeling of the ship itself, folks wondered if that meant it would be a battleground instead of a movie – this seems to confirm that it will be. Go read the whole thing – it made me tingle.
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HQ HALO moves to a new host
Andreas den Hertog writes to say that HQ HALO has moved to a new host. We’ve updated our Links page accordingly.
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I get the SplashZooka, man
What happens when it gets too hot to fight? Why, the tough pick up Super Soakers, of course! Steen Nielson sends in a doctored (no, really?) image showing just how cool the Halo inhabitants can be. You’ll find it in our Miscellaneous Art section.
