My Halo News.com

The latest news about the Halo series of games from Microsoft

  • Forge for Pete, Get Halo Swag

    Forge for Pete, Get Halo Swag


    From petetheduck:

    Thanks to bs angel, 343 Industries Community Manager, I have 10 Knight Avatar Prop codes and 10 Watcher Avatar Prop codes to give away in coordination with my current (top secret) Forge project. These are codes redeemable on the Xbox 360 for your Xbox Avatar!

    How can you get one? Well, all you have to do is Forge FOR Pete! I am looking for specific kinds of Forge maps from the Halo community. This is not a contest–I will not be judging the maps that are sent to me. Instead, I will personally be considering them to potentially be featured in my (top secret) Forge project. I will give out codes at “random” to the authors of maps that impress me. I’m limited on codes, so not every author will get one.

    I need these maps by February 20th (so I will wait until February 20th to distribute the codes). What kind of maps am I looking for? Click the link below to find out!

    Forge for Pete, Get Halo Swag

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  • Telepathy – A Halo 4 Montage


    From PhuRioN:

    Hope you enjoy my first Halo 4 montage! I had a good time getting the clips and putting this video together.

    Telepathy – A Halo 4 Montage

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  • Prima Games Official Spartan Ops eGuide – Episode 9

    Prima Games Official Spartan Ops eGuide - Episode 8


    From Prima Games:

    Last week, the Covenant suffered more setbacks courtesy of Fireteam Crimson. A signals intelligence facility was taken offline, captured Spartans were freed, and a Forerunner remnant was wrested from their control. With their brutal assault on the UNSC Infinity repelled, they have suffered losses that would demoralize almost any other military force. Despite this, the Covenant have managed to pull off arguably the biggest coup of this war or the prior one: Jul ‘Mdama has kidnapped Dr. Catherine Halsey.

    Check out the official eGuide for episode 9 of Spartan Ops via the link below!

    Prima Games Official Spartan Ops eGuide – Episode 9

    Discuss


  • Gravemind Reviews Halo 4

    Halo 4 Logo

    I know I said I wasn’t really paying attention to Halo 4, but Gravemind always puts a lot of thought into his reviews, so go check out his review of Halo 4.


  • Gravemind Reviews Halo 4

    Halo 4 Logo

    I know I said I wasn’t really paying attention to Halo 4, but Gravemind always puts a lot of thought into his reviews, so go check out his review of Halo 4.


  • First Step Of Destiny ARG Solved

    The best voices (Monday)

    thebruce posts news on his tumblr about how GAF and reddit each solved the first stage of the alphalupi Destiny ARG.



  • It Is Finally Here

    Destiny Bungie

    Yes, it has finally arrived. The long wait is over.

    http://destiny.bungie.org

    Why, what were you thinking of?


  • Community Member of the Week: K0lucc1

    Every Monday, we feature a community member who does one or more of the following things: routinely goes above and beyond for their fellow forum members, is a positive and active member of the community, and/or sends me mass amounts of cat pictures. This week our Community Member of the Week is K0lucc1. Read a little more about this particular fan below, then hit their profile to find out what exactly the aliens like!

    Community Member of the Week

    Gamertag: K0lucc1.

    Current clan/community: I’m not much for clans, I just play Slayer with my friends or by myself. But I have a certain friend who, every time I play with him, the first thing he says is, “Join my clan!” 😛

    Favorite map, game type and playlist: I like a lot of game types but whenever I go into Team Doubles, I lose. It just happens, so I steer clear of it.

    Halo game(s) you are currently playing: Halo 4 and Reach.

    Preferred control scheme: Default.

    Halo playing style (offense, defense, sniper, driver, etc.): I am more of a sprayin’ and prayin’ sort of player!

    Favorite Halo character: Noble 6.

    Favorite Halo quote: “I know what the aliens like.” – Sergeant Johnson

    Anything else we should know? I try to post my opinion often, and when I do, I try to think outside the box.

    Get to know K0lucc1 here!

    Discuss


  • Halo 4 Matchmaking Update: 2.11.13



    This week, we are proud to premiere the Team Snipers playlist. This playlist offers two different game modes: Team Snipers and Shotty Snipers. We are excited about this new and improved playlist that will offer two very different variants – while the classic Shotty Snipers offers a wonderfully chaotic harmony of long and close range combat, the new Team Snipers game type offers a pure sniping experience – the stripped down variant features disabled radar, grenades, secondary weapons, and instant respawn. In addition to some of the game’s larger maps, we’ve included modified versions of Abandon, Haven, and Shutout, the Lockout remake that was made popular in the Community Forge Test playlist.

    Also premiering for the first time is Team Objective, which combines 4 vs. 4 Team Regicide, Oddball, and King of the Hill. Instant respawn has been disabled in both Oddball and King of the Hill.

    Team Doubles has also received some updates. The biggest change to this playlist is the removal of instant respawn from Infinity Doubles. With this change, instant respawn is now disabled across the entire playlist to provide the best game flow. Additionally, we’ve addressed some weapon and respawn issues across a few of the maps in the playlist. As always, we’ll be keeping a close eye on community feedback and updating this (and other playlists) as necessary. If you’d like to leave feedback on any aspect of War Games / Matchmaking, check out our brand new feedback section.

    For more information on the above, detailed settings for Team Snipers variants, information about Team Doubles updates, and additional Team Objective details check out The Halo Bulletin, and keep an eye out for Matchmaking updates each week!

    Discuss



  • Halo 4 Forge Tutorial – Kill Volumes and Map Ceiling


    From Certain Affinity:

    This video covers how to use kill boundaries, safe boundaries, and how to create a map ceiling using Trait Zones in Halo 4’s Forge mode.

    Halo 4 Forge Tutorial – Kill Volumes and Map Ceiling

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  • New Marathon File Archive Opens

    Marathon Logo

    Over at marathon.bungie.org this week comes the announcement of the opening of the newly-renovated archive site for Marathon-related files:

    http://fileball.whpress.com/

    Go check it out!


  • Conan O’Brien Reviews Halo 4


    From teamcoco:

    Conan is less interested in shooting things and more interested in his sexy A.I. guide, Cortana.

    Conan O’Brien Reviews Halo 4

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  • Halo 4 – Fails of the Weak 125


    From Rooster Teeth:

    Jack and Geoff laugh at the misery represented in these clips from Halo 4! Oh mah gosh!

    Editor’s note: Language is mature. Proceed with caution.

    Halo 4 – Fails of the Weak 125

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  • Halo 4 Animation Show Reel


    According to Will Christiansen’s job title, he’s a Gameplay Animator here at 343. According to his animation reel, however, he’s just plain awesome. For proof of both things, check out this teeny-tiny taste of the stuff he worked on for Halo 4.

    Halo 4 Animation Show Reel

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  • Spamhammer – Halo Fan Art

    Halo Fan Art


    From Zach:

    I made this a while ago when Halo: Reach came out. Hope you like it!

    Spamhammer – Halo Fan Art

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  • Renegades Episode 2 – A Halo: Reach Machinima


    From NukeTacoProductions:

    Travel…travel will take you places you’ve never dreamed of, or lead you towards unintended pathways. Follow Axe and Kane as they travel towards their destination, hitting a few obstacles along the way. Check out www.nucleartacoproductions.com for more Renegades and other exciting content!

    Editor’s note: Language is mature. Proceed with caution.

    Renegades Episode 2 – A Halo: Reach Machinima

    Discuss


  • Destiny Perhaps Not Coming In 2013

    Destiny Bungie

    Most Bungiefen have been eagerly awaiting official news for the company’s next game, referred to internally as Tiger and externally as Destiny, have so far been treated only to long-winded legal contracts and some leaked treatments and concept art. Bungie has started up their Community Theatre series of short videos on YouTube featuring Deej and Raspy (a stuffed tiger, get it?) and promising a reveal of the company’s new game within a few weeks.

    Now, however, Eurogamer is reporting that the transcript of Activision’s yearly “money meeting” posted at investment site Seeking Alpha casts doubt on what the leaked contract revealed– which was a target for the franchise’s first release in Fall 2013.

    “It will also be a year of significant continued investment in several new properties with long-term potential that are not factored into our 2013 financial outlook, including Activision Publishing’s new Bungie universe, Call of Duty Online for China and the new Blizzard MMO.”

    –Activision’s chief financial officer Dennis Durkin

    Eurogamer speculates that had Destiny still been on the release slate for 2013, it would certainly have been mentioned.

    This is what Activision Publishing boss Eric Hirshberg did have to say about Destiny:

    “Development also continues on our new ground-breaking project with Bungie. Bungie defined the action-shooter category with Halo, and we feel this project will once again deliver genre-defining innovation.

    “While we don’t have a launch date to announce today, we expect to deliver incredible games with unprecedented marketing support for new IP. We look forward to sharing more information on this title in the near future.”

    So there it is. Activision is not talking publicly about making money on Bungie this year– only spending it.

    Some more specifics:

    And also, as I mentioned, our outlook does not include the release of the Bungie game or Call of Duty Online in China, although, we still incur costs throughout the year on these projects. In total, we expect the year-over-year impact of all these items will be more than $0.10.

    Of course it’s always better to beat estimates than meet them; so what Activision is saying here is that they aren’t expecting to make money on Destiny this year, but they will be spending it. It’s worth noting here that they are excepting the launch of the CoD franchise in China from the revenue projections as well, even though Kotaku reported last month that CoD was in Alpha testing in China and I really think it doesn’t take a whole year to alpha test a version of a game you’ve already made for a new market.

    Of course, those optimistic for a release this year– some even hoping for an announcement this month, ahead of next months’ GDC– may wish to interpret this as a respect for Bungie’s silence, not wishing to steal the company’s thunder, confident that a few weeks lag between their money meeting and a release schedule won’t harm them with investors too much, especially where earning less money than expected is punished even when you’ve made a lot, and making more than is expected is punished never.

    Perhaps even the knowledge that this transcript was going to be made widely available kept Activision from talking too much about Bungie. Call of Duty is referred to in the transcript 27 times; Bungie 10 times, World of Warcraft 8 times, and StarCraft 6 times. The word “Destiny” appears… nowhere. Perhaps Activision just felt that nothing not already made public should be revealed.

    Or maybe Bungie’s Destiny doesn’t come until next year. Don’t call it a delay, though– you can’t delay something you’ve never announced, even if everyone knows what it is, what it’s called, and what platforms you’re making it for.


  • Italian Translation of A Sangheili’s War Is Never Over

    The Italian Translation of A Fistful of Arrows


    From Alex “joystikX” Bezzola:

    Half a year ago, we translated and published A Fistful of Arrows, probably the best graphic novel of Halo ever made by a fan (and, according to some, even among the official ones). We currently have the translation of another work by the same author, A Sangheili’s War Is Never Over. Compared to the previous comic, this is much shorter (18 pages compared to more than 80) and shows us the events after the end of Halo 3, in a period of instability and rebirth throughout the galaxy.

    Italian Translation of A Sangheili’s War Is Never Over

    Discuss