My Halo News.com

The latest news about the Halo series of games from Microsoft

  • And Still MORE Zanzibar Footage

    E1337 points out a page at Xboxyde with a couple of vids on it; the first is simply a re-encode of a video we mentioned from them last week (if you didn’t get it then, it might be worth grabbing now), the second is a 16 mb, 4:19 long WMP9 showing more Zanzibar gameplay from the TGS game floor. Video quality is good, audio is mostly the Japanese announcer and show sounds. For the collector who must have EVERY video…

  • Wednesday’s Words

    12 new pieces for you in the Fan Fiction section today – poems, songs, stories. Go read.

  • Halo Revolutions released

    Back in July, we mentioned a teaser for a movie called ‘Halo Revolutions’ – it was footage of Legend, one of the best German Halo players out there, sniping… well, everyone. The full movie has now been released; it’s a 124 mb download (the .rar compression knocked 35 mb off the full size of the movie), in DivX format, and available from ocrana.com, the site of the clan Legend belongs to. It’s almost 10 minutes of kills, set to heroic music. Thanks to Demden and Geiernase for pointing this out!

  • Super Play Translation

    Victor Andersson has translated the Super Play article (a Swedish magazine) we added to our Press Scans area a couple of months ago – for those of you who don’t read Swedish, you can now see the text that goes with the pretty pictures! Thanks, Victor.

  • Thank God it’s Wednesday

    Boxer points out that Adventures in Disaster finally has its own website, with text and everything! Go check out the comic listing; there’s a new episode for today (Episode #13), though it looks like the MC isn’t too happy about it…

  • MLG Championship Invitational

    The final event of Major League Gaming’s 2004 season is going to be the Championship Invitational – head over to MLGPro.com to read the overview of the event. It’s being moved from Las Vegas (where it was originally planned to be) to New York City, on the weekend of October 23 and 24. The entire event will be broadcast live over VoD, MLG’s subscription video service. More details will be coming soon!

  • Halo 2 Slurpee cups

    Sanjuro Tsubaki, who works at 7-Eleven, was kind enough to grab all three Halo2-themed Slurpee cups (we mentioned them Monday) and snap a couple of pictures. Side one (144k)… and side two (143k). To those offended by the cheapening of the Master Chief – live with it, this is popularity in the US.

  • It’s not the fall that kills you…

    Holy crap, I haven’t updated in more than two months? What the hell have I been doing?

    Oh, right. That.

    It’s really interesting to go from three months of crunch, seven days a week, 12-16 hours a day, back to a “normal” schedule of weekday only, 9-5 workdays. And by interesting, I mean relieving. I do have problems going to sleep before midnight, but a month away from work should fix that.

    I have to admit, I’ve been feeling pretty lazy as of Monday, but that’s just because I haven’t been doing anything. Except occasionally freaking out when there’s a random bug or two that might have something to do with the sound code. (That turned out to be a headphone problem.)

    I want to apologize for the lack of recent updates. The content on this blog wanes with the waxing of challenging work; that probably means I’ll be posting more often in the near future.

    And now, a random bit of trivia to end with:

    Legendary is hard. Really really really hard. Adamantium hard.

  • It’s not the fall that kills you…

    Holy crap, I haven’t updated in more than two months? What the hell have I been doing?

    Oh, right. That.

    It’s really interesting to go from three months of crunch, seven days a week, 12-16 hours a day, back to a “normal” schedule of weekday only, 9-5 workdays. And by interesting, I mean relieving. I do have problems going to sleep before midnight, but a month away from work should fix that.

    I have to admit, I’ve been feeling pretty lazy as of Monday, but that’s just because I haven’t been doing anything. Except occasionally freaking out when there’s a random bug or two that might have something to do with the sound code. (That turned out to be a headphone problem.)

    I want to apologize for the lack of recent updates. The content on this blog wanes with the waxing of challenging work; that probably means I’ll be posting more often in the near future.

    And now, a random bit of trivia to end with:

    Legendary is hard. Really really really hard. Adamantium hard.

  • The banner changes – and Marty speaks.

    Hehe – the power of fan outrage. The banner on the top of Sumthing’s main page has changed; all the band names have been removed. (Again, I’ve linked a local copy, in case of more changes.) Note – I don’t think this means that the involvement of those bands has been terminated – I think it just means the info was a bit premature. Thanks, op_ivy. And whoa – just as I was about to post this, Marty himself jumped onto the forum and posted a pretty interesting piece – absolutely worth a read if you’re worried about the musical tone of Halo 2. Thanks, Marty!

  • Speculations R Us

    A sizeable update to the Halo Story Page today, from Finn – everything from potential story spoilers for Halo 2 (don’t worry, you have plenty of warning, you can read this update safely) to speculation about meteors. Go see what you can find!

  • Art – it’s what’s for dinner.

    Once again clearing out the queue (except for some DeviantArt pieces I can’t add without the authors’ permission), we’ve got 8 more pieces for you in the Miscellaneous Art Section. Some pretty nice stuff today!

  • Kimchee – now local

    Bah. Last week’s Bungie Update, originally posted at Subnova, has now been added to our Weekly Update Archive – at the cost of a bit of downtime. Watch for those infinite loops when you’re coding, folks!

  • Screenies DB up to date

    Took a few days, but we’ve finally added the 1600×1200 versions of last week’s TGS screenshots that Bungie posted on Friday to our Screenshots database. Dang, that game is looking fine.

  • Don’t try this at home.

    Okay, here’s a hint for you younger fans; if you’re gonna do something really stupid, don’t advertise. Today’s safety message illustrated by Calvin and Halo.

  • But are they built like us?

    Monty Oum points out some Halo-related artwork he’s done over at DeviantArt – nice style!

  • Halo 2 Soundtrack – More than Marty?

    Now THIS is bizarre. Sumthing Distribution, the folks who distributed the Special Edition Halo Soundtrack, have a new banner at the top of their main page. (I’ve linked to a local copy in case it goes away.) According to the banner, the Official Halo 2 Soundtrack will feature original music by Nile Rodgers, Incubus, Hoobastank, Breaking Benjamin, and more… The discussion in the forum currently revolves around whether this is legitimate or not – but we got mail a couple of weeks ago from wmaltby pointing to a web page with this comment in the news: “Rumor has it that Breaking Benjamin will be very involved with Halo 2… more details to come!” We held off posting that because it had no corroboration at the time… but it’s starting to look more plausible. Details if and when we get them.

  • You’re waiting, I’m waiting, we’re all waiting.

    TeamXbox puts up their Top Ten Games of Fall 2004… and the number one spot is taken by – oh, you know. (Pico’s Fight Club response is pretty close to what I thought when reading the notice from daedalus.)

  • MC gets Brainfreeze

    Nice pickup by op_ivy, who found the first notice on the Gaming-Age forums; on the back page of the October 2004 Xbox Live calendar in the November issue of the Official Xbox Magazine (between pages 24 and 25) is a note in the ‘What’s Happenin’ With Xbox’ section:

    Halo 2 Collector Cups: Now available at 7-Eleven stores nationwide. Grab an improved, intense Mountain Dew® Slurpee® and collect all 3! Head to www.slurpee.com to find out more.

    There’s nothing there yet… but the marketing campaign continues to ramp up!


  • So where you gonna put that?

    Dave Candland, long-absent (presumably due to his work overload) from our forum, popped in today to explain his rationale for the location of the shield meter in the Halo 2 HUD. (You can see what it looks like in some of the pictures recently posted by the Japanese site Impress, like the one referenced in this news post.) It’s an interesting view into the problems faced by interface designers…