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Halo Goodies – now on Etsy
Incyte Design Studios (think Halo props) now has an Etsy page – If you wanted that Reach M6 Magnum, or a Halo 4 Oceanic Helmet, but didn’t have time to make it yourself, this site’s for you! Check it out.(Louis Wu 18:45:57 UTC)
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Podtacular 432: RTX 2014
RTX 2014 was just this past weekend and the experience put on by the RT staff and Guardians keeps getting better. Among all the booths on the floor, we had many opportunities to catch up with fans and friends including 343 Industries, Certain Affinity and GrifballHub. There were several panels of interest as well, including the Grifball, the Master Chief Collection, and Dust Storm’s very own Podcasting panels. We got a lot of new information regarding Halo 2 Anniversary from Gungeese to Coagulation. More details will be discussed on our next show, but for now we recap our RTX memories with Goosechecka from GrifballHub, Justin Bryce from Drunken Halo Podcast and Biowolf.
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They should hire that guy as a tester.
Wow. This video was released by Nowise10 back in April… but I totally missed it until now, when scarab pointed it out. It’s a collection of 75 glitches in Halo: Reach – some are things you may have noticed, some are things you’d only see if you were breaking outside of the normal playspace. All of them are clearly bugs that SHOULD have been fixed, had Bungie had infinite time and resources. I’m betting that many of them were known before launch… but sometimes you just have to ship it. I love this stuff, partly because it shows how insanely complicated and rich these games are… and how dedicated fans are to finding things that don’t work as planned.(Louis Wu 21:44:08 UTC)
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A Very Late Halo Bulletin Update
Last week, the Halo Bulletin was a little late (it showed up Thursday, instead of Wednesday). That’s no excuse for us to be nearly a WEEK late, though… so we’re sorry. Go give it a read; it’s chock-full of RTX goodness, playlist updates, a Mega Bloks contest, and cool weapon skin screenshots. Read it here, if you’d rather – but read it.(Louis Wu 21:08:59 UTC)
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Those stairs were asking for it.
Some guy noticed a stairwell that NEEDED the Halo chant… so he provided it. (I don’t even mind that he’s a little off-key. It’s still a cool thing to do.) (Louis Wu 21:06:16 UTC)
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Visualizing the Halo Universe: Round 16 (Summary)
Postmortem has compiled the submissions for Round 16 of his Visualizing the Halo Universe project – the entries came late, but they’re fantastic! Go look.(Louis Wu 20:25:15 UTC)
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Halo Community Member Spotlight: Flamesword
Every other Monday, we feature an individual who is a positive and active member of the Halo community. This week, the spotlight turns to Flamesword!
Question: What’s your gamertag and its origin?
Answer: My current gamertag is OpTic BEARD FS. My original gamertag was Flamesword, and this is the name that I compete under. Since my last Halo tournament, I joined the OpTic Gaming organization and have been coined the, “OpTic Beard” for my great beard growing skills. To keep everything together and have a fitting gamertag I created OpTic BEARD FS. The FS in my gamertag stands for Flamesword.
Flamesword’s origin is the Yu-Gi-Oh! playing card Flame Swordsman. Unfortunately, the tag was too long so I shortened it to Flamesword25 for my first gamertag.
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ASE Ep. 112 Marathon Infinity lvl 19 One Thousand Thousand Slimy Things
Blake’s BOBs are trying to escape through a volcano, and Tycho wants us to defeat them so we can all serve the Hindmost Creche. Sounds like fun!
This podcast uses:
Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org
Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com
We use irons’ Co-Op script:
http://simplici7y.com/items/co-op
Thanks to the maintainer of the Marathon Story Page, the denizens of the Marathon Story Forum and the Marathon Spoiler Guide:
http://marathon.bungie.org/story
http://forums.bungie.org/story/
http://marathon.bungie.org/spoiler/m2/
Subscribe to the Narcogen’s YouTube channel for Anger, Sadness and Envy video podcasts:
http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i
Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:
https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2
http://feeds.feedburner.com/AngerSadnessEnvy
Music used in this episode:
“What About Bob?” by Alexander Seropian, remixed by Craig Hardgrove (intro music)
“New Pacific (Reprise)” by Alexander Seropian, remixed by Craig Hardgrove (outro music)Marathon,Marathon Infinity (Video Game),Bungie,Bungie Studios (Organization),Cooperative Gameplay (Gameplay Mode),Cooperative Game (Game Genre),Let’s Play
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Cataclysmic – Fan Made Composition
Jellycrackers composed an original piece of Halo music influenced by ‘Gravity’ from the Halo 4 soundtrack. Sounds pretty good to me – go give it a listen! (mastrbiggy 19:41:02 UTC)
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Master Chief Wallpaper
Kampfheld from NeoGAF put together this Master Chief wallpaper – neat! (mastrbiggy 19:40:36 UTC)
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Spawning AI in Forge
Gamecheat let us know about his latest Halo AI video. This time he created a map where you can spawn AI in Halo 3’s Forge mode. This is really neat because you can now take part in AI battles that you setup. I guess this is the closest we’ll get to a Firefight mode in Halo 3. Go check it out!(mastrbiggy 22:09:11 UTC)
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The Halo Bulletin: 7.10.14
There are only three weeks between E3 and the Rooster Teeth Expo, which means we always have to do a bit of hustlin’ (no, not that type of hustlin’) to get ready to come and see everyone in Austin. This year, we grabbed designers, producers, a Hoberman and threw them onto a panel, grabbed some in-house professional Halo players and threw ‘em on a truck with original Xbox consoles and TVs, brought Halo: The Master Chief Collection (for your eyes only), and we flew down some exclusive gear. A few weeks later, we were in Austin and ready to party with all of you.
RTX is a special event for many reasons, most notably that nearly every attendee is a Halo fan. As a result, it’s easy to strike up conversation with just about anyone, and easy to make way too many new friends. We’d like to thank each and every one of you who came to our panel, stopped by our booth, checked out Halo: The Master Chief Collection, or bought some RTX 2014-exclusive gear. It was quite a celebration, and we cannot wait to see everyone again next year, hopefully sooner, as we’ve got a few stops left on this tour. If you’re reading this and you still haven’t made it out to RTX, make sure you come next year, otherwise you’ll have to pay the price of reading my synopsis and seeing all the cool pictures once again, knowing that could’ve been you.
RTX 2014 allowed for some pretty fantastic moments and memories. Here are some of our favorites:
Halo: The Master Chief Collection Panel
Dennis Ries and Max Szlagor
Moderating the RTX panel was truly a treat – as I said on stage, I was joined by an awesome group of guys who had some great stories to tell about both new and upcoming experiences, as well as classic development tales. Chatting and brainstorming with Max Hoberman before the panel began allowed me to nerd out on every word of Halo-2-dev nostalgia, and I hope that we’ll be able to share more stories from Halo 2 and Halo 2: Anniversary development later this summer. If you haven’t seen the panel and you’d like to avoid spoilers, you can watch it below! The panel includes a walkthrough of Halo: The Master Chief Collection’s unified “master menu,” an early look at control schemes, some original paper designs from Halo 2, a full walkthrough of Halo 2: Anniversary’s Ascension, and a special treat at the end. Enjoy!
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Halo at SDCC
Major Nelson announced the schedule of Xbox panels for this years San Diego Comic Con. As you might have guessed, Halo will be there. On Thursday there will be a Halo Nightfall panel that will provide a first look at the live-action series. On Friday there will be a Master Chief Collection panel where new details about the collection will be revealed. Head on over to Major Nelson’s blog for exact details. Thanks, belucheez. (mastrbiggy 22:05:59 UTC)
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Um, I don’t eat poison in my sleep…
YourExWife released episode 1 of ‘Clips of the Week (or whenever)’ – there’s a handful of great multikill clips and plenty of silly moments. ;). Go watch!(mastrbiggy 21:53:53 UTC)
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Halo Fan Art Focus: 7.10.14
With the announcement of Halo: The Master Chief Collection coming this holiday to Xbox One, we’d love to start the Master Chief love off right with your amazing fan art! Show us your best work representing the Master Chief’s journey from Halo: Combat Evolved through Halo 4. Share it via email to community[at]HaloWaypoint.com or on Facebook, Twitter, or Instagram with the hashtag #HaloFanArt and perhaps we’ll feature it in a future Fan Art Focus installment!
One-man Army
By Based Wizard
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ASE Ep. 111 Marathon Infinity lvl 18 By Committee
Tycho offers us a deal: if we let him out of jail, he just might not not kill us. Wait, what?
The power generators the Pfhor are using to keep us, the BOBs and Tycho restrained are (where else?) down in the dungeons. Who knew?
This podcast uses:
Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org
Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com
We use irons’ Co-Op script:
http://simplici7y.com/items/co-op
Thanks to the maintainer of the Marathon Story Page, the denizens of the Marathon Story Forum and the Marathon Spoiler Guide:
http://marathon.bungie.org/story
http://forums.bungie.org/story/
http://marathon.bungie.org/spoiler/m2/
Subscribe to the Narcogen’s YouTube channel for Anger, Sadness and Envy video podcasts:
http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i
Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:
https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2
http://feeds.feedburner.com/AngerSadnessEnvy
Music used in this episode:
“What About Bob?” by Alexander Seropian, remixed by Craig Hardgrove (intro music)
“New Pacific (Reprise)” by Alexander Seropian, remixed by Craig Hardgrove (outro music)Marathon,Marathon Infinity (Video Game),Bungie,Bungie Studios (Organization),Cooperative Gameplay (Gameplay Mode),Cooperative Game (Game Genre),Let’s Play
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The Federal Army of Chorus
Even though they were all crazy-busy with RTX this weekend, Rooster Teeth still posted Episode 9 of Red vs Blue Season 12 on Monday. The entire Chorus conflict is reframed for Agent Washington and his crew… things to chew on. It’s a long ‘un… almost 15 minutes. Go watch, so you’re ready for Episode 10! (Louis Wu 18:32:34 UTC)
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Loading Screen Easter Egg from Halo 3
Lord Zedd found a new easter egg in Halo 3 – he found it in the code, but it’s repeatable by anyone who wants to try it. (I just did.) If you load up Halo 3 when your Xbox is set to December 25 (you’ll have to be disconnected from Xbox Live if you don’t want to wait 6 months), start up a new campaign mission, and then hold in both thumbsticks, you’ll see the building of the Halo ring from a further viewpoint. (You can jump back and forth during the loading, and the zoom will track you.) There might even be more to this – but I’m not positive. The first time I tried this, the loading took a while… and it SEEMED I could read some text on the outside of the Halo as it built itself. (I didn’t notice this until it was almost finished.) Repeated attempts were unsuccessful, because the loading time was much shorter after the first one, and any text that was created was blurred by the creation process. (It’s even possible I was imagining things.) Either way, cool find, and amazing it remained a mystery for 7 years! Thanks, gamerguy2002. Update: Lord Zedd took the info above and loaded the animation from disc (as I did, that first run-through), which slowed it down enough to read the “Happy Birthday, Lauren!” written on the outside of the Halo. That’s the REAL Easter Egg! Very cool.(Louis Wu 18:23:55 UTC)