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Player Spotlight: Karma
Over at MLGPro.com, you’ll find a Player Pro Feature on Karma linked off the front page. Flush, in shape, on top – he’s living his dream. Go watch. Thanks, 3Suns.(Louis Wu 13:41:05 UTC)
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Crackdown – Lovin’ the help from Halo 3
MTV.com has an interesting article about Crackdown, and the things its developers have done to make sure it gets into the hands of gamers. The Halo 3 beta invite that will come with each launch copy is not by far the only thing added to be sure that players ‘get it’ – I don’t have a 360 yet, but after reading the article, I want to go out and try Crackdown. The Halo spin, of course, is the relation between Crackdown and the Halo 3 Beta – but what’s interesting is that the developer didn’t feel like the inclusion of the invite was a slight. Go read. Thanks to 3Suns for the heads-up.(Louis Wu 13:32:15 UTC)
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The ‘Halo Killer’ – finally?
Interesting – word from Luke Smith is that there will probably be a Killzone 2 playable demo released before the Halo 3 beta kicks off. Why is this Halo news? Because Sony is playing the same game Microsoft played before Christmas – hype people up about the next must-have product (in that case, Halo 3) to pull eyeballs from the competition’s high roller (in that case, the Playstation 3). It’ll be interesting to see how it plays out… (For those who don’t remember, Killzone 2 made a splash at E3 2005, when it was touted as a Halo killer. We haven’t heard a peep from the development team since.)(Louis Wu 13:20:11 UTC)
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Halo For PlayStation
It’s not quite what you think. Wired News interviews Epic’s Mark Rein about the Unreal Engine 3 technology. While usually it’s CliffyB letting his mouth run away with him a little bit, here it’s Rein, who is positively bubbling over the fact that Gears of War cost only ten million dollars to make.
So, while Sony is pushing Killzone 2 as their Halo-killer, Rein wants to bring Halo to the PlayStation. Except it’s called Unreal Tournament.
WN: Are you guys open at this point to another big project, like if Sony were to come to you and say, make us a Halo for PS3.
MR: We’ve got one, Unreal Tournament 3! It’s the Halo for PlayStation 3. I hope so. We’re going to do some really fun stuff with the controller, it’s going to look amazing, run well. We’re hoping. That’d be nice.
Is there a game for the PlayStation 3 that doesn’t want to either kill Halo 3, or be Halo 3?
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Halo For PlayStation
It’s not quite what you think. Wired News interviews Epic’s Mark Rein about the Unreal Engine 3 technology. While usually it’s CliffyB letting his mouth run away with him a little bit, here it’s Rein, who is positively bubbling over the fact that Gears of War cost only ten million dollars to make.
So, while Sony is pushing Killzone 2 as their Halo-killer, Rein wants to bring Halo to the PlayStation. Except it’s called Unreal Tournament.
WN: Are you guys open at this point to another big project, like if Sony were to come to you and say, make us a Halo for PS3.
MR: We’ve got one, Unreal Tournament 3! It’s the Halo for PlayStation 3. I hope so. We’re going to do some really fun stuff with the controller, it’s going to look amazing, run well. We’re hoping. That’d be nice.
Is there a game for the PlayStation 3 that doesn’t want to either kill Halo 3, or be Halo 3?
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IGN Lashes Out At Halo Hype
Over at IGN, Erik Brudvik pines for truly “mind-blowing” content from Halo 3 and opines that no news is not good news:
The hype for Halo 3 is already at absurd levels. The ball is in Microsoft and Bungie’s court and it’s their marketing battle to lose now. A misstep with the beta could be more damaging than many might initially believe. Then again, beta success could send the interest in Halo 3 through the roof. Let’s all hope for the best.
Articles like this are proof indeed that the human mind can hold two mutually exclusive opinions simultaneously. Bungie and Microsoft haven’t hyped the game, the hype is already absurd, the game can’t live up to the hype, he hopes it will live up to the hype.
Here’s a news flash: We will all know how good or bad Halo 3 is when it comes out. The beta test is for just that: testing. Not to prove to IGN’s writers, or anybody else, whether the hype (that may or may not exist) is deserved or not.
Thanks to AfroRyan in the HBO forum for the heads-up.
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IGN Lashes Out At Halo Hype
Over at IGN, Erik Brudvik pines for truly “mind-blowing” content from Halo 3 and opines that no news is not good news:
The hype for Halo 3 is already at absurd levels. The ball is in Microsoft and Bungie’s court and it’s their marketing battle to lose now. A misstep with the beta could be more damaging than many might initially believe. Then again, beta success could send the interest in Halo 3 through the roof. Let’s all hope for the best.
Articles like this are proof indeed that the human mind can hold two mutually exclusive opinions simultaneously. Bungie and Microsoft haven’t hyped the game, the hype is already absurd, the game can’t live up to the hype, he hopes it will live up to the hype.
Here’s a news flash: We will all know how good or bad Halo 3 is when it comes out. The beta test is for just that: testing. Not to prove to IGN’s writers, or anybody else, whether the hype (that may or may not exist) is deserved or not.
Thanks to AfroRyan in the HBO forum for the heads-up.
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Killzone 2 Demo To Kill Halo 3 Beta Buzz?
Kotaku is reporting that a playable demo of the second installment in Sony’s Halo-killer-wannabe Killzone franchise will be available before Bungie hits Xbox Live with its extensive Halo 3 Multiplayer Public Beta. Kotaku heard it from über Halo fan Luke Smith at 1UP, and I heard it from P_40E in #hbo.
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Killzone 2 Demo To Kill Halo 3 Beta Buzz?
Kotaku is reporting that a playable demo of the second installment in Sony’s Halo-killer-wannabe Killzone franchise will be available before Bungie hits Xbox Live with its extensive Halo 3 Multiplayer Public Beta. Kotaku heard it from über Halo fan Luke Smith at 1UP, and I heard it from P_40E in #hbo.
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Halo On A Desert Island
Zombie Studio’s Mark Long chooses his “games for a desert island” in a piece at Gamasutra today. Not surprisingly, for its cooperative play mode, Halo gets the nod: Halo 1, that is:
Is there anything better in the world than playing Halo co-op? No there is not; you don’t even need to think about that question. The co-op campaign was well thought out. You could tell that the designers had made a decision not to compromise co-op in any way. The co-op campaign is equal to the single player campaign. I can tell you from experience: that is a very hard thing to pull off.
Hit the link for a tad more effusive praise for Bungie’s first Xbox outing, as well as Long’s other favorite games.
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Halo On A Desert Island
Zombie Studio’s Mark Long chooses his “games for a desert island” in a piece at Gamasutra today. Not surprisingly, for its cooperative play mode, Halo gets the nod: Halo 1, that is:
Is there anything better in the world than playing Halo co-op? No there is not; you don’t even need to think about that question. The co-op campaign was well thought out. You could tell that the designers had made a decision not to compromise co-op in any way. The co-op campaign is equal to the single player campaign. I can tell you from experience: that is a very hard thing to pull off.
Hit the link for a tad more effusive praise for Bungie’s first Xbox outing, as well as Long’s other favorite games.
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Bungie Pentathlon: Winter ’07
Bungie knows how to throw a party. A party for huge geeks with no lives and low beer tolerance, but one hell of a party nonetheless. Read on for the scoop on Bungie’s Winter Pentathlon 2007 and all of the events therein.
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Taking The Strain.
Today’s One One Se7en should have gone live a few hours ago – I hate when real life gets in the way of humor. Still funny, though, if you spend a few minutes browsing our forum…(Louis Wu 21:56:18 UTC)
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Fireteam Bravo Trailer
QuickTactical pointed out a trailer for an upcoming machinima project, ‘Fireteam Bravo’. His forum post contains links to a WMP9 version and a streaming YouTube version – and I liked it enough that we’re hosting a mirror of the WMP9, as well as a QuickTime version. Short, sweet, nice action, nice camerawork. About 16 mb. Check it out!(Louis Wu 21:53:09 UTC)
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How to make Machinima in Halo 2 Part 1
Machinima.com is putting together some tips and tricks for making machinima using Halo 2 – Part 1, now available at YouTube, shows how to get rid of the camerman’s weapon, and how to get rid of the HUD. Great start! Thanks, Adam Kovic.(Louis Wu 21:50:37 UTC)
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Halo: Halos in Space the Movie
A couple of weeks ago, we mentioned a pretty funny presentation of a Halo fanfic. Today, Turtle Mann stopped by our forum to let us know that SnowGlobe Pro has turned that story into a piece of Halo machinima. Should bring a smile or two to your face…(Louis Wu 21:46:29 UTC)
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Leonidas, Transcribed
Over at Rampancy.net, you’ll find a downloadable transcription of the Third Movement of the Delta Halo Suite, put together by Devin – as usual, log in to see the download links. PDF, MIDI sound file, and a PrintMusic file are all available.(Louis Wu 21:06:14 UTC)
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RT: Episode 89
You do not have the most current version of Flash Player installed. Please follow this link to download the latest version of Flash… Get Flash var FO = { movie:”/archive/RT_player_int.swf”,width:”416″,height:”254″,majorversion:”7″,build:”0″,bgcolor:”#000000″, flashvars:”file=http://files.redvsblue.com/RvB05/5x89needle/fl4sh/RvB89_019.flv&episodeNum=RvB%20Episode%2089&episode=the%20haystack&clicktext=&store=http://www.roosterteethstore.com/dvds_rvb.html&more=http://www.redvsblue.com/archive/?=index_files/default.jpg&showdigits=false&autostart=false&showfsbutton=false”…
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Rule of Three Registration – Live
For what it’s worth, halo3.com is now saying that Phase Two Registration is open. The servers are being hammered pretty hard – but this is the page you’ll eventually need to get to. Good luck.(Louis Wu 18:47:11 UTC)
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PIE Chapter 3
SodaGod has released PIE: Chapter 3, the third installment of one of the better machinima projects I’ve seen to date. Watch it carefully – it might confuse you. It’s worth the time, though – cinematography, storyline, voice acting – it’s all top-notch. 11+ minutes, almost 100 mb. It’s available in WMP9 format (either from us or from Machine-Enema mirrors), or in QuickTime format (here only, for now). While you’re waiting for the Rule of Three Registration to open (no, it’s not open yet, and no, we don’t know when the Halo3.com registration page will go live), grab this and give it a viewing.(Louis Wu 15:21:24 UTC)
