Not much news this week as we gear up for the last month before the release of the Master Chief Collection, so this week’s Halo Bulletin is filled with more of that juicy canon everyone loves. This week, GrimBrother One, one of the newest writers to the 343, continues his Canon Fodder section talking about how the Pillar of Autumn seemingly made their way to Installation 04. If you need a refresher or haven’t read the original Halo trilogy, then take a read. Bravo also answers some questions regarding Halo: CE and gives us a couple of screenshots as well.
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Podtacular 444: Keys to the Canon
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ASE Ep. 136 Marathon EVIL 14: Parathymeter
We’ve finished with the canonical Marathon Trilogy and are moving on to third party scenarios, starting with EVIL. In this scenario, a UESC ship from Tau Ceti runs into a spatial anomaly that sends them far away where we encounter something dark and evil.
We go from tinkering with planetary systems to splashing about in the pool. Guess which one is more fun? Actually it’s a close call.
EVIL can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:
EVIL and other third party scenarios for the Aleph One engine can be downloaded here:
http://source.bungie.org/scenarios.php#more
We use irons’ Co-Op script, which gives weapons and ammo to both players if either picks any up, and prevents weapon loss on death (so items can’t be destroyed in lava or slime). The script also allows one player to teleport to a destination set by themselves or their partner, in case co-op players run into a problem a solo player would have to restart for.
http://simplici7y.com/items/co-op
EVIL has its own spoiler guide:
http://marathon.bungie.org/spoiler/evil/
Subscribe to the Narcogen’s YouTube channel for Anger, Sadness and Envy video podcasts:
http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i
Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:
https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2
http://feeds.feedburner.com/AngerSadnessEnvy
Music used in this episode:
“What About Bob?” by Alexander Seropian, remixed by Craig Hardgrove (intro music)
“New Pacific (Reprise)” by Alexander Seropian, remixed by Craig Hardgrove (outro music)Marathon,Marathon Infinity (Video Game),Bungie,Bungie Studios (Organization),Cooperative Gameplay (Gameplay Mode),Cooperative Game (Game Genre),Let’s Play
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Cheap Ts with Cool Designs
SEspider stopped by to announce that two of his Halo parody designs are available on t-shirts from TeePublic – just $14 each, for the next 3 days. Check ’em out! (Louis Wu 21:04:15 UTC)
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A noble Bloodline
Wondering what the Blood Gulch remake is going to look like? A screenshot has made its way out into the interwebs… and Joe Duplessie (SNIPE 316) has embedded it in our forum for your viewing pleasure. So go pleasure yourself.(Louis Wu 21:01:52 UTC)
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Which ones do the execs like?
Over at GamesBeat, muckety-mucks from 343 pick their favorite Halo maps of all time… go see what you agree with! (Louis Wu 20:59:34 UTC)
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A Wild Warlord Appears
IGN has information (and a gameplay video, and a walkthrough) about Warlord, the 6th and final Halo 2 Anniversary remake in the Master Chief collection. Looks fantastic, though it’s closer to Halo 2’s Warlock than it is to Halo’s Wizard. Thanks, Moorpheusl9.(Louis Wu 20:57:06 UTC)
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The complexities of Halo 5’s story
The Xbox One Magazine (from the UK) had an interview with Mike Colter, the actor behind Agent Locke in the upcoming Nightfall – a redditor clipped a question or two in which Colter states that his character is the primary one in Halo 5. And that it’s playable. (We’ve had other confirmation that the Master Chief will be playable, as well, so it’s not an either-or thing.) Join Moorpheusl9’s thread if you have a comment! (Louis Wu 20:55:07 UTC)
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Halo 4 Matchmaking Update: Team Objective
Team Objective
Team Objective is back and more objective-y than ever! Replacing Squad DLC, Team Objective will contain 4v4 ball holding, hill capturing and goal scoring action on a wide variety of maps. Staples such as Haven, Adrift and Ragnarok will be available including some Forge fan favorites. Voting for Team Objective has been simplified and is as follows:
First Slot:
Team Oddball
RicochetSecond Slot:
King of the Hill
Team RegicideThird Slot:
Dominion Light
ExtractionToday also marks the end of Proving Ground as its own playlist. However, we’ve integrated the Proving Ground gametypes right into Team Objective and Team Slayer.
Be sure to hop in the playlist today!
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H2A Terms to help with Halo 5
It’s been hinted at before, but it’s nice to have it explicitly stated: recently 343’s Dan Ayoub told Gamespot that the terminals that will be included in Halo 2 Anniversary will hint at story content from Halo 5. Great way to get new content into a game that will be presented in a historically accurate way!(Louis Wu 03:40:19 UTC)
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Let’s Play Destiny Co-Op #11: The Summoning Pits
Blackstar and Narcogen go into the Summoning Pits Strike on the Moon and get saved by a stranger. Not the Stranger, just a stranger.
For complete stats:
https://www.bungie.net/en/Legend/PGCR/1/4611686018429850686/2305843009221559453/189493566?_
Subscribe to the Narcogen’s YouTube channel for Anger, Sadness and Envy video podcasts:
http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i
Destiny (Video Game),Bungie,Bungie Studios (Organization),Cooperative Gameplay (Gameplay Mode),Cooperative Game (Game Genre),Let’s Play,First Person Shooter,Shooter Game (Media Genre),Shared World Shooter,Action Game (Video Game Genre),DestinyTheGame,Activision (Video Game Developer)
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Halo Waypoint to get a new look
Hello friends!
There’s a strong likelihood that many of you reading this update have called Waypoint home for many years, and it is with great pleasure that we share details with you about something new that is on the way. Our web team has been hard at work on a secret project that, until now, had not been discussed outside of the studio walls. This endeavor just happens to be a hefty website update, and the first major redesign for Halo Waypoint.
The update will bring a wide variety of improvements, new features, and a brand new look. We’ve improved search functionality, developed brand-new customizable user profile pages, an events calendar that will keep you updated with digital and live Halo events, and much more.
Additionally, the Halo 4 File Browser will now be located within the Halo 4 Stats App, and community-created polls will no longer be available in the forums. The ability to create polls in the current forums will end on October 10.
Lastly, we are developing brand-new Halo Universe content that we’re excited to share with you. This content will come online next month, shortly after launch. The new Waypoint will be launching within the next few weeks, and we’ll have a bit more to share as we get closer to this date.
Stay tuned for shiny things.
Bravo
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Teasing the full coverage
IGN has posted an ‘Everything you need to know’ article about the Master Chief Collection – go read it! (There’s a video with teases of upcoming content – their full coverage begins on October 6 (Monday).) Thanks, Grizzlei!(Louis Wu 23:00:15 UTC)
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It’s fall in Halo-land
This week’s Halo Bulletin contains some nice tidbits: there’s a Twitter giveaway, some great story background from (what used to be our own) GrimBrother One, a small FAQ focused on the copy of Halo CE that will appear in the Master Chief Collection next month, and some cool Autumn-themed screenshots. Go read! (As always, there’s a copy in our Halo Bulletin Archive. Ours even has large versions of the screenshots.) On our forum, Grizzlei had some comments about this week’s content – join the conversation!(Louis Wu 22:56:45 UTC)
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You Know Who We Are
This week, Season 12 of Rooster Teeth’s long-running series, Red vs Blue, came to a close; Episode 19 wrapped up the loose ends left by last week’s cliffhanger, and then unraveled one or two new ones. Great stuff! Go watch.(Louis Wu 22:50:53 UTC)
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ASE Ep. 134 Marathon EVIL 13: Code 42 Part 2 of 2
We’ve finished with the canonical Marathon Trilogy and are moving on to third party scenarios, starting with EVIL. In this scenario, a UESC ship from Tau Ceti runs into a spatial anomaly that sends them far away where we encounter something dark and evil.
The mysterious Felix has an ingenious, inscrutable plan to mess with the Mystics by ruining their planet’s magnetic field.
EVIL can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:
EVIL and other third party scenarios for the Aleph One engine can be downloaded here:
http://source.bungie.org/scenarios.php#more
We use irons’ Co-Op script, which gives weapons and ammo to both players if either picks any up, and prevents weapon loss on death (so items can’t be destroyed in lava or slime). The script also allows one player to teleport to a destination set by themselves or their partner, in case co-op players run into a problem a solo player would have to restart for.
http://simplici7y.com/items/co-op
EVIL has its own spoiler guide:
http://marathon.bungie.org/spoiler/evil/
Subscribe to the Narcogen’s YouTube channel for Anger, Sadness and Envy video podcasts:
http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i
Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:
https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2
http://feeds.feedburner.com/AngerSadnessEnvy
Music used in this episode:
“What About Bob?” by Alexander Seropian, remixed by Craig Hardgrove (intro music)
“New Pacific (Reprise)” by Alexander Seropian, remixed by Craig Hardgrove (outro music)Marathon,Marathon Infinity (Video Game),Bungie,Bungie Studios (Organization),Cooperative Gameplay (Gameplay Mode),Cooperative Game (Game Genre),Let’s Play
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The Halo Bulletin: 10.2.14
It is now October, which means that we can officially say that Halo: The Master Chief Collection launches next month.
Within the studio walls, various teams around the studio are putting the finishing touches on all of the experiences that await you this fall. In one corner, the Halo Channel team can be found building an all new entertainment platform, and I can be found peeking in between desks in an attempt to get a sneak peek at Halo: Nightfall. In another corner, the Halo 5: Guardians team is finishing up various features that we’ll be talking about in the near future. And at my desk, endless amount of Halo: The Master Chief Collection “tests” are underway, in which I play an endless amount of multiplayer matches from each game. Conversations about featured playlists, tournaments, community events, and more fill the halls and conference rooms.
At the rare times when I manage to put my controller down and come up for air, I have the privilege of seeing all of these moving pieces in action, and I’m instantly excited about the games, programming, and experiences that await each of us over the course of the next few months and beyond. This anticipation generally leads to ponderings about what each of you are most excited about this fall, and it just so happens that we want to hear from you.
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Let’s Play Destiny Co-Op #10: Shrine of Oryx
In this story mission of Destiny, Blackstar and Narcogen are tasked with destroying the Shrine of Oryx and its guardian, Sardok.
Blackstar and Narcogen are picking up with playing Destiny in co-op mode with the first moon mission: The Dark Beyond. (The Cosmodrome story missions and strike seem largely unchanged from the beta test, at least at their lower difficulty levels).
For complete stats:
https://www.bungie.net/en/Legend/PGCR/1/4611686018429850686/2305843009221559453/188914836?_
Subscribe to the Narcogen’s YouTube channel for Anger, Sadness and Envy video podcasts:
http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i
Destiny (Video Game),Bungie,Bungie Studios (Organization),Cooperative Gameplay (Gameplay Mode),Cooperative Game (Game Genre),Let’s Play,First Person Shooter,Shooter Game (Media Genre),Shared World Shooter,Action Game (Video Game Genre),DestinyTheGame,Activision (Video Game Developer)