Moving on from Vault 106 towards Vault 92!
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Podtacular 881: Banished Lights
Halo Infinite lands CU32, erm… Banished Honor brining more game balances and fixes but introduces the new Spartan Points system integrated with the newest Operation. The Plasma Pistol gets its classic zap effect back and the latest Forge additions are … Continue reading
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Podtacular 880: The Silver Halo
Season 2 of the Halo TV show has concluded and, while it took a couple of delays to get here, we give our rundown of the season: thoughts on the story, production, action, ties to the main universe, and of … Continue reading
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Rockslider’s megabattles continue
After taking a break, longtime Halo CE tinkerer Rockslider has been back with a bunch of new videos, most recently different setups for battles on AOTCR. The amount of variations you can make in CE’s battles with some tinkering never ceases to amaze. (fuchsdh 12:52:05 +0000)
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Rockslider’s megabattles continue
After taking a break, longtime Halo CE tinkerer Rockslider has been back with a bunch of new videos, most recently different setups for battles on AOTCR. The amount of variations you can make in CE’s battles with some tinkering never ceases to amaze. (fuchsdh 12:52:05 +0000)
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Podtacular 879: When Reach Fell
This week we play a little catch up after being off for a couple of weeks. While the Halo TV show has concluded, we’re taking this episode to discuss up through episode four. A bit of a shorter one, but … Continue reading
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Fallout 76 Custom World
Finally taking a look at whether or not it’s possible to “fix” Fallout 76 by using the custom world feature.
game:Movies:platform:
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Loftus charts Zeta Halo’s solar cycles
Resident technical expert Stephen Loftus stopped by to let us know he did the hard work of figuring out the rotational dynamics of Zeta Halo from Halo Infinite. Turns out a day in the day/night cycle is an hour of real time. Neat! (fuchsdh 21:00:08 +0000)
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Loftus charts Zeta Halo’s solar cycles
Resident technical expert Stephen Loftus stopped by to let us know he did the hard work of figuring out the rotational dynamics of Zeta Halo from Halo Infinite. Turns out a day in the day/night cycle is an hour of real time. Neat! (fuchsdh 21:00:08 +0000)
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As close to a real battle rifle as you can get
There have been a lot of recreations of Halo weaponry over the years, but this effort by B Squared Mfg is one of the most impressive I’ve seen. The resulting BR55 Battle Rifle looks very nifty, and comes with a working ammo counter to boot. Thanks for the link, SNIPE 316. (fuchsdh 20:56:35 +0000)
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Podtacular 878: Silver Sanctioned
Better late than never as we delve into Season 2 of the Halo TV show taking a look at the first episode. Making the initial connections to the game lore, we start to see the development of the events of … Continue reading
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No Man’s Sky: Omega Part 3
Rampancy returns to No Man’s Sky to finish the Omega expedition!
“Beauty Flow” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
“Bleeping Demo” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
“Equatorial Complex ” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
game:Movies:platform:marathon:
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Infinite’s March update promises new maps and networking
343 Industries dropped their March Update preview for Halo Infinite, coming on the 19th. It features an overhauled networking model and anti-cheat, weapon tuning and balance changes, and more. Check out what’s cooking! (fuchsdh 15:16:52 +0000)
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Infinite’s March update promises new maps and networking
343 Industries dropped their March Update preview for Halo Infinite, coming on the 19th. It features an overhauled networking model and anti-cheat, weapon tuning and balance changes, and more. Check out what’s cooking! (fuchsdh 15:16:52 +0000)
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Podtacular 877: Games Leapt Over
While we missed last week due to Dust Storm being sick, an interesting topic came up in the Halo Community. A former 343 Industries developer shared on Twitter that 20 to 30 ideas for Halo games were pitched and turned … Continue reading