My Halo News.com

The latest news about the Halo series of games from Microsoft

  • Weekly What’s Update – Bungie belongs to Bungie

    Whoa. Bungie’s managed to get the Weekly What’s Update up a LOT of hours early; never fear, though, it’s not done. As we mentioned on Wednesday, they solicited Halo 3 questions from the community for this one; they’ll be posting answers all day long. HOWEVER: that is not the big news in this update. The Big News is that (as the rumors earlier this week suggested) Bungie has become a private entity, no longer owned by Microsoft. Microsoft will still be publishing their games (for now), and they’re still working on the 360 platform (for now)… but they’re no longer owned by MS. And to that, I say… wonga. (Read the rest of the update, too; those questions that weren’t the big news? They’re still questions that are puzzling large numbers of fans on the internet, and Bungie’s answering lots of them.) A local version of the WWU will be up in our Weekly Update Archive later today, when most of the questions have been fleshed out. Looks like a thread has already kicked off on our forum, if you want to discuss this. Update: For posterity, the official press release is here.(Louis Wu 15:27:57 UTC)

  • Bungie Announces Independence: Press Release

    Bungie is pleased to announce its new status as an independent developer with a continuing and mutually prosperous publishing relationship with Microsoft Game Studios.

  • Bungie and MS heading to Splitsville

    As it was rumored earlier this week, Microsoft has now announced that it will be parting ways with Bungie, at least in terms of being a division of the corporation. Microsoft will still continue to publish and work with Bungie on other Halo-related projects.

    Quote:
    “Our collaboration with Bungie has resulted in ‘Halo’ becoming an enduring mainstream hit,” said Shane Kim, corporate vice president of Microsoft Game Studios. “While we are supporting Bungie’s desire to return to its independent roots, we will continue to invest in our ‘Halo’ entertainment property with Bungie and other partners, such as Peter Jackson, on a new interactive series set in the ‘Halo’ universe. We look forward to great success with Bungie as our long-term relationship continues to evolve through ‘Halo’-related titles and new IP created by Bungie.”

    LINK


  • AVF Rocket Racing Guide

    Having enjoyed Rocket Racing last Friday, I thought I’d write a quick guide to help anyone new to RR.

  • 10/05/07 Bungie Weekly What’s Update!

    Get the popcorn out. Biggest News Ever. In the return of the Weekly What’s Update.

  • Games Still A Backward-Looking Medium

    Daniel Radosh at the New York Times laments the dependence of games on cinematics for storytelling, and alleges they are stunting the medium’s development of its own storytelling vocabulary.

    While I agree in principle with his point, essentially this is just another “pig pile on Halo” story; since it’s the biggest release in the vicinity, it’s used as a touchstone for everything that’s wrong in gaming, even when there’s little connection between that game in specific and the topic at hand.


  • Halo 3 Music Contest at MySpace

    Empress Cortana pointed out a contest being run by MySpace – Xbox and Bungie are looking for music to be included “on an upcoming Halo 3 record” (wording further down the page suggests it’ll be an album entitled ‘Inspired by Halo 3’) – if your entry is selected, you’re on the disc, and you (along with 2nd and 3rd place finishers) will receive a Halo 3 prize package worth over $2500. You’ve got until October 22 to submit your entry; songs will be judged by a panel that includes Marty O’Donnell and Nile Rogers. (Be sure to read the rules – there are a few that might trip you up if you’re a music maker. Songs must be between 1 and 3 minutes, lyrics must be in English, no obscene material, no trademarks, and so on.) (Louis Wu 14:06:09 UTC)

  • Halo 3 Number 1 Seller Down Under

    Halo 3 topped the Australian sales charts last week and sits in the #2 space among Xbox 360 games overall, just behind Gears, which it’ll probably pass soon. Interesting that Australia, which is a fairly good market for the Xbox 360, sold only about 12k more copies than Japan, which is not (although it is a much larger market).


  • Gamestop to rake in more than $80M in Halo 3 sales

    In this little piece in the Hollywood Reporter about how Gamestop (a retailer) is doing well and Midway (a publisher) is doing poorly, there’s an amazing tidbit – Gamestop will capture 25-30% of all sales of Halo 3, worldwide. That’s a rather huge number; I had no idea they were THAT big.(Louis Wu 13:47:49 UTC)

  • Another look at Big Science

    A couple of weeks ago, we mentioned Big Science, the guys behind the music used in the ‘Making of Diorama’ video – you can read more about how this gig came to be in the Pittsburgh Post-Gazette.(Louis Wu 13:43:33 UTC)

  • It’s cheaper to visit the HBO forum.

    Wow, this is sort of weird. Someone is auctioning off their friendship (as an Xbox Live Halo 3 playing buddy) on eBay – the Buy-it-Now price was set to $4000, but since bidding has actually kicked off, that’s no longer an option. Current bid is $20.50, with a day and a half left to go. Both Kotaku (where I read it) and Destructoid (where they found it) are pretty harsh in the writeups.(Louis Wu 13:29:01 UTC)

  • Halo Grudge Match – for Insiders

    IGN Insider looks at Halo 1, 2, and 3 to see what works and what doesn’t through the series. Unfortunately, it’s not readable without a subscription.(Louis Wu 13:21:42 UTC)

  • Halo earns big bucks for kids

    Remember that Special Halo 3 Xbox Super Bundle we mentioned last week? The auction finished last night – final price was $8,400. Not too bad for the Boys & Girls Clubs of King County! (They’re the ones this was for.) (Louis Wu 13:18:14 UTC)

  • There’s a reason some call it a ‘HaloBox’.

    Heh – there’s a story in the Rider News about the popularity of Halo 3; a Gamestop employee describes a customer trading in a Wii to buy Halo and a 360.

    “He spent $430 just to play one game,” Taylor said. “I guarantee that didn’t happen in any other store except ours.”

    I guarantee Taylor is wrong. <g> (Louis Wu 13:13:06 UTC)


  • Halo 3, Day 4: Killing Bugs Dead

    Jake Seaton’s Mission-a-Day (sort of) walkthrough of Halo 3 was updated last night; Day 4 is now online (in lots of newspapers). He liked the Missile Pod quite a lot. If you missed them, we mentioned Day 3 here, while links to 1 and 2 are here. (Louis Wu 13:11:15 UTC)

  • Flood Fails To Dampen Enthusiasm For Halo 3

    If I was apprehensive about anything in Halo 3, it was the Flood.

    Halo 1 has reached a certain legendary status amongst fans, but even it has a sore spot for many: the Library, where you navigate endless repeating dark corridors with endless hordes only four enemies to fight: Human Flood combat forms, Elite Flood combat forms, Carrier forms and Infection forms. The level goes on a floor or two longer than it really has to, and only has a few tricks up its sleeve to make it seem fresh.

    If Halo is built on a foundation of “thirty seconds of fun” then the Library was built on six helpings of five seconds of fun: shotgun a Flood form in the face, run away, repeat.

    Of course, other Flood missions fared much better; they had better unit mixes, more varied terrain and encounters, as well as vehicles. 343 Guilty Spark had atmosphere oozing out of every pore as the Flood gave you the first real scare of the game. Two Betrayals gave you the dark side of Assault on the Control Room as Flood, Covenant and Sentinels took aim at each other and you while you tried to stop Halo from firing.

    The Maw mixed it up by varing your objectives a bit, and by allowing you the chance to watch some interesting fights play out. The Flood themselves, though, were interesting to look at, but not so much interact with. When they didn’t see you, they gurgled. When they did see you, they charged straight at you, firing whatever they had. If you had superior firepower and room to maneuver, it was no problem. If you had only one of those, or neither, you’d be in a world of hurt, not because the Flood outsmarted you, but because they overwhelmed you with numbers and clogged up your travel lanes with dead bodies. Or even dead Grifs.

    Halo 2 added a significant twist to the Flood, but the game could only get so much mileage out of it. Instead of merely giggling with glee as you set off cascading explosions of popcorn Infection Flood, this time around the little devils scurried around more unpredictably, and raised dead Flood from the battlefield to face you once more if you didn’t dismember them with a sword or blow them up with a grenade.

    Once so raised, though, they were still the same old Flood. Four flavors, and one tactic.

    How, then, would Halo 3 handle the Flood? More of the same?

     Click here for the complete text.


  • Screenshot Collection

    Someone had to do it – a site has been created where someone has been collecting funny screenshots from fileshares, and putting them in one place. (As far as I can tell, there’s zero attribution to the original screenshot taker, which sort of stinks.) What’s amazing to me is the nearly 2000 diggs this has gotten in the last day…(Louis Wu 13:03:47 UTC)


  • Better than dynamite

    It… I don’t… guh. Frogblast has invented a NEW Halo 3 sport – Fish-stunning. Read his post, watch the movie. Then go play. (Louis Wu 12:43:39 UTC)

  • Bungie – still stacking the deck

    The first real Halo 3 Humpday Challenge (that is, between Bungie and people outside Bungie, with filmz you can download and everything) was played this week; five Bungie guys went into the Social Slayer matchmaking list, and barely squeaked out a win over a bunch of randomly selected casual players. Hmm… I wonder what’s going to happen when they play a real TEAM? Thanks, CheckMate.(Louis Wu 12:32:05 UTC)