My Halo News.com

The latest news about the Halo series of games from Microsoft

  • Havok is proud of Halo 3

    Havok, the middleware physics engine that was incorporated into Halo 2, was carried over to Halo 3; it hasn’t been mentioned very often (a couple of Weekly What’s Updates have incidental references), and it didn’t make the credits this time around… but it was definitely used; Havok put up a press release last week. Worth getting credit, when a product sells $300 million dollars worth in a week… (Louis Wu 18:30:31 UTC)

  • More Strategy Guide pages

    A couple of weeks ago, we mentioned some sample pages of the official Halo 3 strategy guide, available at Xbox.com. Piggyback (the copublisher) has put up their own collection of sample pages; they’ve fleshed out the 8 pages of actual content at Xbox.com with an additional 6 pages. Nice!(Louis Wu 16:16:02 UTC)

  • Sell your friends, win an Xbox

    Huh. If you’re a member of Facebook, you have a shot at winning one of 4 Halo 3 Xbox 360s (well, 3 now – the first week’s over) from Goozex. Invite your friends to play their game, and if you’ve invited the most people for the week, you get the Xbox. Check their contest page for full details. I have no clue what their game is about – I’m simply letting you know about the contest. (Louis Wu 15:55:39 UTC)

  • I bet Frankie’s getting tired of interviews…

    A couple more Bungie interviews about the split (and about Halo) – GameInformer interviewed Frankie (it’s a little disturbing in parts, but mostly it’s Frankie saying “nothing’s changed”), and FiringSquad also talked to Frankie – their writeup is a summary of the conversation, but it includes the news that Harold Ryan is now Bungie’s President. I found both of these at Rampancy.net – thanks, Narcogen.(Louis Wu 14:36:18 UTC)

  • The Bungie Story, Reader’s Digest Version

    CVG has posted up The Bungie Story, an excerpt from Halo 3 – The Ultimate Companion book, free with Xbox World 360 issue #58 on sale this month.

    It’s more of a Bungie Summary than a Bungie History, running quickly from Minotaur to Monitor, but it’s a nice primer for those who have been brought into the Bungiefen fold by Halo 3.


  • Brazilian voice actors – now counted

    Marcelo Vega, of Xboxtoday.com.br, sent us word that they’ve posted a list of the voice actors and technical staff that worked on the Brazilian version of Halo 3. This is why fansites rock – this info isn’t anywhere official. Microsoft Brazil doesn’t have it, the Halo 3 manual doesn’t have it – the ONLY place these folks get credit is on a fansite. (Louis Wu 14:12:21 UTC)

  • I’d ride that.

    DXL540 pointed out a cool new bike from Yamaha – he thinks it seems an awful lot like a real-life Mongoose.(Louis Wu 13:50:42 UTC)

  • StatsReloaded updated for Halo 3

    Z let us know that StatsReloaded has been updated for Halo 3; faster updating, new signatures, leaderboards, and more. Go check it out – and sign up!(Louis Wu 13:48:18 UTC)

  • Halo 3 – a possibility for WCG 08

    Last year, Halo wasn’t part of the World Cyber Games lineup – this year, they’re asking for fan input on the games that will be used. Halo 3’s one of the candidates; go vote. Thanks, LegendaryMark. (Louis Wu 13:45:35 UTC)

  • The titles keep getting better.

    Elnea has posted Halo Action Figure Theater 91… along with a video parody of the Believe ads. Good stuff!(Louis Wu 13:42:51 UTC)

  • Memories, of the way we were

    DiscipleN2k noticed a new Pixelated Pupils – as he points out, they’ve done the same joke RvB did yesterday, but not quite as funny.(Louis Wu 13:40:11 UTC)

  • So incredible, you almost don’t mind dying

    I am really, really loving saved films. Check out this vid at MLG’s Gameroom; when I first watched it, I thought the guy must have twitched over and shot the wall right in front of him – but the saved film showed it was no such thing. Amazing. Thanks, corjello.(Louis Wu 13:38:02 UTC)

  • Teabags

    The most recent episode of Two Sides Wide is Halo-related, and shows how misunderstandings can start – thanks, Ross Mills. (Louis Wu 13:35:11 UTC)

  • Halo comic coming out in hardcover, too

    Onebitrocket found a listing for a hardcover version of Halo: Uprising – it’s listed in the US version of Amazon, too. Release date is January 9, 2008, which seems unlikely, since Uprising #4 has been pushed back to February already. Still – if you can’t get your hands on the comic book forms, this might be an alternative next spring. (Louis Wu 13:31:59 UTC)

  • Monday Morning’s Review Lineup

    A few reviews for you from around the web:

    • Lancaster Online says Halo 3 is a good reason to buy an Xbox 360.
    • Something Awful gave it a 26/50, campaign was a moldy potato to go with the multiplayer steak (thanks, Ross Mills)
    • Talk Xbox did a video review, and gave it an ‘enjoyable’ – the highest category the reviewer had.
    • The Village Voice gave it a 9/10 – they weren’t thrilled with the graphics, but they loved the gameplay.

    Wide-ranging…(Louis Wu 13:26:27 UTC)


  • The Blue Skittle Issue 4

    Hey, It’s that time of month again… Yes The Blue Skittle is releasing another issue of this exciting online magazine with a bunch of cool articles in it. This time the magazine brings an article by me, your very own Dialpex from podtacular. As many of you know I’m part of the writing staff over at The Blue Skittle and it’s been a great experience getting along with Ooopy, Kiki and the whole TBS staff. Its a great team to be part of.
    But anyway, check out the magazine and don’t forget to check out my article… There were a couple of you here in podtacular that are mentioned there for your help.

    Here’s the LINK.

    Check it out now!!!!


  • A Weapon For All Seasons

    The second item in Meyeselph‘s Halo 3 weapon guide is that all-around performer and MLG favorite, the Battle Rifle. Almost makes people forget the Halo 1 pistol.

    Almost.


  • Trickity Trick 6. Video pushing H3 to its limits. Devin, Goatrope, and jayWHY.

    Maybe the campaign is more fun than multiplayer? Video from MLGPro:



  • Trickity Trick 6. Video pushing H3 to its limits. Devin, Goatrope, and jayWHY.

    Maybe the campaign is more fun than multiplayer? Video from MLGPro:



  • Move Along, Nothing To See Here

    Frankie does a good impression of Officer Barbrady while talking to Game Informer about the Microsoft-Bungie split:

    GI: Are you at all surprised by the response to this?

    O’Connor: Not really. It’s Microsoft, and that’s the big story, right? The Wall Street Journal doesn’t care about Bungie Studios, but it cares about Microsoft business, and that’s how they see it. So I’m not that surprised. I think the problem for some of those guys is when they actually talk to us and see what the real story is, it’s just not terribly controversial for either the platform or the business. It’s a nice, happy story where everyone makes out like a bandit.

    If you’re looking for controversy, though, he does manage to refute Shane Kim‘s spartan comments about the financial impact of the deal, as well as Neill Blomkamp‘s statement that the Halo movie project is dead:

    Fiscally speaking, we get a better share of profits because we own Bungie now, so our future IPs–or at least the things that we create in the future–we’ll do better from.

    Another situation where some well-applied zero sum analysis shows that someone’s not telling the whole truth. Asked how much Microsoft would lose from publishing future third party Bungie projects, as opposed to first party, Kim said “none”. Now Frankie’s saying Bungie will get to keep more of their own revenue, which is entirely reasonable as an independent studio. They also get to cover their own costs, of course, which Microsoft no longer has to do.

    There are only two ways to look at these opposing viewpoints. Either Bungie cost Microsoft as much as they made (very unlikely) or Kim is not being entirely factual when he says this deal has no financial impact on Microsoft.

    Oh, and that Halo movie? Perhaps not as dead as was thought:

    O’Connor: I haven’t seen that, but being declared dead is probably one studio’s viewpoint, and we still own the intellectual property, as far as Microsoft is concerned. Nobody can declare it dead except the owner of the IP.

    Which, in this case, is Microsoft, and not Bungie.

    Did Bungie seek independence because it wanted to work on non-Halo projects, projects Microsoft did not support? Not so, says Frankie:

    O’Connor: You know, the funny thing about that is that Microsoft has always been supportive of us making new IPs–our timeline and the size of our studio has prevented any really serious branching, but we’ve always had people working on other ideas. It’s scheduling. We made Halo–a huge success–decided to make a Halo 2, and that pretty much guaranteed that we would be making a trilogy at that point, because we had a lot of story to tell.

    Honestly, if we’d said to Microsoft after Halo 1, “We want to go make something different, would you support us?” they would have said, “Yes, of course. Just tell us what you need.” They’ve never stymied our creative endeavors. They’ve simply held us to the promises that we’d made to them–and those promises were Halo 1, Halo 2 and Halo 3. If we’d said we want to go off and make a puzzle game, they’d have supported us whole-heartedly, with the assumption that we’d make a good puzzle game.

    One final thing: perhaps this will finally put to rest the Marathon-Halo connections people keep making:

    O’Connor: There was no legal reason for that, but Bungie will continue to be coy about the relationship between Marathon and Halo. They do exist in separate universes and timelines, but I wouldn’t rule out any possible linkages.

    That ought to do it.