My Halo News.com

The latest news about the Halo series of games from Microsoft

  • Happy THXgiving

    Food? Black Friday? Gaming? Family?


  • Don’t call us…

    ZZoMBiE13 celebrates his 20th submission today in Another Halo Comic Strip – and takes a look at Rock Band, in the process. And with that… we’ll wish you a Happy Thanksgiving – that’s it from HBO until tomorrow! Time to go make stuffing…(Louis Wu 12:18:40 UTC)

  • Side by side, we march as one

    IceWeasel found yet ANOTHER piece of hidden audio in the Halo 3 soundtrack; swing by the forum thread for discussions about it.(Louis Wu 12:15:35 UTC)

  • Spriggs, Episode 1

    I stumbled across Spriggs, a Halo 3 machinima, this morning – episode 1 has good voice acting, nice footage, and a lot of potential, humor-wise. Go watch! (I’m not sure about bandwidth – so if we do something stupid, like take them offline, I’ll put up local copies of the vid.)(Louis Wu 12:14:08 UTC)

  • Things to look back on fondly

    Gamepro has put up an article entitled ‘65 Most Amazing Halo 3 Moments‘ – and that’s exactly what they tried to cover. Spoilers galore, of course. Nice summary of the game! (Louis Wu 12:11:16 UTC)

  • A bit more explosive than the original

    InAmb3rClad noticed a pretty cool screenshot someone (okay, novaBung0307) created on Sandtrap. Amazing what you can do with guns and boxes!(Louis Wu 12:00:53 UTC)

  • Post-production is important.

    Edge Magazine (via Next Generation) has a great interview with Marty O’Donnell – for an old guy, he’s pretty wise.

    As an artist, the more you do customer surveys, or do focus testing, the more you will completely lose focus on what it is that caused you to be a creative person in the first place. It’s just something I like to remind the guys all the time: stop looking at what everyone else is doing. We should just be creating what we’re creating.

    Go read the rest – it’s good stuff. (As a bonus, it’s got one of the creepiest pics of Marty I’ve ever seen.) Thanks, Red_Breast.(Louis Wu 11:53:09 UTC)


  • Zen-like Simplicity

    A column known as The Unreasonable Stance (not without reason) has taken the position that Pac-Man beats Halo in every gaming category. Heh. Thanks, Anton P. Nym.(Louis Wu 11:36:45 UTC)

  • Itunes Store Spills Sandwich Cookie Secret

    If you were one of the (undoubtedly) many who grabbed the Halo 3 Official Soundtrack from the iTunes Store since it became available in the last 24 hours, take a look at disc 2, track 5.

    “No More Dead Hereos”

    From any other game publisher, of course, this would be attributed to a simple clerical error, either by Bungie or by Apple. However, since this is Bungie and Halo, it is obviously a cleverly-hidden hint for faithful Bungie fans that the Master Chief will soon have his own line of heroic sandwich cookies.


  • Durandal Escapes The Closure, Lands On Xbox

    Mark “Have Blue” Levin of Freeverse has written up a Gamasutra postmortem of their port of Marathon 2: Durandal to the Xbox 360.

    What’s revealed is that the Xbox version isn’t so much a port as it was almost a complete from-the-ground-up rewrite:

    Going beyond a port. Without an emulator, huge chunks of the game had to be discarded. The original rendering code of the game was very well suited to its original platform, but was entirely unusable on the Xbox 360. MacOS’s proprietary graphics API, QuickDraw, was used extensively throughout; some of its features, such as drawing 2D lines, were absent from the 360 entirely. Screen-space arithmetic was done using fixed-point integer math, a crucial optimization a decade ago but a source of needless complexity today.

    Texture mapping was done using blocks of PowerPC and 68K assembler — no one on the team was able to directly read them. The entire renderer had to be rewritten in DirectX. As a result, the 360 version of Marathon 2 outputs a native 720p image at 60 frames per second, rather than the 480p30 of the original. And unlike most other classic ports, it uses texture filtering, true 32-bit rendering, and every pixel of a widescreen display.

    The “HD” mode of the graphics, which in other games commonly refers to a post-processing filter, is a completely new set of images. All of the nearly three thousand sprites in the game were redrawn in true 32-bit color, allowing us to put our own spin on the look of the game.

    Wow. That’s an awful lot of love heaped on a decade-old game; but Marathon deserves it. Check out the entire postmortem for the story of what went right, and what went wrong, bringing Marathon to the Xbox 360.


  • Thanksgiving

    Its time agean for everyone to give thanks for the wonders that life brings I would like to take alittle time to tell you what I am thank for for… 

  • Rock the Halo theme free for Guitar Hero III

    How much will the privilege of playing one of gaming’s most beloved (not to mention most rocking) scores in Guitar Hero III cost you? How does 0 Microsoft Points sound to you?

  • Halo 3 Legendary – for Cheap

    Khanh Huynh noticed a story on Kotaku – apparently, some of Amazon’s Black Friday deals have leaked a bit early; you’ll be able to grab Halo 3 Legendary Edition for $79.99. Nice!(Louis Wu 21:34:01 UTC)

  • Halo theme for GH3 – free tomorrow

    MLG’s Ryan Thompson was the first to let us know that Activision and Microsoft are teaming up to release the Halo theme, MJOLNIR Mix edition, for Guitar Hero III, for free – tomorrow only. You can read more details at most big gaming sites – say, Joystiq.(Louis Wu 21:31:27 UTC)

  • Tsavo Highway Legendary Tip

    RVideo accidentally stumbled on a way that makes one of the toughest battles in the Tsavo Highway levels get a lot easier… he wrote it up for you.(Louis Wu 21:21:25 UTC)

  • Kane & Lynch “Get the Cash” winners

    First, we have to thank the GamerCast Network and Eidos for making this possible and inviting us to be a part of the community event and coverage of Kane & Lynch: Dead Men. They provided us with some nice goodies to hand out and we wanted to make sure that everyone here could have fun winning them.

    So, without further ado, congratulations to our winners, plasma qrenades and Killazilla!

    1st place:plasma qrenades
    Prize:
    2 Kane and Lynch: Dead Man T-shirts
    1 Kane & Lynch money clip
    2nd place: Killazilla
    Prize:
    1 Kane & Lynch T-shirt
    1 Kane & Lynch ski mask

    To our winners, be sure to contact Dialpex as soon as possible to get your prizes! Thanks again to everyone that sent in your photos and participated, and look forward to more contests and giveaways in the future!


  • Knock Bite.

    Stuntmutt played with one of the easter eggs in Halo 3 in today’s One One Se7en. Geddit?(Louis Wu 16:33:41 UTC)

  • Eclipse

    Jamie98s has released a new machinima project – this one is called ‘Eclipse’, and it’s about a mysterious planet that is engulfing suns as it passes through galaxies. When it reaches Earth, ODSTs are deployed to investigate. This movie is 12 minutes long, and created with a modded version of Halo 2, plus lots of post effects. There is no dialogue, but this actually works pretty well. 106 mb in WMP9 format, 104 mb in QuickTime format; grab a copy, and see what he did!(Louis Wu 16:16:24 UTC)

  • Sometimes, it pays to comparison-shop

    As mentioned previously, the Halo 3 Official Soundtrack went onsale yesterday, in record stores everywhere (well, everywhere in the US, anyway). For those having trouble finding it locally, it’s also available via download – you can swing by the iTunes Store, and spend $19.98 for it (you’ll get DRM-encoded 128kbps AAC files)… or visit the Sumthing Digital store, and grab it for $9.99… and get 192kbps totally DRM-free MP3 files, instead. Hmm… (Thanks, kapowaz, for the heads-up on the better deal.)(Louis Wu 15:45:13 UTC)

  • Terminal shapes – in vector format

    A couple of days ago, we mentioned some wallpapers created by Capt Spanish, based on Terminal-inspired artwork he’d built in a vector drawing program. There was some interest expressed in the vector files – so he’s obliged. You can snag an Adobe Illustrator file (340k, zipped) or a generic EPS file (556k, zipped). The Illustrator file contains all of the paths he created, so the shapes themselves are editable; the EPS is openable with more applications. Grab the one that works best for you! And thanks, Capt Spanish. (Louis Wu 14:24:54 UTC)