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Concept Art for Operation: Chastity
Pete Cooper stopped by with a piece of concept art for Operation: Chastity, the Warthog-building fan movie project he’s been working on. Wow, is that gorgeous!(Louis Wu 20:52:45 UTC)
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AH: AHTV throws a Party with Burnout Paradise Tonight.
Hey there, everyone, Achievement Hunter TV will be returning tonight, hitting up Burnout Paradise and it’s new Party mode and Achievements. Also, we still have prizes left over to give away, but will only do so when we have triple digit viewers, and the…
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AH: Community vids: COD4, Lost Planet
Aloha Fridayers, today I bring you videos from Milesprower and Kaisonic. Read below to be marveled by their Achieving prowess. Lost Planet – Rainbow, Blizzard Call of Duty 4 – Eyes and Ears, Look Sharp dggeoff
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H3ITWP Remembers the 80’s
The latest group montage from Halo 3 in the Workplace has been highlighted on the Bungie Blog – swing by for fun gameplay plus music from Magnum P.I., CHiPs, Knight Rider, and Hawaii Five-O. (Yes, I’m that old. And for what it’s worth… Hawaii Five-O ran until 1979; it had a final year, in 1980, but was called McGarrett. I’m not sure that qualifies as “80s”.)(Louis Wu 20:03:56 UTC)
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Halo Wars Demo Discussion
I am really enjoying the Halo Wars demo. The only console RTS I can compare it to is LOTR:BFME, which I also really liked. I think Halo Wars does everything that LOTR:BFME does, and does many things better.
1. Set in the Halo universe. Cut scenes are informative and canonical.
2. Base entities must be built on pre-determined “pads.” Keeping track of buildings spread all over the map is difficult. This simplifies things.
3. Collecting resources is as simple as building a supply pad. Great way to introduce resource management without making us chop down trees.
4. Select multiple units by holding down A and using an expandable “bubble.” This is much better than the LOTR:BFME paint brush.
5. Thorough use of circular menus with thumbstick selection. Quick and efficient.
6. D-pad hotkeys to return to your base or your troops.
7. Menus and look follow Halo 3 themes. Very nice to have multiple games within the Halo universe so consistent. I wonder if ODST will be the same?Overall I’m very pleased with the controls and content. I’m sure we’ll have the usual complaint about being limited by lack of a kb+m, which is probably true. In my case, I don’t give a shit, so it’s a moot point. I will be purchasing Halo Wars on release day.
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A Day in the Life
Ascendant Justice has posted another intriguing article; it ties together disparate info from a variety of sources to provide a one-stop shop for the big picture behind Halo 3: ODST. What a great read! Check it out. (Thanks, voc.) (Louis Wu 14:52:51 UTC)
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Girl Gamer on My Friends List
Bryan Simon has put together another Halo 3 song – ‘Girl Gamer on My Friends List‘ explains that the concept of ‘celebrity’ is flexible. We’ve posted the MP3 version (4 mb), if you’d rather have that.(Louis Wu 14:51:27 UTC)
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The Covenant (WIP)
Tony ‘ubald’ Marcotte sent word that he’s posted a new Halo render at Renderosity – we’ve put up a copy (with his permission, of course) in our local gallery. The Covenant can be imposing! (Louis Wu 14:50:45 UTC)
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Halo Wars Demo Cutscenes in HD
HaLo2FrEeEk stopped by to say that he’s in the process of uploading HD versions of all the Halo Wars demo cutscenes – they’re up on YouTube, and downloadable in WMP9 format right now, with SD versions and QuickTime HDs coming soon. (The links are all there now, but not all of them actually go somewhere.) Grab ’em while they’re hot! (Louis Wu 14:48:33 UTC)
