My Halo News.com

The latest news about the Halo series of games from Microsoft

  • Ex-Myth Developer Eats Own Parent

    Okay, this is a little obscure, but I thought it worth posting anyway.

    Mumbo Jumbo is a company that does so-called “casual games”. Mobile phone games, Flash games, puzzle games, game show conversions, card games. Some of it’s on Xbox Live Arcade. However, the name “Mumbo Jumbo” wasn’t always associated with such games. At one point, they were chosen by Take Two, who used to own 19.9% of Bungie Software, to develop Myth 3: The Wolf Age, the sequel to Bungie’s accolade-adorned series of real-time strategy (or real-time tactics, for purists) games on the Mac and PC. When Microsoft bought Bungie, Take Two got the Myth and Oni franchises as part of the compensation; Microsoft and Bungie held on to Marathon and Halo.

    Oni, it seems, has been left on the shelf. Mumbo Jumbo tapped members of the active Myth development community to make their game, and updated the Myth 2 engine to use fully 3D models. However, the game was received poorly by the Bungie faithful, and shortly after release, the team that developed it was let go. Today, Bungie’s earlier Myth games are still more popular and better-supported than the orphaned Myth 3.

    It was after this that Mumbo Jumbo, now just a name, became associated with casual gaming. Still, it’s interesting to note that MJ has now acquired Ritual Entertainment, developer of shooters. Mumbo Jumbo itself was founded by a Ritual alum, and was formed by employees split off from 3D Realms. They developed mission packs for Quake, and most recently worked on SiN Episodes.

    In 2001, Mumbo Jumbo split off from Ritual, at the same time announcing that their first title would be Myth 3.

    MJ’s website contains no reference whatsoever to Myth 3, or to its prior incarnation before the focus on casual and mobile gaming.


  • We Become Silhouettes by Jamie98s

    3:48 Minutes

    A nuclear bomb is set off in the heart of New Mombasa, and everyone has to deal with the fallout. How? By dancing around as shadows or something. Let Jamie98s explain it to you with music accompaniment by the Postal Service.

    PSP – 10.3MB
    Zune – 7.1MB
    iPod – 7MB

    OMG S3CRET LINK


  • Crackdown Demo, and an H3 Beta Warning

    I downloaded the Crackdown demo yesterday,
    and I gotta say,
    this game is a blast to play.

    I went to Gamestop to preorder Halo 3,
    The lady behind the counter warned me,
    “If you want Crackdown with the beta,
    You must preorder, don’t wait for lata.”

    I looked at her in disbelief.
    This will surely cause much grief!
    If you don’t preorder Crackdown early
    You chances of getting the beta aren’t nearly
    so good.

    The morale of the story is, you see
    preorders have priority


  • Spike Grenade

    Robt. McLees again contributes to our latest preview of a new Halo 3 weapon. Read on for the UNSC’s latest intel on the Brute’s grenade of choice: The Type-2 Antipersonnel Fragmentation Grenade  – or spike grenade, for short.

  • North Carolina tourney this weekend

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    JeBr0nie noticed a writeup for a Halo 2 tournament in North Carolina, coming up on January 27 – top prize is $1,024. Check his forum post for links to more details!(Louis Wu 22:02:05 UTC)

  • K.A.T.

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    Paul Maestri sent word that Halo Heads 42 is now live. The Kitty Assassin Team kicks off a continuing storyline!(Louis Wu 19:05:18 UTC)

  • You Heard It Here First. And Second. And Third And…

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    In the last couple of weeks, the Hamilton Spectator story about the bear suit guy who made a Halo-like bullet-stopper has shown up on our forum a LOT of times – Stuntmutt gives you an idea how many in today’s One One Se7en.(Louis Wu 15:33:07 UTC)

  • And Holding Up the Xbox Banner…

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    GamesRadar has posted a list of the Top 10 fastest selling titles during their UK Launch Week – 9 of the 10 titles are PS2, the tenth (in 4th place overall) is Halo 2. (Louis Wu 15:29:37 UTC)

  • H2Vista Achievements and your XBL Gamerscore

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    rapture noticed an article at Next Generation that states that not only will there be Achievements to earn in Halo 2 (a fact we already knew), but that those achievements would count towards your Xbox Live Gamerscore, the same as they would if earned from a 360 instead of from Vista. I suppose in retrospect, it should have been obvious – that’s the part of Xbox Live-Aware that H2Vista DOES, after all – but this is the first time it’s been explicitly stated.(Louis Wu 15:05:43 UTC)

  • GoW – the next Halo 2, competitively?

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    Over at the Advanced Media Network, there’s an article about the potential that Gears of War has as a competitive shooter – with some interesting comparisons between GoW and Halo 2. Thanks to 3Suns for pointing this out.(Louis Wu 15:00:24 UTC)

  • Inspiration…

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    The current issue of the Escapist Magazine has an article on movies that have heavily influenced videogame development – Halo gets a number of mentions, with Aliens leading the pack of movies that, if removed from existence, might kill the game altogether. Thanks to Narcogen, who noticed this over at Rampancy.net.(Louis Wu 14:48:41 UTC)

  • Halo Miniatures Update

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    GFC Danny has updated his Halo Miniatures website with a bunch of new info – if you’re interested in tabletop games, and like Halo (of course you like Halo – why else would you be reading this?), stop by and check it out!(Louis Wu 14:39:04 UTC)

  • Gears of Ha… Oh, Forget It

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    Sane Intolerant pointed out (obliquely) a comic he’d made in answer to a recent Halo, Articulated comic. Pretty funny, actually. And self-fulfilling, even.(Louis Wu 14:37:22 UTC)

  • QsK Montage Contest Winner

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    GH stopped by to let us know that he won the QsK Montage Contest we mentioned back in October – go visit and grab a copy (which weighs in at an appropriate 117 mb). Nice work, overall!(Louis Wu 14:33:54 UTC)

  • Get gamerscore points on Live for Window titles including HALO 2 for Vista

    After the public release of Windows Vista, Microsoft will soon start shipping PC games that are Live enabled. The XBOX Live service will then been known as just one part of a larger system (think XBOX, XBOX 360, PC, Windows Mobile devices like cellphones, and the Zune). PC games that are Live enabled will use a service called “Live for Windows” which will work a lot like XBOX Live. You’ll have one global “gamertag” on all systems. You can even add to your gamerscore by unlocking achievements on PC games. HALO 2 for Vista will be the first such game. From an article at Next Generation:

    “A key feature of Live for Windows titles will be a unified Gamertag across all platforms and the introduction of the popular Xbox Live “Achievements” into Games for Windows titles. Achievements earned in both Xbox Live and Live for Windows titles will all count toward a player’s single Gamerscore. Microsoft’s Vista-reliant version of Halo 2 will be the first game to support Achievements on the Windows platform.”

    This news comes from a meeting with Games for Windows executives in San Fransisco, yesterday. It is the first confirmation that I’ve seen that unlocking achievements on a PC game will contribute to your gamerscore.

    Sidenote: I predict that Microsoft will soon increase the number of friends that we can have on our Live buddylists. For one, I think it’s almost needed now. Gears of War is a huge online success. I’ve got a nice chunk of my buddlylist that is dedicated to GoW users. Another part of my buddylist is hardcore HALO 2 players. Then I’ve got friends that play a variety of games that I also play on occasion. What if ANOTHER hit title was released that was Live aware? I would surely find a handful of new gamers to add to my buddylist. Yet, my buddylist is maxed out as it is. When HALO 2 for Vista launches I could easily add 40 gamers to my list.


  • Bad Artists Copy, Great Artists Steal

    Rifling Through Cameron's Stuff

    The Escapist is calling Bungie a great artist in their piece on how the gaming industry shamelessly pillages the film industry, especially in the area of science fiction. The concept of the article: to make a list of movies so influential on the games industry that, if they had not ever existed, the gaming industry itself would be unrecognizable.

    Halo, of course, warrants a mention:

    While Halo quietly took some pieces from Iain M. Banks’ Culture novels, its more celluloid-inspired riffs were more obvious.

    So obvious, of course, that the author doesn’t even bother to mention Aliens at that point, but it does make the list:

    The movie’s Colonial Marines provide the backbone for everything from Halo to Command & Conquer’s view of the future. Where in even the dirtiest parts of the Star Wars universe are elements of romance, the Colonial Marines take their own visual cues from a post-Vietnam military with its array of firepower, gung-ho slogans and omnipresent wise-cracks. The Colonial Marine’s weaponry provides the backbone of most shooters.

    Which is to say that, with the exception of the missing grenade launcher, Halo’s assault rifle is the automatic weapon wielded by Aliens’ colonial marines. The Pelican is Aliens’ dropship with a few altered contours, and Sarge is… well, Sarge. Not that we love him any less for it.


  • Russian Humorist Takes On Stubbs The Zombie

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    When we heard whispers to expect something “soon” from Wideload, I’m sure nobody had this in mind. Translator Dmitri “Goblin” Puchkov, responsible for many of the best quality dubs of Western movies and television programs into Russian, including some hilarious spoof dubs of films like Star Wars Episode One and Shmatrica, a parody of The Matrix, has turned his eyes to Stubbs the Zombie. In Goblin’s version, Stubbs the Zombie: Revenge of the King, the protagonist of the game is none other than Michael Jackson, who died of too many plastic surgeries and returns from the grave for revenge.

    The Russian website Buka Entertainment (English version) has an entry for the game, which is scheduled for release on February 8, 2007. Below is a translation:

    Goblin studio presents:
    Brought to death by his endless plastic surgeries and silicone injections into his brain, Michael Jackson has been raised from the dead to revenge himself on money-grubbing plastic surgeons, and in particularly, an ex-citizen of Russia that is the leading silicone oligarch. In pursuit of this goal he wreaks havoc, rips off arms and hands, eats brains and attacks the clinic. The American people all unite to protect silicon boobs and the other achievements of democracy! Military, police and even militia are standing in furious Michael’s way; but nothing can stop the wrathful king of pop! All the guilty will be devoured to death, and the innocent will be punished cruelly!

    Project details:

    • Get under a zombie’s skin! The original name of the game is Stubbs the Zombie. Now the funny translation by Goblin has truly brought new life to it.
    • Bloody vengeance takes place amidst astonishingly original surroundings.
    • A rare opportunity to fight for the dead in the epic battle against life and its vivid embodiment: silicon boobs.
    • Original fighting system. Believe us: you will have all kinds of opportunities for revenge.

    Many of Goblin’s works reside in a legal grey area, and limited access to and knowledge of the Russian legal system makes it difficult, if not impossible, for foreign intellectual property owners to enforce their rights there. It is not known whether this version is sanctioned by Wideload or Aspyr.

    However, Goblin and his parodies are also very popular, and if this one takes off, Wideload’s maiden effort might achieve something no Bungie title has so far: gain notoriety in the former Soviet Union. While the region is awash with pirated PC games, Macintosh computers are rare and Xbox consoles are virtually non-existent, as Microsoft chose never to launch it or the Xbox Live service there, despite the phenomenal growth of the economy, due to questions about piracy. While the Halo franchise might be big in the US and Europe, in Russia it’s virtually unknown, whereas PC games like Counter-Strike and the Half-Life series are well-known and available in localized versions, whether official or unofficial.

    Goblin’s own website has additional information on his other projects. However unknown Halo might be, it does seem as if Bungie’s earlier PC and PlayStation offering, Oni, is not unknown. Oni’s protagonist, Konoko, has been adopted for promotional purposes by the Russian gaming site OGL.

    Kudos to my wife, a fan of Goblin’s translations, for finding (and translating) this item.

    UPDATE: Since the machinations of the industry that produce localized versions of games for publication in far-off lands are many, varied, and complex, sometimes things happen that even surprise those who originally made a game.

    So it is perhaps not surprising that Wideload itself isn’t sure if this is the real deal or not. Apparently a Russian translation has been mentioned by publisher Aspyr, but Matt Soell of Wideload reckons that Goblin’s “Return of the King” version of Stubbs is unofficial.


  • Send stuff in for the Halo 3 beta show!

    Episode 97 has been recorded and will be released shortly. Unfortunately we can’t have an MLG update segment this time as we’re assembling a new team for that. But we’ll let you know what Halo fans think of Viva Pinata. But on to more important stuff…

    What do you think will be in the Halo 3 beta?

    Do you think it will have new vehicles, maps, game modes or weapons we haven’t heard of? Do you think they’ll hold back on any of the more complex features they’ve mentioned? How many maps do you think there will be? Do you think there will be any limitations such as no party system or matchmaking only? What level are you most excited to play? Do you think this will succeed in the areas where Halo 2 didn’t? Do you think Halo 3 will live up to the hype?

    Alpha, Friends and Family, Rule of threes or Crackdown?

    Do you think you’ll make it into phase one? If not, do you plan on buying Crackdown? Or would you rather do the rule of threes thing and play 3 hours of Halo 3 in early February and then re-register? How would you rate how Microsoft/Bungie has handled the beta so far?

    Aah Foo Mo stop with the questions my brain hurts!

    Ok fine, but answer a few, will ya? Just click submit news and tips on the right and send in your thoughts with your gamertag. If it’s good, we’ll put it on the podcast! We’re actually recording Wednesday night this week, which is earlier than usual, so get your comments in fast! I hope you’re as excited as we are to find out what happens with the beta. Let’s talk about it!


  • GIA Halo 3 Weapon/Vehicle Design Contest Results

    You may have seen the news story a few weeks back about this contest over at Games in Action. Well, the competition closed recently and the results of the winners have just been released. You can check out all of the art work by going to this post.

  • Agony

    The wheels have started turning. The floodgates are cracked open. A few lucky souls have received their confirmation that they will be a part of phase one of the Halo 3 public beta. As random people receive bundles of joy in their inboxes, the hardcore among the Halo community feverishly refresh their inboxes and listen to the hollow tick, tick, tick of the clock. By the end of tomorrow we will know. Tomorrow. Feels like a lifetime when joe schmo already got his invite and we’re prepping for our 98th podcast about the Halo universe. Must be patient. Must remember not to hold my breath. Have faith in Bungie, they’ve been good to us… Ah! Must go refresh my inbox again!