My Halo News.com

The latest news about the Halo series of games from Microsoft

  • Me And Gamertag Radio Interview Microsoft Studios.

    I had a chance to interview Duane Colbert, from Microsoft Studios. Godfree, from www.gamertagradio.com, was nice enough to invite me, so that I had a chance to get the lowdown on three of their up-coming titles.

    Subscribe: (Itunes) (RSS) (Odeo) (Digg it!)




    This week we have a very cool episode featuring JVB from Podtacular.com. Due to the holidays this past weekend we are not going to have news on this new episode. But we do have an interview with Duane Colbert. He is the global product manager at Microsoft for the following games: Tenchu Z, Vampire Rain & Project Sylpheed.



    In this episode you’ll get hear all new details about the games, achievements, Xbox Live multiplayer, demos coming soon & much more. Enjoy this 27 min interview!


  • New Details About The Xbox 360 Spring Update.

    For a the last week or so, speculation has been flooding the internet about the new features that would be in the latest Dashboard update, for the Xbox 360 console. The guessing can be put to rest, because it has all been officially confirmed. On May 7th, 2007, 360 owners will get a bunch of goodies, to further expand their range of communication with their friends.

    Here is the official press release, with pics:

    Instant Messaging Comes to Xbox 360, Expanding the Largest Social Network on Television

    Xbox 360 owners can connect with more than 260 million Windows Live Messenger users on Xbox 360, Windows-based PCs and Windows Mobile-powered devices beginning the week of May 7.

    REDMOND, Wash. — April 8, 2007 — Your Xbox LIVE® friends list is about to get a whole lot bigger. Microsoft Corp. today announced the launch of Windows Live™ Messenger on Xbox 360™, connecting friends across Xbox 360 consoles, Microsoft® Windows®-based PCs and Windows Mobile®-powered devices. With this update to Xbox 360, friends and families can easily connect and chat directly from their television using Windows Live Messenger, a network of more than 20 billion relationships and more than 260 million active accounts.

    Beginning the week of May 7, 2007, the Xbox 360 Spring Update will provide Xbox 360 owners worldwide with access to Windows Live Messenger features, broadening the communication options on the Xbox LIVE social network. Members of the 6 million-strong Xbox LIVE community currently send more than 2 million text and voice messages a day and can now use Windows Live Messenger to text chat with up to six people on their contact list at one time, while playing games, listening to music or watching movies. Text chat adds to the variety of options friends and families already have to communicate with on Xbox LIVE, including voice and video chat.

    Current relationships on Windows Live Messenger and Xbox LIVE will be unified on Xbox 360 and users will see at a glance if their existing friends on Windows Live Messenger have gamertags, instantly expanding the breadth of connected experiences they can share online.

    “Bringing the largest IM community in the world, Windows Live Messenger, to Xbox 360 makes sense, as Xbox LIVE has really become the largest social network on television,” said Jerry Johnson, product unit manager of Xbox LIVE at Microsoft. “For our growing community of 6 million on Xbox LIVE, using Xbox 360 is a very social, connected experience. They are using Xbox 360 to play games, music and movies while simultaneously communicating with one another through video, voice and text chat. With this announcement we are simultaneously expanding the access of Xbox LIVE users to existing friends and family while introducing Windows Live Messenger users to the benefits of Xbox 360.”

    Beginning the week of May 7, users of Windows Live Messenger on Xbox 360 will text chat using the virtual keyboard accessible on Xbox 360, or by connecting a USB keyboard to the console. This summer Microsoft will launch a QWERTY text-input device, a new accessory that will connect directly into the Xbox 360 controller to support text and instant messaging.

    Beyond Windows Live Messenger, the Spring Update for Xbox 360 includes hundreds of new features and enhancements including the following:

    · A richer Achievement notification pop-up will showcase the name of the unlocked Achievement and the gamerscore value without needing to leave the game to check the Achievements list.

    · Enhanced family settings features for Xbox LIVE communications enable different defaults for video chat and voice chat.

    · A new Xbox LIVE Marketplace blade lets Xbox LIVE members access the content they seek — whether it is game content or TV shows and movies (available in the United States) — from one place on Xbox LIVE.

    · Updates to Xbox LIVE Arcade allow owners to quickly see which Xbox LIVE Arcade games their friends are playing and join in the fun. Xbox LIVE members can also compare progress of leaderboard scores and Achievements directly with all friends on their friends list. Expanded Tell a Friend capabilities make it easier than ever to boast about Achievements and high scores.

    · A new option in Auto Downloads provides faster access to the entire collection of free, trial-version Xbox LIVE Arcade games.

    · New progressive download controls provide easy access to optimal viewing options by letting people fast-forward, rewind, pause and resume as their video is downloaded from Xbox LIVE Marketplace.

    · Extension of the background download functionality will allow owners to set their Xbox 360 console to turn off automatically after downloads are complete.

    The Spring Update is free beginning the week of May 7 and is easily accessible to every Xbox 360 owner through Xbox LIVE or on Xbox.com.


  • New Details About The Xbox 360 Spring Update.

    For a the last week or so, speculation has been flooding the internet about the new features that would be in the latest Dashboard update, for the Xbox 360 console. The guessing can be put to rest, because it has all been officially confirmed. On May 7th, 2007, 360 owners will get a bunch of goodies, to further expand their range of communication with their friends.

    Here is the official press release, with pics:

    Instant Messaging Comes to Xbox 360, Expanding the Largest Social Network on Television

    Xbox 360 owners can connect with more than 260 million Windows Live Messenger users on Xbox 360, Windows-based PCs and Windows Mobile-powered devices beginning the week of May 7.

    REDMOND, Wash. — April 8, 2007 — Your Xbox LIVE® friends list is about to get a whole lot bigger. Microsoft Corp. today announced the launch of Windows Live™ Messenger on Xbox 360™, connecting friends across Xbox 360 consoles, Microsoft® Windows®-based PCs and Windows Mobile®-powered devices. With this update to Xbox 360, friends and families can easily connect and chat directly from their television using Windows Live Messenger, a network of more than 20 billion relationships and more than 260 million active accounts.

    Beginning the week of May 7, 2007, the Xbox 360 Spring Update will provide Xbox 360 owners worldwide with access to Windows Live Messenger features, broadening the communication options on the Xbox LIVE social network. Members of the 6 million-strong Xbox LIVE community currently send more than 2 million text and voice messages a day and can now use Windows Live Messenger to text chat with up to six people on their contact list at one time, while playing games, listening to music or watching movies. Text chat adds to the variety of options friends and families already have to communicate with on Xbox LIVE, including voice and video chat.

    Current relationships on Windows Live Messenger and Xbox LIVE will be unified on Xbox 360 and users will see at a glance if their existing friends on Windows Live Messenger have gamertags, instantly expanding the breadth of connected experiences they can share online.

    “Bringing the largest IM community in the world, Windows Live Messenger, to Xbox 360 makes sense, as Xbox LIVE has really become the largest social network on television,” said Jerry Johnson, product unit manager of Xbox LIVE at Microsoft. “For our growing community of 6 million on Xbox LIVE, using Xbox 360 is a very social, connected experience. They are using Xbox 360 to play games, music and movies while simultaneously communicating with one another through video, voice and text chat. With this announcement we are simultaneously expanding the access of Xbox LIVE users to existing friends and family while introducing Windows Live Messenger users to the benefits of Xbox 360.”

    Beginning the week of May 7, users of Windows Live Messenger on Xbox 360 will text chat using the virtual keyboard accessible on Xbox 360, or by connecting a USB keyboard to the console. This summer Microsoft will launch a QWERTY text-input device, a new accessory that will connect directly into the Xbox 360 controller to support text and instant messaging.

    Beyond Windows Live Messenger, the Spring Update for Xbox 360 includes hundreds of new features and enhancements including the following:

    · A richer Achievement notification pop-up will showcase the name of the unlocked Achievement and the gamerscore value without needing to leave the game to check the Achievements list.

    · Enhanced family settings features for Xbox LIVE communications enable different defaults for video chat and voice chat.

    · A new Xbox LIVE Marketplace blade lets Xbox LIVE members access the content they seek — whether it is game content or TV shows and movies (available in the United States) — from one place on Xbox LIVE.

    · Updates to Xbox LIVE Arcade allow owners to quickly see which Xbox LIVE Arcade games their friends are playing and join in the fun. Xbox LIVE members can also compare progress of leaderboard scores and Achievements directly with all friends on their friends list. Expanded Tell a Friend capabilities make it easier than ever to boast about Achievements and high scores.

    · A new option in Auto Downloads provides faster access to the entire collection of free, trial-version Xbox LIVE Arcade games.

    · New progressive download controls provide easy access to optimal viewing options by letting people fast-forward, rewind, pause and resume as their video is downloaded from Xbox LIVE Marketplace.

    · Extension of the background download functionality will allow owners to set their Xbox 360 console to turn off automatically after downloads are complete.

    The Spring Update is free beginning the week of May 7 and is easily accessible to every Xbox 360 owner through Xbox LIVE or on Xbox.com.


  • XBOX 360 to get keyboard?

    Earlier today Gamespot ran an article on this new adapter coming to the XBOX 360 controller. Engadget ran with the story. During that time, the Gamespot article has been pulled. The images from the article:

    XBOX 360 keypad

    Would this thing be useful?

    Are these pictures real?
    __________________________
    rapzilla blog | Shadowrun | HALO 2 Vista | cooked Gamers


  • The Riot 101

    Sigafoos told us that The Riot 101 is now available – 29 minutes (12 mb) of Halo wackiness. When you can fit Halo and the Princess Bride into the same program, you gotta be doing SOMETHING right. (Louis Wu 19:20:04 UTC)

  • Robbers Unite Ep 1

    bndud let us know that Robbers Unite, Episode 1, is now available on their website. It seems to have potential, though this episode dragged for me a bit. (Could be that I really, really, REALLY need sleep, so judge for yourself.) (Louis Wu 19:14:51 UTC)

  • Full list of Halo 2 Vista Achievements

    TheGhost pointed out a thread on H2Vista.net’s forum that references a full list of Halo 2 Vista Achievements at MCGNews.net. (No guarantee these are real… but it’s quite possible.)(Louis Wu 19:11:01 UTC)

  • Games impact more than their buyers

    WRAL.com has an article about a new media research report called Gamemeasure, that looks at the entire gaming market (apparently something that others don’t do) – some interesting numbers, though I’m not 100% sure I believe them all. Fun fact that’s cool if true: 21% of all males between the ages of 18 to 34 have played Halo 2. (I’m assuming that’s inside the US, though it’s not specified.) Check out the full article for more.(Louis Wu 19:06:00 UTC)

  • Westinghouse Digital LVM-47w1 Review

    Our buddy from UncleGamer.com, Vicous696. Has posted a review of the Westinghouse Digital LVM-47w1 TV.

    Out Of The Box

    The LVM-47w1 is ready to rock and roll as soon as you unpack it. The stand is part of the housing, which has a satin gray finish with a black bezel around the screen. There are no front panel controls and indicators, other than a Westinghouse logo that lights up when the monitor is turned on.

    Westinghouse Digital follows the current flat panel trend of placing the speakers under the front bezel, as opposed to the sides. This makes it easier to fit the display into existing TV furniture, and also reduces the overhang on TV stands. It’s not the best place from an audio standpoint, but if you are serious about audio quality, you’ll use an external system anyway. The internal, 2-channel audio system is rated at 10 Watts per channel, and there’s a separately-powered, internal “subwoofer” as well.

    There are plenty of input connections. You’ll find a pair of AV jacks (composite and S-Video) along with L/R audio jacks to go with them. There are two separate component (YPbPr) inputs (on RCAs) with L/R audio to match, and the ubiquitous 15-pin VGA connector for PC sources. A 1/8-inch mini jack provides the audio interface for that source.
    On the digital side, the LVM-47w1 gives you a pair of HDCP compatible DVI inputs. Both are specified to be compatible with native 1080p/60 signals. There is also an HDMI input, which supports digital audio as well as video. All three digital video inputs are equipped with their own RCA L/R audio connections.

    Remote And Menus

    The supplied remote is a simple design, although many of the buttons have similar sizes and will be confusing to operate in a darkened room. On the plus side, Westinghouse Digital provides direct access to inputs or groups of inputs. The DVI and HDMI connections, for example, are sequentially accessed from the DVI button. (You can also keep pushing the Input button to cycle through all inputs.)

    The menus provide the basic functions, but no access is provided for advanced calibration settings unless you know the secret service menu access keys. In addition to the “Basic 5” image tweaks (Brightness, Contrast, Color, Tint, and Sharpness) you can also toggle between one of three factory color temperature settings (Cool, Medium, and Warm), adjust the backlight intensity, and choose between a pair of aspect ratio settings – Standard and Fill. The latter is used for 16:9 DVDs.

    With PC signals, you’ll have the standard tweaks (Clock, Phase, Image Position) at your fingertips. In the audio menu, you can fiddle with volume, bass, treble, balance, and mute, while the Picture-In-Picture menu lets you set up main and window video sources, set the PIP position and size, and also Picture-By-Picture (PBP) and Picture-Outside-Picture (POP) modes.

    As far as signal compatibility is concerned, the LVM-47w1 will accept 480i/p, 720p, and 1080i video through the component and DVI/HDMI inputs. The two DVI connections will also accept 1080p at 50Hz and 60Hz refresh rates, as will the HDMI connector. The specifications claim compatibility with refresh rates as fast at 75Hz through these connectors.

    Even the 15-pin VGA jack can pass through a 1080p signal, so if you are looking for a set with lots of 1080p compatibility, the LVM-47w1 is worth a look. Other supported PC rates include 640×480, 800×600, 1024×768, and 1280×768, all at a maximum refresh rate of 75Hz.

    Image Quality

    Let me preface this section with this warning: If you watch lots of standard definition TV, particularly analog TV, then the LVM-47w1 isn’t for you. Although its composite video decoding is top-notch, its scaling and noise reduction circuits are hard-pressed to fill all of those 2,073,600 display pixels with a clean signal.

    The problem is the limited resolution in an SDTV signal, even a clean one such as DVD. The vertical resolution must be doubled and then some, to fill the LVM-47w1’s screen height. It’s a tall order for any video scaler.
    On the other hand, true HD sources look great, and some in particular stood out from the crowd. I found the picture quality from ESPN HD (720p) to be exceptional on the LVM-47w1. Other favorite channels included anything HD on CBS, Discovery HD, HDNet and Fox HD (also 720p). These channels gave me consistently crisp, and detailed images through the LVM-47w1’s HDMI inputs.

    When viewing HD DVD (King Kong used as reference) or Blu ray (Casino Royale used as reference) content I found the picture content to once again show exceptionally clean and crisp images at 1920×1080 using both the DVI input for the Playstation 3 (LVM-47w1 has an issue displaying over HDMI) and the VGA input for the Xbox 360 (VGA image initially looks washed out and needs additional configuration).

    For gaming this monitor really shines on both the Playstation 3 and Xbox 360. I used Resistance Fall of Man at native 720p, Virtua Tennis 3 at native 1080p and Gears of War upscaled from 720p to 1080p as reference. In both instances the images were crisp and sharp in detail, with minimal tearing nor noticeable blur during fast actions scenes.

    One reason for these beautiful images is the LVM-47w1’s bandwidth performance. A check with a multiburst luminance test pattern showed fine detail all the way out to the 37.1MHz limit with both 720p and 1080i signals. SMPTE specifies response to only to 30MHz, so this monitor is providing a full-sized pipe for all of your HD content to get to the screen.

    While native 720p content scaled really well, 1080i wasn’t too shabby, as long as the compression in the source wasn’t excessive. The LVM-47w1 appears to be weaving 540-line fields to get to 1080p, and the motion artifacts that might result are minimal.

    The motion smear associated with LCD displays was more objectionable. This is caused by a combination of slow liquid crystal twist times and what’s known as a “sample and hold” image artifact. The effect is minimized when watching content with slower refresh rates, such as 24-fps film transferred to HD. Such content has its own motion blurring artifacts that mask, to a degree, the LC blur.
    Switch to a live HD hockey or basketball game, however, and the smear is all too apparent. This artifact is further aggravated by excessive MPEG compression and picture interlacing, which can result in MPEG noise around fast-moving objects. Only the best video processors can begin to clean up MPEG noise, and the LVM-47w1 doesn’t have that level of sophistication.

    You’ll be surprised at the color quality of this monitor. The cold-cathode fluorescent backlights (CCFLs) used in a majority of LCD TVs impart a greenish-blue color cast to all images, and it takes some careful tuning of the service menu’s red, green, and blue calibration adjustments to get rid of it and achieve a neutral gray.

    Tricky colors like crimson red, turquoise, and amber yellow were quite faithful to those same colors when viewed on my reference Dell 2407 LCD monitor. You’ll see comparable results by selecting the Warm color temperature mode, but the best colors came after I went into the service menu and tuned the set using its red, green, and blue adjustments. The set provides only one set of overall RGB calibration controls (no separate adjustments for the high and low end of the brightness range).

    About the only places the LVM-47W1 came up short were in black levels and overall contrast. The adjustable backlight helps somewhat with the former when viewing movies, but overall picture brightness is reduced. While the LVM-47w1 can really crank out the photons, my calibration for best grayscale image knocked brightness down quite a bit. With movies having predominantly lighter scenes, it’s not a problem. With movies with plenty of dark scenes, it is. Of course, you can dial back the backlight levels and with brightness being as high as it is, lower the values of “black.” However, shadow detail may be lost in any event.

    Conclusion

    Overall, the LVM-47w1 delivers exceptional image quality when displaying progressive-scan HD sources, does a very good job with interlaced HD, but would benefit from a quality video scaler for SD video. Also, its viewing angles aren’t as wide as a plasma HDTV. You can move your viewing position only about 45 degrees either side of center before the image starts to wash out.

    Still, the idea of having full 1920×1080 resolution in a flat panel HDTV this large at the price of a 50-inch, 1366x768p plasma is hard to resist, particularly since 50-inch 1080p plasma HDTVs will currently cost you three times as much. And the LVM-47w1’s extra DVI/HDMI inputs with full 1080p compatibility are a big, big plus if you have (or plan to have) a Blu-ray or HD DVD player in your system.

    Highs

    Full bandwidth through component inputs in both 720p and 1080i source modes
    Excellent monitor for 1080p/720p gaming
    Three different digital connectors that can pass 1080p/50/60

    Lows

    Black levels cause some shadow detail to be lost
    Grayscale tracking is not tight enough
    Motion smear is evident with fast motion in sports and movies

    Equipment Used

    • Directv HR20
    • Microsoft Xbox 360 with HD DVD addon
    • Sony Playstation 3

    LINK:http://www.unclegamer.com/editorials/discuss/westinghouse_digital_lvm_47w1_review/


  • Westinghouse Digital LVM-47w1 Review

    Our buddy from UncleGamer.com, Vicous696. Has posted a review of the Westinghouse Digital LVM-47w1 TV.

    Out Of The Box

    The LVM-47w1 is ready to rock and roll as soon as you unpack it. The stand is part of the housing, which has a satin gray finish with a black bezel around the screen. There are no front panel controls and indicators, other than a Westinghouse logo that lights up when the monitor is turned on.

    Westinghouse Digital follows the current flat panel trend of placing the speakers under the front bezel, as opposed to the sides. This makes it easier to fit the display into existing TV furniture, and also reduces the overhang on TV stands. It’s not the best place from an audio standpoint, but if you are serious about audio quality, you’ll use an external system anyway. The internal, 2-channel audio system is rated at 10 Watts per channel, and there’s a separately-powered, internal “subwoofer” as well.

    There are plenty of input connections. You’ll find a pair of AV jacks (composite and S-Video) along with L/R audio jacks to go with them. There are two separate component (YPbPr) inputs (on RCAs) with L/R audio to match, and the ubiquitous 15-pin VGA connector for PC sources. A 1/8-inch mini jack provides the audio interface for that source.
    On the digital side, the LVM-47w1 gives you a pair of HDCP compatible DVI inputs. Both are specified to be compatible with native 1080p/60 signals. There is also an HDMI input, which supports digital audio as well as video. All three digital video inputs are equipped with their own RCA L/R audio connections.

    Remote And Menus

    The supplied remote is a simple design, although many of the buttons have similar sizes and will be confusing to operate in a darkened room. On the plus side, Westinghouse Digital provides direct access to inputs or groups of inputs. The DVI and HDMI connections, for example, are sequentially accessed from the DVI button. (You can also keep pushing the Input button to cycle through all inputs.)

    The menus provide the basic functions, but no access is provided for advanced calibration settings unless you know the secret service menu access keys. In addition to the “Basic 5” image tweaks (Brightness, Contrast, Color, Tint, and Sharpness) you can also toggle between one of three factory color temperature settings (Cool, Medium, and Warm), adjust the backlight intensity, and choose between a pair of aspect ratio settings – Standard and Fill. The latter is used for 16:9 DVDs.

    With PC signals, you’ll have the standard tweaks (Clock, Phase, Image Position) at your fingertips. In the audio menu, you can fiddle with volume, bass, treble, balance, and mute, while the Picture-In-Picture menu lets you set up main and window video sources, set the PIP position and size, and also Picture-By-Picture (PBP) and Picture-Outside-Picture (POP) modes.

    As far as signal compatibility is concerned, the LVM-47w1 will accept 480i/p, 720p, and 1080i video through the component and DVI/HDMI inputs. The two DVI connections will also accept 1080p at 50Hz and 60Hz refresh rates, as will the HDMI connector. The specifications claim compatibility with refresh rates as fast at 75Hz through these connectors.

    Even the 15-pin VGA jack can pass through a 1080p signal, so if you are looking for a set with lots of 1080p compatibility, the LVM-47w1 is worth a look. Other supported PC rates include 640×480, 800×600, 1024×768, and 1280×768, all at a maximum refresh rate of 75Hz.

    Image Quality

    Let me preface this section with this warning: If you watch lots of standard definition TV, particularly analog TV, then the LVM-47w1 isn’t for you. Although its composite video decoding is top-notch, its scaling and noise reduction circuits are hard-pressed to fill all of those 2,073,600 display pixels with a clean signal.

    The problem is the limited resolution in an SDTV signal, even a clean one such as DVD. The vertical resolution must be doubled and then some, to fill the LVM-47w1’s screen height. It’s a tall order for any video scaler.
    On the other hand, true HD sources look great, and some in particular stood out from the crowd. I found the picture quality from ESPN HD (720p) to be exceptional on the LVM-47w1. Other favorite channels included anything HD on CBS, Discovery HD, HDNet and Fox HD (also 720p). These channels gave me consistently crisp, and detailed images through the LVM-47w1’s HDMI inputs.

    When viewing HD DVD (King Kong used as reference) or Blu ray (Casino Royale used as reference) content I found the picture content to once again show exceptionally clean and crisp images at 1920×1080 using both the DVI input for the Playstation 3 (LVM-47w1 has an issue displaying over HDMI) and the VGA input for the Xbox 360 (VGA image initially looks washed out and needs additional configuration).

    For gaming this monitor really shines on both the Playstation 3 and Xbox 360. I used Resistance Fall of Man at native 720p, Virtua Tennis 3 at native 1080p and Gears of War upscaled from 720p to 1080p as reference. In both instances the images were crisp and sharp in detail, with minimal tearing nor noticeable blur during fast actions scenes.

    One reason for these beautiful images is the LVM-47w1’s bandwidth performance. A check with a multiburst luminance test pattern showed fine detail all the way out to the 37.1MHz limit with both 720p and 1080i signals. SMPTE specifies response to only to 30MHz, so this monitor is providing a full-sized pipe for all of your HD content to get to the screen.

    While native 720p content scaled really well, 1080i wasn’t too shabby, as long as the compression in the source wasn’t excessive. The LVM-47w1 appears to be weaving 540-line fields to get to 1080p, and the motion artifacts that might result are minimal.

    The motion smear associated with LCD displays was more objectionable. This is caused by a combination of slow liquid crystal twist times and what’s known as a “sample and hold” image artifact. The effect is minimized when watching content with slower refresh rates, such as 24-fps film transferred to HD. Such content has its own motion blurring artifacts that mask, to a degree, the LC blur.
    Switch to a live HD hockey or basketball game, however, and the smear is all too apparent. This artifact is further aggravated by excessive MPEG compression and picture interlacing, which can result in MPEG noise around fast-moving objects. Only the best video processors can begin to clean up MPEG noise, and the LVM-47w1 doesn’t have that level of sophistication.

    You’ll be surprised at the color quality of this monitor. The cold-cathode fluorescent backlights (CCFLs) used in a majority of LCD TVs impart a greenish-blue color cast to all images, and it takes some careful tuning of the service menu’s red, green, and blue calibration adjustments to get rid of it and achieve a neutral gray.

    Tricky colors like crimson red, turquoise, and amber yellow were quite faithful to those same colors when viewed on my reference Dell 2407 LCD monitor. You’ll see comparable results by selecting the Warm color temperature mode, but the best colors came after I went into the service menu and tuned the set using its red, green, and blue adjustments. The set provides only one set of overall RGB calibration controls (no separate adjustments for the high and low end of the brightness range).

    About the only places the LVM-47W1 came up short were in black levels and overall contrast. The adjustable backlight helps somewhat with the former when viewing movies, but overall picture brightness is reduced. While the LVM-47w1 can really crank out the photons, my calibration for best grayscale image knocked brightness down quite a bit. With movies having predominantly lighter scenes, it’s not a problem. With movies with plenty of dark scenes, it is. Of course, you can dial back the backlight levels and with brightness being as high as it is, lower the values of “black.” However, shadow detail may be lost in any event.

    Conclusion

    Overall, the LVM-47w1 delivers exceptional image quality when displaying progressive-scan HD sources, does a very good job with interlaced HD, but would benefit from a quality video scaler for SD video. Also, its viewing angles aren’t as wide as a plasma HDTV. You can move your viewing position only about 45 degrees either side of center before the image starts to wash out.

    Still, the idea of having full 1920×1080 resolution in a flat panel HDTV this large at the price of a 50-inch, 1366x768p plasma is hard to resist, particularly since 50-inch 1080p plasma HDTVs will currently cost you three times as much. And the LVM-47w1’s extra DVI/HDMI inputs with full 1080p compatibility are a big, big plus if you have (or plan to have) a Blu-ray or HD DVD player in your system.

    Highs

    Full bandwidth through component inputs in both 720p and 1080i source modes
    Excellent monitor for 1080p/720p gaming
    Three different digital connectors that can pass 1080p/50/60

    Lows

    Black levels cause some shadow detail to be lost
    Grayscale tracking is not tight enough
    Motion smear is evident with fast motion in sports and movies

    Equipment Used

    • Directv HR20
    • Microsoft Xbox 360 with HD DVD addon
    • Sony Playstation 3

    LINK:http://www.unclegamer.com/editorials/discuss/westinghouse_digital_lvm_47w1_review/


  • Design an Elite faceplate CONTEST

    For those of you who have the gift of “artistry”, here is a contest for you. SpaceGhost2K, a Microsoft MVP, and dedicated member of Teamxbox.com, has just added his very own faceplate contest.

    CONTEST INFORMATION:

    Make a faceplate that is designed for a black 360. It doesn’t have to be black, but it has to feel like it belongs on a black Xbox more than a white one. YOU HAVE TO ACTUALLY MAKE THE FACEPLATE. Listing ideas like I did above, or photoshopping a picture won’t cut it. You have to actually upload or link to a picture of your finished faceplate. Also, you can’t pay someone to do the faceplate for you. If you’re a professional airbrush artist, that’s fine, but you can’t pay someone who is, to make your faceplate, and then submit it as an entry. You’re on the honor system here, but if you have a kickass faceplate, you’re gonna be pressured by other contestants to prove that you did it yourself.

    Faceplates can be painted, putty applied and sculpted, model pieces applied, lights added that plug into one of the front USB ports… pretty much anything you want to do EXCEPT A SKIN. That’s way too easy.

    At 12AM (Midnight, Pacific Daylight Time) on the morning of April 30th, I will make a poll featuring the faceplates. Only faceplates that are finished and posted will be eligible. In the event that there are more than ten entries, I’ll do multiple polls. The polls will remain open for one week, and will close at 12AM (Midnight, Pacific Daylight Time) the morning of May 7th. Multiple polls will require an additional week for a “vote-off.”

    AWARDS: So far, I can offer as prizes, the codes for Xbox LIVE Arcade games Luxor 2 and Castlevania: Dawn of Sorrows. I will see what I can do about sweetening the pot between now and then (depending on the level of participation ).

    You can read more at: http://forum.teamxbox.com/showthread.php?t=518193


  • Design an Elite faceplate CONTEST

    For those of you who have the gift of “artistry”, here is a contest for you. SpaceGhost2K, a Microsoft MVP, and dedicated member of Teamxbox.com, has just added his very own faceplate contest.

    CONTEST INFORMATION:

    Make a faceplate that is designed for a black 360. It doesn’t have to be black, but it has to feel like it belongs on a black Xbox more than a white one. YOU HAVE TO ACTUALLY MAKE THE FACEPLATE. Listing ideas like I did above, or photoshopping a picture won’t cut it. You have to actually upload or link to a picture of your finished faceplate. Also, you can’t pay someone to do the faceplate for you. If you’re a professional airbrush artist, that’s fine, but you can’t pay someone who is, to make your faceplate, and then submit it as an entry. You’re on the honor system here, but if you have a kickass faceplate, you’re gonna be pressured by other contestants to prove that you did it yourself.

    Faceplates can be painted, putty applied and sculpted, model pieces applied, lights added that plug into one of the front USB ports… pretty much anything you want to do EXCEPT A SKIN. That’s way too easy.

    At 12AM (Midnight, Pacific Daylight Time) on the morning of April 30th, I will make a poll featuring the faceplates. Only faceplates that are finished and posted will be eligible. In the event that there are more than ten entries, I’ll do multiple polls. The polls will remain open for one week, and will close at 12AM (Midnight, Pacific Daylight Time) the morning of May 7th. Multiple polls will require an additional week for a “vote-off.”

    AWARDS: So far, I can offer as prizes, the codes for Xbox LIVE Arcade games Luxor 2 and Castlevania: Dawn of Sorrows. I will see what I can do about sweetening the pot between now and then (depending on the level of participation ).

    You can read more at: http://forum.teamxbox.com/showthread.php?t=518193



  • Tucker Knows Best

    Red vs Blue episode 94 is out now for sponsors, in two flavors – 250k and 400k bitrates. As they come down the home stretch, they’re back to their roots – and the result is glorious. I just watched this in a room full of people, with headphones plugged into the laptop; the laugh-out-loud moments freaked several folks out. (In retrospect, I suppose letting them HEAR the jokes would have been nice…) If you’re not a sponsor, this should be available by Monday or so. Thanks, darthbob.(Louis Wu 13:04:14 UTC)

  • Eric Clapton in Spartan Armor

    KP might have discovered the next big thing in Halo play – or maybe not. Either way, his narrative is hilarious. Go read.(Louis Wu 12:47:19 UTC)

  • District Details Delineated

    darthbob noticed that Gamespot has an article about District, the second of two new exclusive maps coming out with Halo 2 Vista next month (the first is Uplift, profiled by GameSpy recently). 6 new screenshots – this level looks to be an amalgam of Turf, Terminal, and Outskirts. Check it out!(Louis Wu 05:21:57 UTC)

  • Good, and you?

    Mister Froggy posted Halo, Articulated #29 – Sarge’s true nature comes out.(Louis Wu 05:01:23 UTC)

  • Consorting with the Enemy

    I posted this last night (Funkmon noticed it) – but somehow, the news post vanished. Thanks to J23 for getting me to look again. Once again – Edgeworks has posted Episode 5 of the Heretic; the Praetor draws suspicion upon himself during the search for the Heretic. Voice acting continues to be superlative, cinematography is fantastic. Grab a copy in either WMP9 or QuickTime formats; this story continues to impress.(Louis Wu 03:53:33 UTC)

  • A plutonium/nitro-filled Faberge Egg

    The Bungie Weekly Update is now available at Bungie.net – a nice look at the Halo 3 fusion core, some critical information about Halo 2 Matchmaking (be sure you read this before next week!), and some tidbits we’ve come to expect about the Halo 3 dev process. Go read! (As usual, it’s also available in our Weekly Update Archive.)(Louis Wu 03:38:03 UTC)

  • Bungie Weekly Update

    This week, Matchmaking, rank resets, Cinematics and…drum roll…the evolution of Fusion Cores! Are you not entertained!?