My Halo News.com

The latest news about the Halo series of games from Microsoft

  • Player Match Commentary: Shockwave

    MLGPro has a Player Commentary vid from Carbon’s Shockwave, looking at their Losers Bracket Final series against FBI The Agency. Great tips for folks looking to better their game! Thanks, 3Suns.(Louis Wu 14:20:56 UTC)

  • THX Thursday Outing

    Where: Bowling Alley, Redstone Arsenal, just inside the Patton Rd Gate
    When: Thursday June 7th, 7 PM
    Who: Anyone and everyone (THX’ers, spouses, children, pets, unicorns, etc)

    If you don’t have stickers to get into the arsenal then contact me, JDogg, or Mintz to arrange carpooling. Hope to see everyone there.

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  • Retreat To The Citadel

    Today’s Penny Arcade comic (soon to be available at this permanent link) wonders whether the pleasant world of tabletop gaming will be adversely affected by the introduction of the Halo community. I’d like to hope not – but I’m not putting any money on it. Kudos to KP, who wants to take credit not only for the news of the strip, but for the inspiration of the ‘d-bag’ protagonist. (Louis Wu 12:33:14 UTC)

  • GameKings talk to Bungie

    Wolverine Monkey noticed a video piece by the Dutch program GameKings on YouTube – it’s an interview with Bungie, based on a visit they made earlier this year. Most of it is in Dutch – but the interviews are in English, and the background footage is all from the internal Halo 3 Beta – it includes the two maps that weren’t included in the public beta (Epitaph and Last Resort). Some nice interview tidbits (Jaime’s story of a Banshee double-steal is pretty funny), and the footage in the background is great. MasterChief2829 pointed out a higher-quality version on GameTrailers – but for those of us who have trouble with GameTrailers’ Flash interface, the YouTube version might be better.(Louis Wu 12:22:42 UTC)

  • Halo 2 Strategy Guide updated for Vista

    Stephen ‘SoundEffect’ Loftus wrote to let us know he’d picked up the Strategy Guide for Halo 2 Vista. Basically, they updated the Halo 2 Strategy Guide (for Xbox) with new screenshots, keyboard info (duh), and all the new maps released since 2004. Finally, there’s a section on Achievements (including details on how to get them). Looks like it might be worth grabbing if you’ve got H2V!(Louis Wu 12:12:00 UTC)

  • X-Plane Scorpion

    Mid7night has run out of flying vehicles to port to X-Plane – so he’s bringing in the rolling ones. (We already mentioned his warthog.) Last night, he pointed out preliminary shots of a Scorpion. I think he plans to take over the X-Plane universe by force.(Louis Wu 12:09:10 UTC)

  • FS2H Weekly Update Se7en

    Devrous put up a new update for his Freespace 2 Halo mod – a shot of the Seraph, and a second video tour. Check it out!(Louis Wu 12:06:03 UTC)

  • Community Rating of H2V

    rapture wants to know what fans think of halo 2 Vista – the whole package. Swing by Halo2(pc).org for a poll, and make your voice heard!(Louis Wu 12:00:39 UTC)

  • Hangin’ in the wind

    jayWHY let us know that he ranted a bit about Halo PC in the wake of yesterday’s player stats update – there are some long-suffering fans out there.(Louis Wu 11:58:50 UTC)

  • Halo Press

    There are Halo 2 reviews at Home Theater Magazine (liked it – 4/5), Game Informer (liked it – 8/10), and IGN (sort of liked it – 7.5/10). Similarly, there are Halo 3 musings at 24 Hours (they discuss an exclusive interview I can’t find), Monsters and Critics (they’re already lamenting the end of the beta), and SF Weekly (they see Halo 3 as a refined version of earlier games). Busy day for news!(Louis Wu 11:55:27 UTC)

  • Halo 2 Graphical Comparison

    Snave put together his own Xbox vs Vista graphics comparison for Halo 2 – does a pretty good job of showing what you’re getting!(Louis Wu 11:38:29 UTC)

  • Halo PC Stats

    Bungie just posted stats for Halo PC.

    http://www.bungie.net/News/content.aspx?type=news&cid=12521

    The stats are surprising, but what could’ve been is really a shame.

    Halo PC has gone completely unsupported by Bungie and Microsoft for 3+ years now. It has the worst netcode of any modern game in my memory. It lags horribly even on a lan enviroment. And if first impressions are the most important; the fact upon it’s release you almost had to have a super computer to play a 2 year old game. I’m sure threw some people off the bandwagon initially.

    With no continued support, it means the netcode will never will get fixed. With no support, cheats like wallhacks and aimbots, although rare, have put a stigma on the game. For instance, I can’t play Halo PC without getting banned or kicked for aimbotting. Not because I aimbot, just that the mark of aimbotters has branded anyone good at the game as an aimbotter.

    The idea of aimbots in Halo PC might be ironic to those who have followed it since the beginning. You might remember Randy Pitchford, President and CEO of Gearbox, claiming the netcode could either be one of two things: poor and have NO aimbots, or the netcode could be good and have aimbots. Now it has aimbots and the netcode sucks.

    At the time, I recognized this as a complete and utter false dichotomy. It came along with another other misinformation claiming Half-Life/Counter-Strike was client authoritive, which it isn’t, and other spewings of technical mumbo jumbo just to confuse the issue. The real problem had nothing to do with any technical aspect or choice of game design. It had everything to do with money. Their just wasn’t any money to support it or fix the netcode. All the rest was just a smoke screen.

    The Halo fanboy crowd loves to blame Gearbox for these problems. In the end it doesn’t matter what Gearbox did or didn’t do. It is Bungie’s IP. If Gearbox didn’t do something: like fix the netcode, or continue patching Halo PC. This is not the fault of Gearbox. It is up to Bungie and Microsoft to invest and task Gearbox or some other company if they can’t do it right. If I’m Gearbox, I’m not going to patch Halo and not get paid for it.

    It is obvious from Bungie and Microsoft’s continued neglect and most importantly their initial lack of proper investment into the PC version shows that they just never cared. Halo PC/Mac was a just churn it out and put on the shelves game. Amongst all this though, the game continues to thrive.
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  • T-Shirts for the Chief(s)

    Kotaku has announced the winners of their Halo 3 Beta t-shirt giveaway (thanks, madcowjim) – congrats to PostIt-Chief and to Sean Bradley (whose energy sword was featured here just last week). Nice going, guys!(Louis Wu 18:28:19 UTC)

  • The TTL AtLANtica

    XerxdeeJ surfaced on our forum to point out a sneak preview of an upcoming writeup – the Tied the Leader clan held a large event over Memorial Day weekend on the beach. Great pics (except for the naked guys at the end – can YOU prove they’re wearing bathing suits?). (Louis Wu 18:07:28 UTC)

  • Emblem Contest Winner Announced

    Over at Bungie.net, the winner of the Emblem Design Contest (remember?) has been revealed… it’s a Pirate Yang to the Flaming Ninja Yin. Thanks, Radiago713 and deadguy71.(Louis Wu 17:53:40 UTC)

  • RT: Say Ahh…

    So, Paris is in jail, and all is right with the world. Today’s comic shows what is probably happening right about now. In other news, we are going to try and get started on filming 99 today, as it’s looking to be a pretty difficult episode to shoot, and…

  • Gamepro’s Halo 3 Cover Coming Soon

    New vehicles, new weapons and new maps all heading toward newstands, wrapped up in the latest copy of U.S. enthusiast publication Gamepro.

  • Design an Emblem Contest Winner Revealed

    Amidst waves of entries, one swashbuckled and spliced its mainbrace above the rest. That’s not to say other entries didn’t inspire us, though.

  • Halo Wars Models

    Veegie found a pair of models posted by Ian Joyner, who did some 3D modeling work for the Halo Wars trailer last year. Gorgeous!(Louis Wu 16:06:05 UTC)

  • Elite Love

    Heh – Major.Dump watched ‘I Want Master Chief’ and couldn’t help himself.(Louis Wu 16:03:45 UTC)