-
Halo SPV3 Soundtrack Volume 1 Up On YouTube
Jafet Meza has finally posted his great reworking of the Halo original score for the SPV3 project. You can listen to it all in one YouTube video he posted just yesterday! Seems we’ll be getting more bonus tracks from him in two weeks too!(MacGyver10 15:38:10 UTC)
-
Some Great Articles At The Halo Archive To Check Out
Adv Jones stopped in from The Halo Archive with a list of great articles you’ll want to check out if you’re lore-inclined. (MacGyver10 15:23:36 UTC)
-
Morpheus Pops In With Hyena and Halzred’s ‘Wizard’ Montage
Over in our forum, Morpheus popped in with word of a stellar montage that picks up where the player’s previous left off. Go check out ‘Wizard’ on YouTube by Hyena and Halzred to see some hilariously, magical gameplay from classic Halo!(MacGyver10 14:57:50 UTC)
-
Changes in Maps, Gametypes and More Coming with The Team Arena Fall Preview
Quinn Delhoyo, multiplayer designer for Halo, goes over the map-specific changes to expect for the upcoming Arena seasons this fall in the Team Arena Fall Preview, up at HaloWaypoint now.(MacGyver10 14:55:39 UTC)
-
Halo Community Update 08/19/16 – ‘Preview of Autumn’ and Canon Fodder #85
The lates community update begins the tease for the next Halo 5 content update (finally!) with a new piece of Arena concept art, weapon skins and a new magnum REQ weapon! There’s info on the upcoming Action Sack playlist, in-game content browser and of course Grim has some lore-lover-lube in the form of Halo Wars 2 map stories and a sneak peek at the Halo Mythos guide coming September 6th! Give it all a read at HaloWaypoint to catch the community spotlights too!(MacGyver10 14:49:21 UTC)
-
Podtacular 549: What’s Worth a REQ
Since the announcement of the Halo 5: Guardians REQ system, there have been many discussions in the Halo community on its effect on game play. Whether people want the system gone completely, only have it for aesthetics, or think it … Continue reading
-
Let’s Play Myth II: Soulblighter Co-op #04 Into The Breach
We’re playing the next of Bungie’s famous franchises, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command a ragtag army in a desperate battle against the forces of the Fallen Lords.
A local ruler is providing the forces of evil with fresh corpses… we must breach his fortress and root him out.
In this episode we’re once again using the high definition tagset, made by Ooga Booga, Renwood and Road. The Myth Myth HD Total Conversion v1.31 provides higher resolution units.
Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you’ll still need a copy of the game’s data files to play. Check Ebay.
For the engine itself as well as texture enhancements, go to Project Magma:
There’s also multiplayer metaserver available for competitive carnage:
A bunch of other Myth-related downloads are available at The Tain:
Intro and outro Music “Into the Breach”
by Martin O’Donnell and Michael Salvatori from Myth The Fallen Lords.
-
Master Chief’s New Helmet Says ‘Pair Me When You Need Me’
If you wanted sound other than Steve Downes voice to emanate from Master Chief’s helmet, you can now pre-order a special bluetooth speaker system featuring our green hero’s head! Pro-orders receive 25% off, and you can also choose from a red or blue Athlon spartan helmet!(MacGyver10 18:58:37 UTC)
-
-
-
Jul M’Boop-Boop, Warzone Firefight Boss
LostDecay has put out some pretty cool Halo art before, but this interesting Halo Warzone Firefight boss might be the boss we all didn’t know we needed.(MacGyver10 19:56:17 UTC)
-
All Units Blow Up in Halo Wars 2 GAMESCOM B-Roll
Podtacular has put up some b-roll footage of the Halo Wars 2 Stronghold’s gametype from GAMESCOM. You can see some of the leader powers in action and a LOT of units blowing up or being destroyed!(MacGyver10 19:46:12 UTC)
-
-
Couple New Screenshots from Halo Wars 2, but Not Much Else
The Xbox Wire is celebrating Halo Wars 2 being playable at GAMESCOM with a couple new screenshots and some thoughts from Creative Assembly on the game. It’s pretty bare, but hey, new stuff is new stuff!(MacGyver10 18:10:54 UTC)
-
-
-
By Fans, For Fans, About Fans – ‘Halo: Community Evolved’ Available Online for All!
If you missed out on the Kickstarter, you can now grab a digital copy of ‘Halo: Community Evolved’ online from iTunes and Amazon. They’ve even upgraded your experience from PDF to ePUB for a much smoother reading time!(MacGyver10 14:20:33 UTC)
-
Halo Community Update 08/12/16 – ‘The Calm Before the GAMESCOM’ and No Canon Fodder 🙁
It’s a short update this week, mostly built on promises and the mention of an ‘Action Sack’ playlist coming soon, but you can read up on the Halo Wars 2 beta realizations and read up on the Mythic Loot Crate. Check it out in the update on Waypoint, and make sure you see the new occasional feature of the machinima spotlight!(MacGyver10 14:16:28 UTC)
-
Podtacular 548: Finishing This Cake
We’ve seen Halo really expand in the trans-media realm with animated shorts and small episodic series, and many culinary creations based off the Halo franchise, but when those two collide, you get Halo Cake Wars! While Dust Storm was fortunate … Continue reading
-
Let’s Play Myth II: Soulblighter Co-op #03a A Long Awaited Drinking Party
We’re playing the next of Bungie’s famous franchises, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command a ragtag army in a desperate battle against the forces of the Fallen Lords.
The poachers get liquored up and ready to hunt some deer. Careful, though, they’re coming right for us…
In this episode we’re once again using the high definition tagset, made by Ooga Booga, Renwood and Road. The Myth Myth HD Total Conversion v1.31 provides higher resolution units.
Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you’ll still need a copy of the game’s data files to play. Check Ebay.
For the engine itself as well as texture enhancements, go to Project Magma:
There’s also multiplayer metaserver available for competitive carnage:
A bunch of other Myth-related downloads are available at The Tain:
Intro and outro Music “Into the Breach”
by Martin O’Donnell and Michael Salvatori from Myth The Fallen Lords.