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PreGame Lobby Episode 6
tg sneak stopped in to point out that PreGame Lobby Episode 6, ‘dDrunmk!’, is now up on YouTube. Drinking and Zombies… mmm. (Louis Wu 20:30:47 UTC)
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Bank shot into the corner pocke- um, skull
Hawty McBloggy found a video where someone picked up an astoundingly lucky snipe – three bounces, and then the head of an unsuspecting (and totally unseen) target. Should sniper bullets bounce this much? Tell Hawty what you think!(Louis Wu 19:35:23 UTC)
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Valhalla – in Boom Blox
EazyB recreated Valhalla using the Wii’s Boom Blox. Amazing! (Even more so when he blows it up!)(Louis Wu 18:19:10 UTC)
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Bury yourself as the Chief?
Geez, this is a little twisted… Creative Coffins will let you be buried in a casket that reflects your life loves… including Halo 3. LackOfKnowledge found this at Gizmodo. (It’s unclear whether these are real, actually; the Creative Coffins website contains no mention of the video game choices, and the coffin SHAPES shown there are different from the ones on the T3 website.)(Louis Wu 16:55:32 UTC)
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One Plus Two Equals Fourteen
Wow, here’s an out-there rumor… allaboutiPhone.net is reporting that Bungie has given out iPhones to all its employees, and they speculate that Bungie might be developing apps for the unit. Pocket Gamer goes one step further – they’re discussing a Halo-related iPhone app. The bare facts – that Bungie has supplied iPhones to their employees, and is paying for the service contracts – are true, according to a Bungie employee. The rest of it… that’s just people talking. Thanks, Kibbles.(Louis Wu 16:44:16 UTC)
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Red vs. Blue – Reconstruction Chapter 8 Released
Church, Washington, Caboose, and Delta arrive at the source of Agent Maine’s beacon signal. As they set up an assault, Church learns more about the Freelancer Project from Delta.
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Reclaimer 63-68 are available.
The 63rd-68th installments of graphic novel Reclaimer are online.
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The Superintendent’s Sorrow Music Video
Loading Ready Run releases “The Superintendent’s Sorrow” music video.
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Mattrick Says Ryan Laughed Off E3 Snub
I thought this story would fizzle out. If certain people had
muchany sense, it probably would have. Yet here we are.Eurogamer has an exclusive interview coming up tomorrow with Microsoft’s Xbox 360 boss Don Mattrick. They, of course, asked him about the cancelled Bungie announcement and the studio’s reaction:
“Sure they’re disappointed. Any software creator would be disappointed,” Mattrick, boss of the Xbox 360 business, told Eurogamer at E3 for an exclusive interview set to run later this week. “Harold [Ryan, Bungie president] just laughed and he said, ‘Boy, just a sign of growth inside the business, we agree’.
Last week Ryan wrote on Bungie’s website that the team was disappointed by Microsoft’s last-minute decision not to unveil the game.
Pressed on the decision to pull the new Halo title from the E3 briefing, Mattrick said: “We didn’t feel we needed to show Halo to have a great show, to pay homage to our core audience, to have a lot of news, so it was an embarrassment of riches and we couldn’t fit it in. How great is that? I think that’s awesome.”
Yup, that’s funny stuff there. Disappointing the only developer who has so far allowed Microsoft to make money on their incursion into the living room because they were audacious enough to go independent– and because you’ve got enough other stuff? Hilarious.
What exactly was that other stuff, anyway? Because all I seem to read about MS’ showing at E3 now is how there wasn’t a Bungie announcement, and… oh, yeah, Final Fantasy.
Offtopic: I’m going to go out on a limb here and say that Final Fantasy tanks on the 360.
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Boring Comics Number One
OddGodHMK wrote to say that the first comic in his news series ‘Boring Comics’ is Halo-related. I can totally relate – any playlist with more than 4 on a team, and I say a LOT of stuff my teammates never hear!(Louis Wu 13:19:03 UTC)
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Option 2
TTL Demag0gue stopped in with word of Reclaimer 68 – he says there’s a promise of answers, but it looks more confusing than ever to me!(Louis Wu 13:08:26 UTC)
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Microsoft’s Hiring – in the Halo universe
Bryan Young noticed a job listing at Microsoft (via Gamasutra, posted last week) for a “Creative Director – building a new Halo universe”. The listing links to a job description that’s several months old, and doesn’t specify Halo explicitly – recycled description, or just an unfilled position?(Louis Wu 13:06:25 UTC)
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E3 Comments from UK Sites
Couple of news stories about E3 wrapups of interest to the Halo community – Eurogamer will have an interview with Don Mattrick tomorrow, but today they’ve got a teaser in which Harold Ryan (Bungie President) is quoted as laughing off the cancelled project announcement (thanks, Peter Brown). And TechRadar UK talked to Brian Jarrard of Bungie – he had positive things to say about E3 in general, while expressing some disappointment with how Bungie’s role in the proceedings was changed.(Louis Wu 12:58:29 UTC)
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Kudos for Halo Wars
PlanetXbox360 gave Halo Wars the nod as the Best Strategy Game in its Best of E3 2008 Awards. Nice! (“No New Halo Game” was also a contender in the “Biggest Surprise” category.)(Louis Wu 12:40:14 UTC)
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What are YOU playing these days?
Major Nelson posted his standard LIVE activity list last night, for the week of July 14… and Halo 3 tops the list for the first time since the week of January 21. Folks have been discussing this (on our forum, among other places), and nobody has a really good explanation as to why (well, why NOW). Time will tell if it’s just a blip, or if Halo 3’s staying power is greater than CoD4’s (or something else entirely)!(Louis Wu 12:31:56 UTC)
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Kotaku: Halo Wars Looks Good
Of course fans expect that a Halo game will look good. Maybe it won’t be the absolutely most edge-bleedingly, envelope-pushingly, buzzword-compliantly beautiful game on the market at release, but it will look good.
According to Kotaku, then, Halo Wars is a Halo game, and it looks good:
Halo Wars has some impressive visual pop to it, more colorful than when we last saw it. The game’s visual effects, in motion, look spectacular. It may not have the immediate visual sex appeal of something like Halo 3, with it’s micro-sized units and overhead perspective, but it looks good.
Of course, how an RTS game controls on a console is really the central issue, and Kotaku says that’s another area where Halo Wars excels:
Halo plus real-time strategy plus gamepad controls may sound like a recipe for a franchise misfire, but Ensemble Studios has polished Halo Wars to the point of an immediately playable console title. While some may argue that, like first person shooters, RTS games should only be played on a mouse and keyboard, Ensemble has done an admirable job of nailing the controls. We got a chance to go hands-on with the game at E3 and came away surprisingly pleased.
That does sound pretty good. Those of the faithful who won’t be able to stomach games in the Haloverse outside of Bungie’s watchful eyes might have problems with some of Ensemble’s choices (indeed, some are already, including myself) but the bottom line should be whether a game is fun and interesting to play, and it sounds like so far Halo Wars has a good chance of rising to that challenge.
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Halo 3 Back On Top
Well, it’s been awhile since COD4 and Halo 3 did the flip-flop on Major Nelson’s ranking of top games on Xbox Live, but it’s happened again: Halo 3 is number one, and COD4 is number two. Again.
How long that lasts is anybody’s guess; perhaps the two games will get back on the seesaw. Until something else comes along to unseat them again (however temporarily– the only game on the horizon I see that can do this is Gears of War 2) the determining factor on a week to week basis might become DLC.
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Aleph One Bug Fix Release
Version 0.20.2 of Aleph One, the open source engine for playing Marathon games on MacOS, Windows and Linux, has been released.
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‘Chimp’ Genuinely Fun And Funny
Several websites have picked up a review of Hail to the Chimp by Billy O’Keefe of the McClatchy-Tribune news service, including the Star-Telegram of Dallas, the Miami Herald of Florida, and Macon.com in Georgia.
Don’t bother hitting all the links as all the reviews are the same text:
Fortunately, “Chimp’s” glitches are sporadic, and they don’t severely impede play if you’re taking on friends. (Four-player support is available online and locally.) Moreover, the absolutely frantic nature of the mini-games lives up to “Chimp’s” billing as a party game. Given the inviting price ($40) and the fact that traditional party games on the Xbox 360 and Playstation 3 have ranged from terrible to non-existent, “Chimp’s” positive fun-to-flaw differential makes it easy to recommend to anyone hungry for a game of its distinction.
O’Keefe does have complaints about Chimp’s pathfinding and thinks a lot of the mini-games are too similar, but thinks that won’t get in the way of those who are looking for a funny party-style game for the 360.
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