Category: HBO
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Who – I don’t think those bullets fit…
The San Francisco Chronicle had some pics from folks attending Wondercon last weekend – one of those pics had a familiar weapon in the hands of a character who doesn’t usually wield it! Thanks, gryphonosiris.(Louis Wu 03:47:42 UTC)
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Gandanur – a Halo PC Server Tool
Omegga stopped in with a link to Granadur – a server tool for Halo PC and Halo CE. Seems useful, if you’re running a server!(Louis Wu 03:46:44 UTC)
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High-Res Reach Renders
Bungie’s updated its Reach Project page with high-res renders… you should go see. Some folks find the new Banshee gorgeous… others find it fugly. Which camp are you in?(Louis Wu 03:45:55 UTC)
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Tag and Release: Grenade
The Tag and Release term this week was ‘Grenade’ – and wow, there are some fun pics in there. Go look.(Louis Wu 03:45:22 UTC)
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Saying Goodbye to an Old Friend
Ready Up Live is looking to play Halo 2 with you – swing by the B.net newspost for details. Unlike a similar gathering that’s currently coalescing in our own forum, RUL’s game night is April 10. (The HBO night is the night before Halo 2 vanishes – April 14.)(Louis Wu 03:44:41 UTC)
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Brian Sharp Teaches Leadership
Yesterday we ran seriously behind, so we missed a bunch of new content on Bungie’s Comm Chatter – let’s get started with a cool presentation given at this years’ Game Developers Conference by Lead Engineer Brian Sharp – it’s an hour-long talk giving some solid tips on becoming a better leader. Worth watching!(Louis Wu 03:44:05…
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The Tank – Rendered Beautifully
Remember Mike Jensen’s Tank Elite? Tony ‘ubald’ Marcotte has done an amazing job of rendering it; check it out in his gallery here.(Louis Wu 16:11:37 UTC)
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Twistin’ By The Pool
Marcus posted a small note on the Reach Developer Blog – he’s on vacation, but SOME lucky group of fans got to grill him with questions in the pool!(Louis Wu 16:00:38 UTC)
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One Life Remaining: S01E13
Jon CJG has posted the season finale of One Life Remaining – there are some some women you shouldn’t get involved with.(Louis Wu 16:00:19 UTC)
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He’s moved on… to ME!
overdoziz noticed a thread on Bungie.net where a fan is taking requests for unique battle cries… then bringing the to life. Great voice work – go listen.(Louis Wu 16:00:04 UTC)
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I’m Sorry, What?
Yesterday’s Grin + Bear It brought into question an epic moustache.(Louis Wu 15:59:34 UTC)
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Ripping Orifices Comfortably
Spike TV posted a ‘Top 10 Enemies That Were Worse than Bosses’ – and Halo 3’s Brutes were #10 on the list. THe reasoning is borderline – but the video they include is hilarious. Thanks, gunluva.(Louis Wu 15:59:08 UTC)
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Custom Lightmaps in Halo CE
In other Halo CE news, we got word of Precipice – it’s one of the first maps to benefit from custom lightmaps. The team has managed to import Tool’s default lightmaps into 3ds max – and can now render some gorgeous maps that are much better than what you can get out of Tool. The…
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Halo 2 – in Halo CE
MattDratt pointed out a post at Halomaps.org showing off (well, letting you download, but also showing off via screenshots) some Halo 2 maps remade for Halo CE. They look AMAZING; it’s hard to tell you’re NOT playing Halo 2.(Louis Wu 10:56:55 UTC)
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Out of Reach, Chapter 3
The next chapter of ‘Out of Reach’ (the wish list for the game being created on Kombo.com – we mentioned Chapters 1 and 2 Thursday) went live yesterday – it focuses on starting weapons. Most of the discussion is about the Assault Rifle, with some pistol speculation tossed in. Give it a read! Coming later…
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Deliciously Deadly Peanut Butter and Chocolate
The Bungie Weekly Update is full of clarifications, cool factoids, awesome high-res pictures, and silly movies. If you’re thinking of playing the Beta next month, you should read this. Twice. (It is, as always, available in a slightly less resource-intensive format in our Weekly Update Archive.)(Louis Wu 00:48:34 UTC)
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Spartan Backup
Tony ‘ubald’ Marcotte dropped off another render; this one’s called ‘Spartan Backup’. “Badass” doesn’t do it justice. Go check it out.(Louis Wu 19:44:22 UTC)
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Reach Multiplayer – Still max 16 players
It’s been mentioned a few times that the maximum number of players in a multiplayer match in Halo: Reach would be slightly increased from the max 16 currently in Halo 3. According to Brian Jarrard earlier today, that WAS the plan – but is no longer. Reach multiplayer will support a maximum of 16 players.…
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Teabag Prevention: – Citadel
Brian Gilmore and Jake108 both let us know about the latest Teabag Prevention article from the Geekscape crew – this one focuses on Citadel. Go see how you can better use the map to your advantage!(Louis Wu 19:08:15 UTC)