My Halo News.com

The latest news about the Halo series of games from Microsoft

Category: HBO

  • Friday Caption Fun, Round 110

    I was wrong – Hawty McBloggy’s Friday Caption Fun is NOT finished yet – Round 110 shows off the best captions from last week, as well as a new pic for you to play with. (Hawty warns that the end IS coming – so if you want to play, do it now!)(Louis Wu…

  • Assists, Exposed

    GAF’s Tashi0106 has begun showing you how Reach’s assist system works – if you’ve been getting fewer assists than you expected, this might show you why.(Louis Wu 20:28:11 UTC)

  • Imaginary Friends

    PVPonline’s comic today looks at Reach’s Holograms. Made me laugh. Thanks, Hawty.(Louis Wu 20:27:39 UTC)

  • Halo 3 and Reach, Head to Head

    GameTrailers has a visual comparison of Halo 3 and Reach; I don’t think I’d have picked the clips that they picked, but hey – I haven’t gone to the effort of making one of these, so… (Thanks, cuevas)(Louis Wu 20:26:44 UTC)

  • Friday’s Fan Fiction

    Only three new pieces in the Fan Fiction section this week – I guess they’re all out playing Reach!(Louis Wu 20:24:46 UTC)

  • Documenting the Launch Party

    Train Dodger was at the Halo: Reach Seattle Launch Party – swing by for his impressions and some pics!(Louis Wu 20:23:40 UTC)

  • Reach’s Credit/Scoring Systems

    Dielectric broke down the credit and scoring systems – check this out if you want to see what playing online will net you. (Playing offline – or playing custom games – are a whole separate ball of wax.)(Louis Wu 20:23:13 UTC)

  • Reach: a couple of views

    We haven’t been posting reviews of Halo: Reach, because there are lots and lots and lots and lots and lots of them (Metacritic currently lists 60 critic reviews, and 127 user reviews), but here are a couple of items – one local and one not – that are n…

  • Ringcodes, Revisited

    Remember the ringcodes we mentioned a few days ago? DriverChief found another one in-game… but this one is sort of hidden. It is, in fact, a structure, seen from a viewpoint you don’t get except in Theater mode. Coolness!(Louis Wu 20:22:23 UTC)

  • More on Bungie’s Coolest Easter Egg Evar

    NartFOpc created a film on B.net showing how to get to the Tribute Room easter egg (found by kornman00 in coop a couple of days ago) – give this a look if you’re curious but without friends to try it with. (There’s also an Achievement Hunter version p…

  • Which is the Hardest Halo Game?

    IGN posted an article rating the 5 Halo FPS games, in terms of campaign difficulty. See if you agree with them! Thanks, Anton P. Nym.(Louis Wu 20:21:13 UTC)

  • It’s back, baby!

    Reach launched officially on Tuesday, September 14 – and the hallowed tradition of the Halo Humpday Challenge was revived on Wednesday, September 15. The first challengers were (fittingly) the boys from 343 Industries – and astoundingly, Bungie pulled…

  • The Anatomy Of An Ambush

    MTV Multiplayer has an article called “The Anatomy Of An Ambush With The ‘Halo: Reach’ Audio Director” – it’s a fascinating look at a moment in the Halo: Reach campaign, and the challenges Marty (and crew) faced in making sure that the music always su…

  • Forge Required Objects Guide

    Bungie’s Jon “JonnyOThan” Cable has written up a Forge Required Objects Guide – it nails down what HAS to be in multiplayer gametypes, and what the other game-specific tags actually mean. If you’re at all confused about what “ctf_res_zone_away” might …

  • That Shake, he’s a helpful one

    NeoGAF’s Shake Appeal is full of useful info these days. He’s got some basic weapons tips (I’m not sure I’d call these ‘basic’, in the sense that they’re useful to fair-to-middlin’ players too), and he put together a default weapon/vehicle timer chart…

  • Forging Invasion Variants

    Want to customize your Invasion experience? urk (and Bungie’s Joseph Ainsworth) can help. Swing by Bungie.net for a guide on Forging Invasion. Awesome!(Louis Wu 19:32:36 UTC)

  • Yes… yes, it’s epic.

    Over at NeoGAF, Popeck posted a video clip from a CTF game yesterday; there’s nothing really special about it, except that it shows very nicely the teamwork that Reach engenders, and the epic moments that can ensue. (The ending ROCKS.)(Louis Wu 19:30:…

  • In-game emblems – make do with what’s there

    Dave ‘Evil Otto’ Candland stopped by our forum with some news about multiplayer emblems in Reach – yes, a bunch have been removed (for memory reasons, mostly, but also in a few cases to avoid intellectual property issues going forward), and no, there a…

  • Do Something Awesome

    Bungie’s Mark Noseworthy is doing a cool thing – he’s taken his Reach Xbox 360 console, gotten it signed by the Bungie team, and put it up on eBay, with 100% of the proceeds going to the Brian Wood Memorial Trust. (Brian was a developer with another s…

  • That’s a lot of simoleons.

    Major Nelson’s pretty happy with Reach’s Day One Sales (over $200 million). I would be, too! (While it’s below MW2’s $310 million last year, it’s ALL ON ONE PLATFORM – and that’s amazing.) (Louis Wu 18:49:30 UTC)