Category: Halo News Items
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The Cutscene Library gets a facelift
After quite a long period of neglect, the Halo Cutscene Library has been brought (almost) up to date. First and foremost, Halo Infinite now has a page where all of its cutscenes can be watched or downloaded, in resolutions up to 4K. Several other coll…
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Podtacular 828: Alpha Pack
This week’s short show covers the latest Halo Infinite Season 2 event, Alpha Pack that’s taking place alongside the campaign co-op network test. Along with the multiplayer event is a bucket of lore around our two Spartans front and center … Continue re…
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Podtacular 827: The Silver in the Rough
The time has finally come for our review of the Halo Series on Paramount+. While the story portrayed is a significant departure from the game and book cannon of the Halo franchise, it was surprising to see how much of … Continue reading ?
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Engineering Values Handbook – Widen Your Perspective
How we strive to be welcoming to everyone, no matter who they are, where they come from, or how they identify.
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Podtacular 826: Campaign Multi-Chief
Halo Infinite is finally get co-op campaign in the coming weeks, but before the world gets hand on with this feature that the community has been waiting months for, Halo Insiders will get a chance to play an early build … Continue reading ?
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Everything Old is New Again with The Cutting Room Floor
This is very cool—343i has a Halowaypoint post detailing old cut content from the early Halo games, and the efforts to resurrect them, as part of a month-long content drop. There’s some great treats in this first installment, so check it out! h/t to C…
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Engineering Values Handbook – Closing is an Everyday Practice
One peril of game dev is how unconstrained it is – dozens of subdisciplines that can accomplish anything together, given enough time. In that environment, it takes discipline to consistently accomplish something.