Author: halo@bungie.org
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DigitalPh33r’s Guide to Making Halo 3 Machinima: Part One
DigitalPh33r has posted Part One of his Guide to Making Halo 3 Machinima – he won’t hold your hand, but he WILL tell you what not to do. 13 minutes long.(Louis Wu 14:05:13 UTC)
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There’s no u in mold.
Jillybean’s being poetic again. Someone get the tissues.(Louis Wu 13:59:48 UTC)
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Forge Hub – A Forging Retrospective Part II
TrueDarkFusion let us know that Part II of the Forging Retrospective is now online at Forge Hub – it’s a look at what Foundry brought to the Forging table. Go read!(Louis Wu 21:56:32 UTC)
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Gray Team Transmission Three Trailer Part 2 (and stuff)
Marc Swint, of Mindless Distortion Productions, let us know that they’ve released Gray Team: Transmission 3 – Relegation (Part 2) Trailer (yes, that’s a long title for the second half of a trailer), as well as a video update, which includes a mailbag segment. Go watch!(Louis Wu 18:43:01 UTC)
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HBOFF interviews William Dietz
UNSC Trooper stopped by last night to point out an interview he conducted with William Dietz, the author of Halo: The Flood. Swing by the HBO Fan Fiction forum and hear from Mr. Dietz how he got started as an author, how he got involved with the Halo universe, and what he thinks about Fan…
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John 117: Tomorrow Never is the Same
ReleasetheMonk created a James-Bond-like trailer for a nonexistent movie using Halo cutscene footage. Go see!(Louis Wu 14:23:42 UTC)
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Forecast the Series: Episode 3
Tyler let us know that Young Street Productions has released Forecast Episode 3 – there’s some funky love stuff going on, and the potential for a new character. And general meanness towards Craig. Go watch!(Louis Wu 18:04:34 UTC)
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Mix Picks Week 6
XMixMasterX stopped by to point out Mix Picks Week 6 – a bunch of new map reviews based on items he found on B.net. Go read!(Louis Wu 18:00:59 UTC)
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Halo Action Figure Prototypes
Linda let us know that there’s a forum with some pretty neat pictures of Halo 3 action figure prototypes, some going back years. Check ’em out!(Louis Wu 17:56:53 UTC)
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Halo Wars Post Alpha Control Scheme
As we mentioned a few days ago, the July episode of GamePro has a sizeable article on Halo Wars – and one of the things they discuss is the control scheme of the game. (This is what critics seem to be most skeptical about – many people don’t think you can create a control scheme…
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The Smuggler, Part 2
Avateur kicked off the analysis of the cryptic content at the bottom of this week’s Update – you can read it over at args.bungie.org.(Louis Wu 14:46:18 UTC)
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Master Chief 3000 Ep 1
pyroman took a page from the MST3K playbook, and created Master Chief Theater 3000. Episode 1 covers the opening cutscene of Halo 3. Check it out!(Louis Wu 14:44:44 UTC)
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Generi-Soldiers FTW
Gamesradar is disappointed by all the masked heroes in our video games. Guess who’s on the list?(Louis Wu 14:40:14 UTC)
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Where does the bias come from?
Gamespot has a blog piece about the video game press – and how they can be influenced by fan expectations, in a way that doesn’t look good when you check back later. Halo 2 and 3 are used as examples of the phenomenon. Give it a read, and decide if you agree!(Louis Wu 14:30:41 UTC)
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Backlash: Episode 15
bndud let us know that the first episode of Backlash (which is really the 15th episode of Cops and Robbers) is now up at RobbersUnite.com. He suggests watching the first 14 episodes first.(Louis Wu 14:26:40 UTC)
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2old2playHALO Pwnathon 2008
2old2play is hosting a charity drive to benefit the PKD Foundation – it’s a series of challenges, primarily Halo-related. Go read the details at 2o2p! Thanks, naveeda.(Louis Wu 14:21:26 UTC)
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Truthiness, Whiteboards, and Maintenance
Yesterday’s edition of the Bungie Weekly Update was a little light on information – some travel info, some head-to-head info, some BTB info, ways NOT to submit news, a teaser about next month, and… another Superintendent message? Go read – either at Bungie.net, or in our Weekly Update Archive.(Louis Wu 13:16:25 UTC)
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A Clover on my Shoulder
Folks have been making montages of gameplay footage for almost as long as Halo’s been out, and I think I’ve been pretty consistent in my tastes during that time. I’ve always felt that some effects can add to the interest level of the montage – but there’s a point at which visual effects take away…