Author: halo@bungie.org
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Microsoft reassures fans
According to Game Informer, Microsoft has issued an official response to the departure of Ryan Payton from the Halo 4 team (mentioned yesterday) – he’s been replaced by Armando Troisi, who was the Lead Cinematic Designer on Mass Effect 2. Pretty positi…
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A… covy? No…
Kermit put together a pretty cool pano of some Corvettes over New Alexandria – check it!(Louis Wu 14:35:48 UTC)
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Halo CE Chronicles: Fearless Chapter 1
Dennis Powers has returned with another installment of the Halo CE Chronicles; this time, Fearless (in comic form) is the story of the UNSC Frearless, investigating the disappearance of a survey ship. Chapter 1 is online now.(Louis Wu 14:33:30 UTC)
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Human or Demon
Jefferson let us know about Human or Demon, a French machinima project (with english subtitles) about an Elite squad that meets its match in some humans who don’t fit the mold. Nearly 14 minutes.(Louis Wu 14:30:16 UTC)
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Custom Jetpack Blast Base Diorama
Kaidon stopped in with new pics of a Jetpack Blast base diorama he built for a friend’s McFarlane jetpack-equipped figure. My jaw dropped.(Louis Wu 14:27:18 UTC)
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What a Night!
Pierre Tartaix sent word that TGO GMBH has released What a Night! – a Halo 3-based machinima that goes for the 50’s Film Noir vibe. Things get a little… odd near the end. Interesting piece of work!(Louis Wu 14:18:53 UTC)
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Reach Playlist documentation coming back online
Dani noticed that the current Reach playlists, which haven’t been online since Bungie took their Playlist page down in early August, have a temporary home in the Waypoint forums, and will have a regular page on the Waypoint website soon. It’s not a com…
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Ancient, Alien, and Epic (no, not Marty)
Minnesota Public Radio’s Top Score has kicked off their second season with an interview with Marty O’Donnell – Part 1 is online now. (Thanks to GregO’Connor-Read for the heads-up, and to Hedgemony for kicking off a forum thread for comment.) It’s a fas…
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Reach Radio Transmissions
A little while ago, Urban Reflex wondered whether there was a collection of the Reach radio conversations online, in mp3 format. The answer seemed to be ‘no’ – so UR took it upon himself to build that collection. (This is my favorite kind of fan creat…
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First – make a million dollars.
Physics Remastered is back with a tutorial showing how to get into the Ice Cave on The Package. (I’m amused by the fact that it STARTS with what might be the hardest glitch to activate in the game.) Pretty cool, if you can pull it off! Thanks, Carnage…
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Extra Marine Tutorial for AotCR
Rockslider continues to mess with Assault on the Control Room – this time, he’s showing how you can get a few extra marines (and a ‘hog) early in the level – he’s discussed it before, but it’s fleshed out now (and video is always nice). Go check out B…
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Seriously Challenged
Feeling like you need a little more challenge in your life? HaloChallenges.com has got your back. The latest challenge is ‘Hammer Time’, a Grifball-based challenge (do it by yourself!) with multiple levels – Mythic looks… well, mythic. If that doesn’…
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Tripping down Memory Lane
1Up.com has an interview with Frank O’Connor about where Halo has been – and where it’s going. Frank reminisces about his early experiences with Halo (as a member of the press, and a fan), talks about Halo Anniversary, the Reach Title Update, and then…
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War (or War) Issue #4
Firestorm12 sent word that War (or War) Issue #4 is now online – what I got from this is that advisors are bad. (Louis Wu 15:43:10 UTC)
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Ryan Payton leaves the Halo 4 Team
Crab noticed an article at Kotaku discussing the departure of Ryan Payton from the Halo 4 team – it sounds like he wanted to head off in a pretty radical direction, and couldn’t sell this to the rest of the team. (IGN did a fine job of completely misi…
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Lifting the Veil
robofin117 pointed out that Red vs Blue Season 9 Episode 11 is now up for general consumption – the two storylines are beginning to come together! (And Lopez might be the brightest soldier in the Gulch. Which would be sad.)(Louis Wu 14:44:48 UTC)
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Zak/DeLeon talk from IDGA-Montreal 2008 found
zukan discovered a talk that Michael Zak and Vic DeLeon gave at IDGA Montreal, in May 2008 – it’s nearly an hour and a half long, and it focuses on Halo 3 Flood levels, and how programming and art tie together in the making of the game. It’s fascinati…
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The end… and a beginning
TDSpiral is starting college, so he’s probably done with Halo-related fan art… but he’s going out with a bang. Check out Red Rocky Goodbye. (And wish him luck in his next stage!)(Louis Wu 14:42:41 UTC)
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Halo: SPD Flash Part 5
Hedgemony is back with Part 5 of his Halo: SPD Flash story – and it’s a doozy! I’m loving this. Go check out all 17 pages! (Louis Wu 14:42:14 UTC)
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Halo 2 Tricking shows up on Reddit
Over at NeoGAF, Sean P. found a Reddit post where someone managed to grab ALL the ghosts on Halo 2’s Delta Halo level, and line them up nicely on the bridge. (I wouldn’t be surprised if this had been done before – but it’s pretty cool to look at.)(Lou…
