Month: April 2012
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Reach Panos – Crash and Burn
Hyokin let us know about some new panoramas over at Community Customs – they’re all about vehicles!(Louis Wu 20:07:03 UTC)
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New Alexandria – from above
Lord Friendship stopped in with a handmade overhead map of New Alexandria – this is pretty useful if you get lost a lot! Take a look.(Louis Wu 20:05:18 UTC)
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Focus on the Composer
The Weekly Halo Bulletin is focused on (no surprise here) Neil Davidge and the Halo 4 music. Pics, the vids linked in other newsposts, and words – lots of words. Go soak it all in! (It’s in our Halo Bulletin Archive, as well – in a MUCH lighter form.)…
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Composing Worlds, and Halo 4 Soundtrack Samples
If you swing by Halo Waypoint, you can see both the ViDoc that introduces us to Neil Davidge, and a 3-minute collection of Halo 4 soundtrack samples. Awesome!(Louis Wu 15:43:00 UTC)
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Davidge on Continuing a Legacy
Complex has an interview with Neil Davidge about his newly-public role as Halo 4 composer – interesting read! Thanks, Hedgemony.(Louis Wu 14:57:31 UTC)
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Halo 4 Composers Announced
Edge Online let the world know (a little earlier than 343 would have liked, I bet) that Halo 4’s music is being composed by Neil Davidge and Matt Dunkley – if you have questions, 343 is doing a special Facebook Chat today at 10am PST (with questions ac…
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Dust and Echoes 8
The Woaf let us know that the latest episode of Dust and Echoes focuses on the Halo 4 reveals in the latest Game Informer (on newsstands now!) – go listen!(Louis Wu 13:16:51 UTC)
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First Strike in Japanese – finally
Kaboris stopped in this morning to point out that Fall of Reach is finally coming out in Japanese! (Louis Wu 13:15:00 UTC)
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Podtacular Special: Waypoint Community Modcast – PAX East 2012
Waypoint Community Modcast: Episode 14 – PAX East 2012 Special Continue reading →
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Halo’s Gametype Design Issues/Fixes – Finished
RC Master has finished up his gametype critique – there’s a section on Crazy Gametypes, and some closing thoughts. Go read!(Louis Wu 19:17:04 UTC)
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Video game planets
The Alpha ELite pointed out a pretty cool little animation by Tim Hijlkema – it lays out 10 video game ‘planets’, including one that’s pretty relevant to this website! The whole video is great – go watch.(Louis Wu 19:14:43 UTC)
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BOB Video Guide Part 7: Exodus
Lord Friendship stopped by to announce that the Halo: Reach BOB Guide for the level Exodus is now online – all three Banshee BOBS on this level are shown, along with techniques for taking them out (and even some backstory about why they’re in Banshees…
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Playtime S3E3: The Search Begins
CruelLEGACEY has released the third episode of this season’s run of Playtime – Warren and Red on on their way to find Cobra. Go watch!(Louis Wu 18:25:33 UTC)
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From Lurker to Leader: A Frags to Riches Story
We’ve mentioned the Lurker to Leader Panel at PAX a couple of times, because our own GrimBrother One was up on stage – but it’s not until today that we can give you a link to actually WATCH it for yourself. GrifballHub’s Goose Checka (the impetus behin…
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Shield and Sword – Shield World
Last month, we mentioned a forum post by Leviathan, one that looked at his own vision of where a Halo game could go. It was fascinating, and generated some really interesting conversation. Well… he’s back, with the next installment. This one focuses …
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Breaking In – Daniel Hanson
The latest Breaking In article at Bungie is a visit with Daniel Hanson, a relatively recent (October, 2011) hire for the User Interface team. As has been true of the last few of these, Daniel was hired well after Bungie’s last Halo product was released…
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Practical Jumping on Reach Ep 3: MLG Sanctuary v7
Tashi has released a new video in his series of Practical Jumps, Ledges and Tricks – this one covers MLG Sanctuary v7. (This one has fewer jumps that are applicable to the vanilla Reach version of the map than previous videos… but you should absolute…
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PAX East, through the eyes of CL
CruelLEGACEY has been doing a bang-up job of covering the Halo-related material that could be found at PAX East this year – He’s got summaries of Day One and Day Two (his Day Three summary should be up today), as well as the latest Waypoint Community …
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Forming a new vision for Halo 4
Game Informer has posted a new article comparing Halo 4 to Halo 3 – it’s a video interview with Frank O’Connor, talking about the development procedure of 343, of the jumping-off spot for Halo 4’s story arc, how the studio is approaching the game, and…